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Opérations Spéciales - Fugitifs

Mission 1: All the King's Children
Opérations Spéciales - Fugitifs
Ch01 m1
Requis : IconbgMolly Hayes Icon 1
Coût Total : 90 Command point icon
Récompenses :
Empowered Iso-8 037 Iso-8 Renforcé Caféiné
Empowered Iso-8 013 Iso-8 Renforcé Final
(Voir - Éditer)
Bataille Héroïque
Punisher Icon Punisher Generalisticon
Passif: Modèle:EI-Relentless Modèle:EI-Kid Gloves


Très simple. Si vous pouvez, isotez là en Chaotique. Vous avez son Iso perso? Très bien. Un "gros et rapide" lui va bien aussi. Donc, L6. Puis L6, L1, L2. Punisher revient à la vie, alors on refait L1 puis L2 et on spam L2 si nécessaire. Fin du combat.

This battle can be dangerous if not played correctly: buff especially Molly's health and Defense, stamina too if you can; about EISO, the best ones to equip are Recovering and Close.

Punisher will start the fight with a passive buff named Modèle:EI-Kid Gloves Kid Gloves, which will make him use only non-damage grenade-like attackslike Smoke Grenade or Nerve Gas. It is useless to damage him during this turn, since when Punisher is below 50% of max Health, a dialogue will trigger, he will lose Kid Gloves, restore his health to full, and he'll start attacking Molly with his various weapons (without changing class): use Molly's Raspberry instead, and after the dialogue use Temper Tantrum, unleashing a huge load of attacks (alternate Drop Kick and Wind-Up Punch) that will sure damage him a lot, if not defeating him. Note that Molly's fourth attack, Let's Play Catch!, is locked.

One way to debuff Punisher from his Modèle:EI-Kid Gloves Kid Gloves is to throw his van at his head as your very first move (it's available at that time), this will insta kill him and trigger his dialogue that starts the real fight.

After Punisher goes below 50% of max Health again, he regenerates at full Health and will always use Battle Van: be sure to not have too low health when this happens, and the player will end the fight victorious. Note that, after Punisher uses Battle Van, Molly's Let's Play Catch! is unlocked, allowing her to end the fight in a funny way, getting an Epic Overkill, otherwise normal defeat.

Mission 2: Into the Fold
Opérations Spéciales - Fugitifs
Ch01 m1
Requis : IconbgKarolina Dean Icon 1
Coût Total : 90 Command point icon
Récompenses :
Empowered Iso-8 018 Iso-8 Renforcé Aveuglant2
Empowered Iso-8 034 Iso-8 Renforcé Chargé
Empowered Iso-8 015 Iso-8 Renforcé Résistant
(Voir - Éditer)
Bataille Héroïque
Groot Icon Groot Bruisericon
Passif: Modèle:EI-Flora Colossus Modèle:EI-Relentless Modèle:EI-Biocommunication
Rocket Raccoon Icon Rocket Raccoon Blastericon
Passif: Modèle:EI-Trigger Happy Modèle:EI-Relentless Modèle:EI-Half-Cocked


Un dommage collatéral et un Ionisant sur la L1 sont utiles mais pas obligatoires. On fait la L1 de suite sur Groot. Puis on se met le bouclier avant de balancer la L9 (normalement, on a les 5 énergies divines à ce moment là). Reste théoriquement plus que la bouture. Donc on la déracine et le tour est joué.

If possible, socket the Recovering Empowered Iso-8 to stay alive.

This battle isn't hard to get, you can't attack Rocket without taking Groot down (except by spamming L9 and praying for a lot of chance on crits). Apply your shield/L2 whenever it's up. Use L1 on Groot when your L2 is on cooldown.

Rocket has energy attacks that will trigger your passive and grant your stacks for your L9, as well as recover your stamina. These attacks also have a chance to restore your health.

The main idea is to attack with L9 once Groot is in his cutting form to kill him for good and finish off Rocket easily after

Some luck is required to proc the HP recovery from her passive and lock out the right moves from her L1's Reduced Potential.

Mission 3: Field Trip!
Opérations Spéciales - Fugitifs
Ch01 m1
Requis : IconbgŒil De Faucon Icon 1
Coût Total : 1 Command point icon
Récompenses :
Empowered Iso-8 002 Iso-8 Renforcé À Encoche
(Voir - Éditer)
Bataille Héroïque
Bullseye Icon Bullseye Tacticianicon
Passif: Modèle:EI-Cruelty Modèle:EI-Faster on the Draw Modèle:EI-Master Marksman


Bon bah rien de bien compliqué. L9 et on joue à Robin des bois avec la L1. Si tout se passe bien, Bullseye ne pourra même pas jouer

This fight is pretty difficult, and it will require to ISO Hawkeye's health and Attack a lot. Equip the Styptic Empowered Iso-8 if you have it; as always, Hawkeye's Tactician Heroic Age outfit is strongly recommended (beside Infiltrator Avengers Hawkeye can do a great work).

Bullseye will often attack you with Knife Toss, which deals Modèle:EI-Easy Target Easy Target and then making Evasion useless, and Knife Barrage, which can deal Modèle:EI-Bleeding Bleeding if used as a counterattack: since Bullseye can preemptive counter your ranged attacks, and Hawkeye relies on follow-ups, this could kill you by simply bleeding. Always begin with Pinpoint Target and Trick Arrow (Bullseye can be stunned): if you're lucky and you buffed Hawkeye's Attack, you'll do enough follow-ups to severly damage your rival.

After the first round, a dialogue will trigger and Hawkeye will gain the Modèle:EI-Nocked and Loaded Nocked and Loaded passive. This will make the battle much easier, since your counters too can follow-up if Bullseye has Modèle:EI-Pinpoint Target Pinpoint Target, but it will put you in trouble if you are bleeding. If you don't have the Styptic EISO, equip the Recovering Empowered Iso-8 and Recharge until Bleeding expires (Knife Barrage only deals Bleeding when used as a counterattack).

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