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.50 Anti-Materiel Rifle


—Image © Marvel and Playdom
Gear Stats
Power Level: 55
Stamina: 56%
Target: One Enemy
Total Damage: 542 - 732
Cooldown:

3 Rounds

Hit / Critical: 100% / 98%
PVP Bonus:  +576 OFF
 +289 DEF
Type: Gun Ranged
Availability and Requirements:
Agent Level 45
Gold icon Cost: 30
This Gear is a part of:

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Premium Gear

Tooltip
.50 Anti-Materiel Rifle 

Gun Ranged
One Enemy
+576 OFF   +289 DEF

Pwr Lvl: 55 Stamina: 56%
Damage: 542 - 732 Hit/Crit: 100% / 98%
Hits: n/a Cooldown: 3 Rounds
Ignore Defense - Damage ignores enemy's Defense stat; Attacks penetrate Shield statusesIgnore Defense - Damage ignores enemy's Defense stat; Attacks penetrate Shield statuses
Guaranteed Hit - 100% chance to hit..Guaranteed Hit - 100% chance to hit..
High Crits - Increased chance of critical hitsHigh Crits - Increased chance of critical hits

Effects[]

Ignore Defense - Damage ignores enemy's Defense stat; Attacks penetrate Shield statusesIgnore Defense - Damage ignores enemy's Defense stat; Attacks penetrate Shield statuses

 Ignore Defense

  • Damage ignores enemy's Defense stat
  • Attacks penetrate Shield statuses
Guaranteed Hit - 100% chance to hit..Guaranteed Hit - 100% chance to hit..

 Guaranteed Hit

  • 100% chance to hit... usually
High Crits - Increased chance of critical hitsHigh Crits - Increased chance of critical hits

 High Crits

  • Increased chance of critical hits


Notes[]



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Due to the stats having a difference between players depending on their Agent's Level and Equipment,
Gear stats in the Wiki are now based on a Level 300 Agent equipped with a Generalist's Kevlar Jumpsuit without any Iso-8 slotted on the Uniform and no other items that affect the stats.

Editors must refrain from changing the stats if this is not their Agent setup.

For Customized Gear in addition to the requirements above, editors must have their Customized Gear's Power Level at 300 or greater via Reforging or obtaining the Gear at the required Level. It is recommended to use obtaining gear.


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