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A Pound of Cure
A Pound of Cure

—Image © Marvel and Playdom
Gear Stats
Power Level: Agent level +5
Stamina: 33%
Target: All Enemies
Cooldown:

2 Rounds

Hit / Critical: 75% / 6%
Number of Hits: 1
PVP Bonus:  +2870 OFF
 +2870 DEF
Type: Ranged Bio Tech
Description:

SO16 Unlocked Description:
An ounce of prevention is over rated anyway.

Availability and Requirements:
Spec Ops 16
Mission 3 Boss Reward
Silver-icon Sell: 250
This Gear is a part of:

Special Operations Gear
Special Operations 16 Gear

Tooltip
A Pound of Cure 

Ranged Bio Tech
All Enemies
+2870 OFF   +2870 DEF

A Pound of Cure
Pwr Lvl: Agent level +5 Stamina: 33%
Damage: Customized Hit/Crit: 75% / 6%
Hits: 1
Toxin Immunity - Cannot be afflicted with PoisonToxin Immunity - Cannot be afflicted with Poison
Bio Attack - Does not work against mechanical targetsBio Attack - Does not work against mechanical targets
Contamination - Causes Poisoned Chance to cause Weakened, Dizzy, and SlowedContamination - Causes Poisoned Chance to cause Weakened, Dizzy, and Slowed
Genetically Altered - Taking damage each turn; Attack, Defense, Accuracy or Evasion may be reduced; Takes heavy damage if Genetic Alteration is removedGenetically Altered - Taking damage each turn; Attack, Defense, Accuracy or Evasion may be reduced; Takes heavy damage if Genetic Alteration is removed

Effects[]

Toxin Immunity - Cannot be afflicted with PoisonToxin Immunity - Cannot be afflicted with Poison

 Toxin Immunity

  • Cannot be afflicted with Poison
Bio Attack - Does not work against mechanical targetsBio Attack - Does not work against mechanical targets

 Bio Attack

  • Does not work against mechanical targets
Contamination - Causes Poisoned Chance to cause Weakened, Dizzy, and SlowedContamination - Causes Poisoned Chance to cause Weakened, Dizzy, and Slowed

 Contamination

Genetically Altered - Taking damage each turn; Attack, Defense, Accuracy or Evasion may be reduced; Takes heavy damage if Genetic Alteration is removedGenetically Altered - Taking damage each turn; Attack, Defense, Accuracy or Evasion may be reduced; Takes heavy damage if Genetic Alteration is removed

 Genetically Altered (4 rounds)

  • Taking damage each turn
  • Attack, Defense, Accuracy or Evasion may be reduced
  • Takes heavy damage if Genetic Alteration is removed


Notes[]

  • This gadget is based on Beast's Horsemen Alt.



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Due to the stats having a difference between players depending on their Agent's Level and Equipment,
Gear stats in the Wiki are now based on a Level 300 Agent equipped with a Generalist's Kevlar Jumpsuit without any Iso-8 slotted on the Uniform and no other items that affect the stats.

Editors must refrain from changing the stats if this is not their Agent setup.

For Customized Gear in addition to the requirements above, editors must have their Customized Gear's Power Level at 300 or greater via Reforging or obtaining the Gear at the required Level. It is recommended to use obtaining gear.


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