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Abomination Icon Abomination Articles and Topics:
  • Overview


Abomination
Gender: Agent Male Gender Male
Carries Metal? No
Organization: Masters of Evil

Class: Bruisericon Bruiser
Health: Bar01 Bar01 Bar01 Bar01 Bar02  4
Stamina: Bar01 Bar01 Bar01 Bar01 Bar02  4
Attack: Bar01 Bar01 Bar01 Bar01 Bar02  4
Defense: Bar01 Bar01 Bar01 Bar01 Bar02  4
Accuracy: Bar01 Bar01 Bar01 Bar02 Bar02  3
Evasion: Bar01 Bar01 Bar01 Bar02 Bar02  3
Effects:

Bio:
Emil Blonsky, spy for Eastern bloc interests, discovered gamma-ray equipment that Bruce Banner was going to use to kill himself. Instead Blonsky used the equipment to become the Abomination, a green-skinned monstrosity nearly as powerful at the Hulk himself.

Description:
Emil Blonsky discovered gamma-ray equipment that Bruce Banner was going to use to kill himself. Instead Blonsky used the equipment to become the Abomination, one of Hulk's deadliest enemies.
Appearances
First Marvel: Avengers Alliance Appearance: Chapter 1 - The Pulse: Premium Mission: Extra Large
First Comic Appearance: Tales to Astonish #90 (April, 1967) (Marvel Database Page)
Story Appearances
Season 1: Chapter 1 - Mission 6, Chapter 4 - Mission 1, Chapter 9 - Mission 4
Season 2: Chapter 2 - Mission 2, Chapter 4 - Mission 2 (Heroic Battle)
Special Operations Appearances
Missions: Spec Ops 13 - Mission 1, Spec Ops 32 - Mission 1, Spec Ops 32 - Mission 3
Other Appearances
Daily Missions: None
Simulator: Villain Archive

Actions[]

Mission 1.1.6

Action Type Target # of Hits Effect
Punch Unarmed Melee One Enemy 1 -
Smash Ground One Enemy 1
Ground Attack - Ignores most protect and Avoidance effectsGround Attack - Ignores most protect and Avoidance effects
 Ground Attack
Slowed (3 rounds) - Evasion reduced by 25%Slowed (3 rounds) - Evasion reduced by 25%
 Slowed
Suspended Animation Buff Self n/a
Suspended Animation - Healing over time, and absorbing further damage.Suspended Animation - Healing over time, and absorbing further damage.
 Suspended Animation
Throw Object Ranged One Enemy 1
Stun (1 turn) - Loses next turn; Reduced chance to dodgeStun (1 turn) - Loses next turn; Reduced chance to dodge
 Stun

Mission 1.4.1

Action Type Target # of Hits Effect
Punch Unarmed Melee One Enemy 1 -
Destroy Environment Ground One Enemy 1
Collapsing Infrastructure (2 rounds) - Deals damage each round; Stacks are increased by Ground attacks; Stacks up to 5 times; Cannot be removed by status removal effectsCollapsing Infrastructure (2 rounds) - Deals damage each round; Stacks are increased by Ground attacks; Stacks up to 5 times; Cannot be removed by status removal effects
 Collapsing Infrastructure
Collapse Ranged One Enemy 1
Slowed (3 rounds) - Evasion reduced by 25%Slowed (3 rounds) - Evasion reduced by 25%
 Slowed
Throw Debris Ranged One Enemy 1
Stun (1 turn) - Loses next turn; Reduced chance to dodgeStun (1 turn) - Loses next turn; Reduced chance to dodge
 Stun

Mission 1.9.4

Action Type Target # of Hits Effect
Consume Ally Unarmed Melee One Ally 1 One Kill
Punch Unarmed Melee One Enemy 1 -
Tantrum Ground One Enemy 1
Ground Attack - Ignores most protect and Avoidance effectsGround Attack - Ignores most protect and Avoidance effects
 Ground Attack
Slowed (3 rounds) - Evasion reduced by 25%Slowed (3 rounds) - Evasion reduced by 25%
 Slowed
Quaff Iso-Ade Buff Self n/a
Iso-Ade (3 turns) - Abomination has consumed a deadly cocktail of Iso-8, increasing his power at a costIso-Ade (3 turns) - Abomination has consumed a deadly cocktail of Iso-8, increasing his power at a cost
 Iso-Ade
Throw Object Ranged One Enemy 1
Stun (1 turn) - Loses next turn; Reduced chance to dodgeStun (1 turn) - Loses next turn; Reduced chance to dodge
 Stun

Special Operations - Follow The Leader

Action Type Target Cooldown # of Hits Effect
Destroy Environment Radiation All - 1 Special Properties
Guaranteed Hit - 100% chance to hit..Guaranteed Hit - 100% chance to hit..
 Guaranteed Hit
All
Irradiated - See DisambiguationIrradiated - See Disambiguation
 Irradiated
Punch Melee Radiation One Enemy 100 Rounds 1 One Enemy
Radiation Fatigue (2 rounds) - Taking extra damage from radiation attacksRadiation Fatigue (2 rounds) - Taking extra damage from radiation attacks
 Radiation Fatigue
Quaff Iso-Ade Buff Self 3 Rounds - Special Properties
Stealthy - Does not trigger counter-attacks or protect abilitiesStealthy - Does not trigger counter-attacks or protect abilities
 Stealthy
Self
Iso-Ade (3 turns) - Abomination has consumed a deadly cocktail of Iso-8, increasing his power at a costIso-Ade (3 turns) - Abomination has consumed a deadly cocktail of Iso-8, increasing his power at a cost
 Iso-Ade
Radiate Buff Self 3 Rounds - Special Properties
Stealthy - Does not trigger counter-attacks or protect abilitiesStealthy - Does not trigger counter-attacks or protect abilities
 Stealthy
Self
Gamma Aura (2 rounds) - Greatly reduces damage from Melee attacks; Restores health when removed by duration; Can be removed by Sonic attacks, causing Pressure PointsGamma Aura (2 rounds) - Greatly reduces damage from Melee attacks; Restores health when removed by duration; Can be removed by Sonic attacks, causing Pressure Points
 Gamma Aura
Tantrum Ground Radiation All Enemies - 4 All Enemies
Slowed (3 rounds) - Evasion reduced by 25%Slowed (3 rounds) - Evasion reduced by 25%
 Slowed
Radiation Fatigue (2 rounds) - Taking extra damage from radiation attacksRadiation Fatigue (2 rounds) - Taking extra damage from radiation attacks
 Radiation Fatigue
Throw Object Ranged Radiation One Enemy - 1 Special Properties
Exploit Radiation - Deals extra damage against targets with Radiation ExposureExploit Radiation - Deals extra damage against targets with Radiation Exposure
 Exploit Radiation
One Enemy
Stun (1 turn) - Loses next turn; Reduced chance to dodgeStun (1 turn) - Loses next turn; Reduced chance to dodge
 Stun (60% chance)


Gallery[]

For all Images, Artworks, and Icons, see Abomination/Gallery.



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