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Effect BG 1 Blue.pngEffect Icon 117.png
  Adaptable Weaponry
Attack Buff
 Causes Biofeedback
 Applies Exposed to targets with Biofeedback
 Applies Burning to targets with Exposed.
Related / Similar Effects:
Pain Train - Causes Pain. Applies Exposed to targets with Pain. Applies Wide-Open to targets with Exposed.Pain Train - Causes Pain. Applies Exposed to targets with Pain. Applies Wide-Open to targets with Exposed.
 Pain Train
Path to Damnation - Causes Dark Void; Applies Poisoned to targets with Dark Void; Applies Soulfire to targets with PoisonedPath to Damnation - Causes Dark Void; Applies Poisoned to targets with Dark Void; Applies Soulfire to targets with Poisoned
 Path to Damnation
This Effect is a part of:
Gear-Only Effects
Tooltip
Adaptable Weaponry
Attack Buff
Effect BG 1 Blue.pngAdaptable Weaponry
 Causes Biofeedback
 Applies Exposed to targets with Biofeedback
 Applies Burning to targets with Exposed.

Gear

Icon Name
Volt-Caster.png Volt-Caster
Vajra.png Vajra


Caused Effects

If Target Has Effects
No Effects
Biofeedback (2 turns) - Bioelectric energy deals damage every turn; Counts as poisonBiofeedback (2 turns) - Bioelectric energy deals damage every turn; Counts as poison
 Biofeedback
Biofeedback (2 turns) - Bioelectric energy deals damage every turn; Counts as poisonBiofeedback (2 turns) - Bioelectric energy deals damage every turn; Counts as poison
 Biofeedback
Exposed (3 rounds) - Defense reduced by 25%Exposed (3 rounds) - Defense reduced by 25%
 Exposed, reapplies
Biofeedback (2 turns) - Bioelectric energy deals damage every turn; Counts as poisonBiofeedback (2 turns) - Bioelectric energy deals damage every turn; Counts as poison
 Biofeedback
Exposed (3 rounds) - Defense reduced by 25%Exposed (3 rounds) - Defense reduced by 25%
 Exposed
Burning (2 rounds) - Taking damage every turn; Defense reduced; Cancelled by chilledBurning (2 rounds) - Taking damage every turn; Defense reduced; Cancelled by chilled
 Burning, reapplies
Exposed (3 rounds) - Defense reduced by 25%Exposed (3 rounds) - Defense reduced by 25%
 Exposed and
Biofeedback (2 turns) - Bioelectric energy deals damage every turn; Counts as poisonBiofeedback (2 turns) - Bioelectric energy deals damage every turn; Counts as poison
 Biofeedback


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