• Arachnid Set Items 1, 2, 3, & 4
Availability and Requirements:
Limited Edition Dates:
July 24, 2015 - July 28, 2015 152 November 26, 2015 - December 1, 2015 140 April 9, 2016 - April 12, 2016
How They Work • Notes
Arachnid Set is a Gear Set associated with Special Operations - Along Came the Spiders.
Arachnid Set - 1 of 4
Arachnid Set - 2 of 4
Arachnid Set - 3 of 4
Arachnid Set - 4 of 4
How They Work Edit
1 Round Cooldown
Reduce Damage from Counters and Follow-up Attacks (for each set piece)
Chance to avoid single target attacks then counter-attack
Arachnid Set pieces gain
, Guaranteed Crit , and Increased Damage
Guaranteed Hit Needs or Relentless Rapier to gain additional accuracy essence
needs other set pieces, lesser or arachnid, to reduce damage from counters and follow ups
from Skirmisher to increase counter-attack damage
Superior Combat Sensor
with another set piece
and Target Focus
to the next attack
Stealthy Is not , so it can be protected against and/or countered. Can also miss its intended target. It can also trigger class bonuses on the enemy (or class advantages on the agent).
Deals Increased damage to Spider Foes
Doubles the amount of
from other set pieces
60% Follow Up (currently follows up ally attacks (possible bug?))
with another set piece
Cornered users are immune to Elite Empowered Iso-8 and can absorb health and stamina from the user.
Cornered and Hobbled can remove Stealthy from its set bonus.
Follow-up can be shut down by
Tech, so beneficial tech statuses increase damage, and no ranged type tag, so not affected by shaken.
to the team (with another set piece)
Skirmisher Vulnerable to
or Relentless Rapier to increase stacks of Fleeting Foil
Spider Evade Essence
Relies on any other set piece, lesser or arachnid, to apply
to the team
for Guaranteed Crit, Hit, and extra damage
Due to the stats having a difference between players depending on their Agent's Level and Equipment, Gear stats in the Wiki are now based on a Level 300 Agent equipped with a Generalist's Kevlar Jumpsuit without any Iso-8 slotted on the Uniform and no other items that affect the stats.
Editors must refrain from changing the stats if this is not their Agent setup.
For Customized Gear in addition to the requirements above, editors must have their Customized Gear's Power Level at
300 or greater via Reforging or obtaining the Gear at the required Level. It is recommended to use obtaining gear.
Community content is available under
unless otherwise noted.