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Arcade Icon Arcade Articles and Topics:
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Arcade
Gender: Agent Male Gender Male
Carries Metal? No

Class: Infiltratoricon Infiltrator
Health: Bar01 Bar01 Bar01 Bar01 Bar02  4
Stamina: Bar01 Bar01 Bar01 Bar01 Bar02  4
Attack: Bar01 Bar01 Bar01 Bar01 Bar02  4
Defense: Bar01 Bar01 Bar01 Bar01 Bar02  4
Accuracy: Bar01 Bar01 Bar01 Bar01 Bar02  4
Evasion: Bar01 Bar01 Bar02 Bar02 Bar02  2
Effects:

Bio:
Raised in a wealthy family, Arcade grew from a spoiled, selfish child into a sociopathic killer. His love of toys become an obsession that inspired the creation of "Murderworld"; a deadly funhouse where trapped heroes become toys from Arcade's amusement.
Appearances
First Marvel: Avengers Alliance Appearance: Special Operations - Game On
First Comic Appearance: Marvel Team-Up #65 (January, 1978) (Marvel Database Page)
Story Appearances
Season 1: None
Season 2: Chapter 8 - Mission 3 (Heroic Battle), Chapter 9 - Mission 4 (Epic Boss)
Special Operations Appearances
Missions: Special Operations - Game On
Other Appearances
Daily Missions: Powers - Slashing
Simulator: Villain Archive

Abilities[]

Ability Type Target # of Hits Effects
End User Ranged One Enemy 1
Winded (1 Round) - Removes and prevents Follow-Up attacksWinded (1 Round) - Removes and prevents Follow-Up attacks
 Winded
Fumbling (1 round) - Single-target attacks provoke a counter-attackFumbling (1 round) - Single-target attacks provoke a counter-attack
 Fumbling
Loaded Dice Buff Debuff All n/a
Probability Field - Creates random buffs on all allies and random debuffs on all enemiesProbability Field - Creates random buffs on all allies and random debuffs on all enemies
 Probability Field
Subtle - Does not trigger most status effectsSubtle - Does not trigger most status effects
 Subtle
No Cheating n/a Self n/a
Subtle - Does not trigger most status effectsSubtle - Does not trigger most status effects
 Subtle
Quick Action - Grants an immediate free turn after using; Does not trigger follow-up attacksQuick Action - Grants an immediate free turn after using; Does not trigger follow-up attacks
 Quick Action
Remove Debuffs - Remove harmful status effects from the targetRemove Debuffs - Remove harmful status effects from the target
 Remove Debuffs
TILT Melee All Enemies 1
Catastrophic - Can't be Protected against; Ignores most Avoidance effects; Guaranteed to hitCatastrophic - Can't be Protected against; Ignores most Avoidance effects; Guaranteed to hit
 Catastrophic
Stun (1 turn) - Loses next turn; Reduced chance to dodgeStun (1 turn) - Loses next turn; Reduced chance to dodge
 Stun (60% chance)

Arcade
Gender: Agent Male Gender Male
Carries Metal? No

Class: Blastericon Blaster
Health: Bar01 Bar01 Bar01 Bar01 Bar02  4
Stamina: Bar01 Bar01 Bar01 Bar01 Bar02  4
Attack: Bar01 Bar01 Bar01 Bar01 Bar02  4
Defense: Bar01 Bar01 Bar01 Bar01 Bar02  4
Accuracy: Bar01 Bar01 Bar01 Bar01 Bar02  4
Evasion: Bar01 Bar01 Bar02 Bar02 Bar02  2
Effects:

Bio:
Raised in a wealthy family, Arcade grew from a spoiled, selfish child into a sociopathic killer. His love of toys became an obsession that inspired the creation of "Murderworld"; a deadly funhouse where trapped heroes become toys for Arcade's amusement.
Appearances
First Marvel: Avengers Alliance Appearance: Special Operations - Game On - Group Boss
First Comic Appearance: Marvel Team-Up #65 (January, 1978) (Marvel Database Page)
Story Appearances
Season 1: None
Season 2: Unknown
Special Operations Appearances
Missions: Special Operations - Game On - Group Boss
Other Appearances
Daily Missions: None
Simulator: None

Abilities[]

Ability Type Target # of Hits Effects
Luck of the Draw Ranged Energy One Enemy 1
Chaos Shot - Has a chance to cause Bleeding, Burning, Chilled, Dark Void, Iso-8 Corruption, Poisoned, or Radiation ExposureChaos Shot - Has a chance to cause Bleeding, Burning, Chilled, Dark Void, Iso-8 Corruption, Poisoned, or Radiation Exposure
 Chaos Shot
No Cheating n/a Self n/a
Subtle - Does not trigger most status effectsSubtle - Does not trigger most status effects
 Subtle
Quick Action - Grants an immediate free turn after using; Does not trigger follow-up attacksQuick Action - Grants an immediate free turn after using; Does not trigger follow-up attacks
 Quick Action
Remove Debuffs - Remove harmful status effects from the targetRemove Debuffs - Remove harmful status effects from the target
 Remove Debuffs
Skillshot Ranged One Enemy 1
Catastrophic - Can't be Protected against; Ignores most Avoidance effects; Guaranteed to hitCatastrophic - Can't be Protected against; Ignores most Avoidance effects; Guaranteed to hit
 Catastrophic
Fatal Blow (1 turn) - Defeats normal enemies with less than 30% health; Greatly damages bosses with less than 30% healthFatal Blow (1 turn) - Defeats normal enemies with less than 30% health; Greatly damages bosses with less than 30% health
 Fatal Blow
TILT Melee All Enemies 1
Catastrophic - Can't be Protected against; Ignores most Avoidance effects; Guaranteed to hitCatastrophic - Can't be Protected against; Ignores most Avoidance effects; Guaranteed to hit
 Catastrophic
Stun (1 turn) - Loses next turn; Reduced chance to dodgeStun (1 turn) - Loses next turn; Reduced chance to dodge
 Stun (60% chance)

Arcade
Gender: Agent Male Gender Male
Carries Metal? No

Class: Bruisericon Bruiser
Health: Bar01 Bar01 Bar01 Bar01 Bar02  4
Stamina: Bar01 Bar01 Bar01 Bar01 Bar02  4
Attack: Bar01 Bar01 Bar01 Bar01 Bar02  4
Defense: Bar01 Bar01 Bar01 Bar01 Bar02  4
Accuracy: Bar01 Bar01 Bar01 Bar01 Bar02  4
Evasion: Bar01 Bar01 Bar02 Bar02 Bar02  2
Effects:

Bio:
Raised in a wealthy family, Arcade grew from a spoiled, selfish child into a sociopathic killer. His love of toys became an obsession that inspired the creation of "Murderworld"; a deadly funhouse where trapped heroes become toys for Arcade's amusement.
Appearances
First Marvel: Avengers Alliance Appearance: Special Operations - Game On - Group Boss
First Comic Appearance: Marvel Team-Up #65 (January, 1978) (Marvel Database Page)
Story Appearances
Season 1: None
Season 2: Unknown
Special Operations Appearances
Missions: Special Operations - Game On - Group Boss
Other Appearances
Daily Missions: None
Simulator: None

Abilities[]

Ability Type Target # of Hits Effects
Magnetic Field Activated Melee One Enemy 1
Magnetized (2 rounds) - Attacks from this character can't crit; Can't dodge attacksMagnetized (2 rounds) - Attacks from this character can't crit; Can't dodge attacks
 Magnetized
Wide-Open - Taking additional damage from melee attackWide-Open - Taking additional damage from melee attack
 Wide-Open
Multi-Ball Melee All Enemies 1
Catastrophic - Can't be Protected against; Ignores most Avoidance effects; Guaranteed to hitCatastrophic - Can't be Protected against; Ignores most Avoidance effects; Guaranteed to hit
 Catastrophic
Summoning Attack - Does not trigger counter or retaliation effectsSummoning Attack - Does not trigger counter or retaliation effects
 Summon Attack
Internal Bleeding (3 rounds) - Taking damage every round or after performing hostile actions; Cannot be removed; Counts as and stacks with BleedingInternal Bleeding (3 rounds) - Taking damage every round or after performing hostile actions; Cannot be removed; Counts as and stacks with Bleeding
 Internal Bleeding (60% chance)
Off-balance (1 round) - Removes and prevents Counter-Attack effectsOff-balance (1 round) - Removes and prevents Counter-Attack effects
 Off-balance
Winded (1 Round) - Removes and prevents Follow-Up attacksWinded (1 Round) - Removes and prevents Follow-Up attacks
 Winded
No Cheating n/a Self n/a
Subtle - Does not trigger most status effectsSubtle - Does not trigger most status effects
 Subtle
Quick Action - Grants an immediate free turn after using; Does not trigger follow-up attacksQuick Action - Grants an immediate free turn after using; Does not trigger follow-up attacks
 Quick Action
Remove Debuffs - Remove harmful status effects from the targetRemove Debuffs - Remove harmful status effects from the target
 Remove Debuffs
TILT Melee All Enemies 1
Catastrophic - Can't be Protected against; Ignores most Avoidance effects; Guaranteed to hitCatastrophic - Can't be Protected against; Ignores most Avoidance effects; Guaranteed to hit
 Catastrophic
Stun (1 turn) - Loses next turn; Reduced chance to dodgeStun (1 turn) - Loses next turn; Reduced chance to dodge
 Stun (60% chance)

Arcade
Gender: Agent Male Gender Male
Carries Metal? No

Class: Infiltratoricon Infiltrator
Health: Bar01 Bar01 Bar01 Bar01 Bar02  4
Stamina: Bar01 Bar01 Bar01 Bar01 Bar02  4
Attack: Bar01 Bar01 Bar01 Bar01 Bar02  4
Defense: Bar01 Bar01 Bar01 Bar01 Bar02  4
Accuracy: Bar01 Bar01 Bar01 Bar01 Bar02  4
Evasion: Bar01 Bar01 Bar02 Bar02 Bar02  2
Effects:

Bio:
Raised in a wealthy family, Arcade grew from a spoiled, selfish child into a sociopathic killer. His love of toys became an obsession that inspired the creation of "Murderworld"; a deadly funhouse where trapped heroes become toys for Arcade's amusement.
Appearances
First Marvel: Avengers Alliance Appearance: Special Operations - Game On - Group Boss
First Comic Appearance: Marvel Team-Up #65 (January, 1978) (Marvel Database Page)
Story Appearances
Season 1: None
Season 2: Unknown
Special Operations Appearances
Missions: Special Operations - Game On - Group Boss
Other Appearances
Daily Missions: Powers - Slashing
Simulator: Villain Archive

Abilities[]

Ability Type Target # of Hits Effects
End User Ranged One Enemy 1
Winded (1 Round) - Removes and prevents Follow-Up attacksWinded (1 Round) - Removes and prevents Follow-Up attacks
 Winded
Fumbling (1 round) - Single-target attacks provoke a counter-attackFumbling (1 round) - Single-target attacks provoke a counter-attack
 Fumbling
Loaded Dice Buff Debuff All n/a
Probability Field - Creates random buffs on all allies and random debuffs on all enemiesProbability Field - Creates random buffs on all allies and random debuffs on all enemies
 Probability Field
Subtle - Does not trigger most status effectsSubtle - Does not trigger most status effects
 Subtle
No Cheating n/a Self n/a
Subtle - Does not trigger most status effectsSubtle - Does not trigger most status effects
 Subtle
Quick Action - Grants an immediate free turn after using; Does not trigger follow-up attacksQuick Action - Grants an immediate free turn after using; Does not trigger follow-up attacks
 Quick Action
Remove Debuffs - Remove harmful status effects from the targetRemove Debuffs - Remove harmful status effects from the target
 Remove Debuffs
TILT Melee All Enemies 1
Catastrophic - Can't be Protected against; Ignores most Avoidance effects; Guaranteed to hitCatastrophic - Can't be Protected against; Ignores most Avoidance effects; Guaranteed to hit
 Catastrophic
Stun (1 turn) - Loses next turn; Reduced chance to dodgeStun (1 turn) - Loses next turn; Reduced chance to dodge
 Stun (60% chance)

Arcade
Gender: Agent Male Gender Male
Carries Metal? No

Class: Scrappericon Scrapper
Health: Bar01 Bar01 Bar01 Bar01 Bar02  4
Stamina: Bar01 Bar01 Bar01 Bar01 Bar02  4
Attack: Bar01 Bar01 Bar01 Bar01 Bar02  4
Defense: Bar01 Bar01 Bar01 Bar01 Bar02  4
Accuracy: Bar01 Bar01 Bar01 Bar01 Bar02  4
Evasion: Bar01 Bar01 Bar02 Bar02 Bar02  2
Effects:

Bio:
Raised in a wealthy family, Arcade grew from a spoiled, selfish child into a sociopathic killer. His love of toys became an obsession that inspired the creation of "Murderworld"; a deadly funhouse where trapped heroes become toys for Arcade's amusement.
Appearances
First Marvel: Avengers Alliance Appearance: Special Operations - Game On - Group Boss
First Comic Appearance: Marvel Team-Up #65 (January, 1978) (Marvel Database Page)
Story Appearances
Season 1: None
Season 2: Unknown
Special Operations Appearances
Missions: Special Operations - Game On - Group Boss
Other Appearances
Daily Missions: None
Simulator: None

Abilities[]

Ability Type Target # of Hits Effects
No Cheating n/a Self n/a
Subtle - Does not trigger most status effectsSubtle - Does not trigger most status effects
 Subtle
Quick Action - Grants an immediate free turn after using; Does not trigger follow-up attacksQuick Action - Grants an immediate free turn after using; Does not trigger follow-up attacks
 Quick Action
Remove Debuffs - Remove harmful status effects from the targetRemove Debuffs - Remove harmful status effects from the target
 Remove Debuffs
Scoring Frenzy Ranged All Enemies 1
Catastrophic - Can't be Protected against; Ignores most Avoidance effects; Guaranteed to hitCatastrophic - Can't be Protected against; Ignores most Avoidance effects; Guaranteed to hit
 Catastrophic
Summoning Attack - Does not trigger counter or retaliation effectsSummoning Attack - Does not trigger counter or retaliation effects
 Summon Attack
Internal Bleeding (3 rounds) - Taking damage every round or after performing hostile actions; Cannot be removed; Counts as and stacks with BleedingInternal Bleeding (3 rounds) - Taking damage every round or after performing hostile actions; Cannot be removed; Counts as and stacks with Bleeding
 Internal Bleeding (60% chance)
Disadvantage - Creates a negative effect according to the class of the targetDisadvantage - Creates a negative effect according to the class of the target
 Disadvantage
TILT Melee All Enemies 1
Catastrophic - Can't be Protected against; Ignores most Avoidance effects; Guaranteed to hitCatastrophic - Can't be Protected against; Ignores most Avoidance effects; Guaranteed to hit
 Catastrophic
Stun (1 turn) - Loses next turn; Reduced chance to dodgeStun (1 turn) - Loses next turn; Reduced chance to dodge
 Stun (60% chance)
Whammy Ranged One Enemy 1
Stealthy - Does not trigger counter-attacks or protect abilitiesStealthy - Does not trigger counter-attacks or protect abilities
 Stealthy
Absolute Void - Removes beneficial status effects and class-based buffsAbsolute Void - Removes beneficial status effects and class-based buffs
 Absolute Void
Flanked (1 round) - Single-target attacks against this target grant a follow-up attackFlanked (1 round) - Single-target attacks against this target grant a follow-up attack
 Flanked

Arcade
Gender: Agent Male Gender Male
Carries Metal? No

Class: Tacticianicon Tactician
Health: Bar01 Bar01 Bar01 Bar01 Bar02  4
Stamina: Bar01 Bar01 Bar01 Bar01 Bar02  4
Attack: Bar01 Bar01 Bar01 Bar01 Bar02  4
Defense: Bar01 Bar01 Bar01 Bar01 Bar02  4
Accuracy: Bar01 Bar01 Bar01 Bar01 Bar02  4
Evasion: Bar01 Bar01 Bar02 Bar02 Bar02  2
Effects:

Bio:
Raised in a wealthy family, Arcade grew from a spoiled, selfish child into a sociopathic killer. His love of toys became an obsession that inspired the creation of "Murderworld"; a deadly funhouse where trapped heroes become toys for Arcade's amusement.
Appearances
First Marvel: Avengers Alliance Appearance: Special Operations - Game On - Group Boss
First Comic Appearance: Marvel Team-Up #65 (January, 1978) (Marvel Database Page)
Story Appearances
Season 1: None
Season 2: Unknown
Special Operations Appearances
Missions: Spec Ops 15 - Group Boss
Other Appearances
Daily Missions: None
Simulator: None

Abilities[]

Ability Type Target # of Hits Effects
Drop Target Ranged One Enemy 1
Pressure Points - Has a chance to cause Dizzy, Exposed, Slowed or WeakenedPressure Points - Has a chance to cause Dizzy, Exposed, Slowed or Weakened
 Pressure Points
Despair (2 rounds) - Removes and prevents resurrection effects while active; Prevents most healing while activeDespair (2 rounds) - Removes and prevents resurrection effects while active; Prevents most healing while active
 Despair
Game Over Ranged One Enemy 1
Catastrophic - Can't be Protected against; Ignores most Avoidance effects; Guaranteed to hitCatastrophic - Can't be Protected against; Ignores most Avoidance effects; Guaranteed to hit
 Catastrophic
Exploit Attrition - Deals increased damage against targets with Bleeding, Burning, Chilled, Dark Void, Iso-8 Corruption, Poisoned, or Radiation Exposure.Exploit Attrition - Deals increased damage against targets with Bleeding, Burning, Chilled, Dark Void, Iso-8 Corruption, Poisoned, or Radiation Exposure.
 Exploit Attrition
Level Up Buff Self n/a
Rising Up - Has a chance to gain Focused, Fortified, Agile, or StrengthenedRising Up - Has a chance to gain Focused, Fortified, Agile, or Strengthened
 Rising Up
Epiphany (2 rounds) - The next attack is guaranteed to be a critical hitEpiphany (2 rounds) - The next attack is guaranteed to be a critical hit
 Epiphany
Loaded Dice Buff Debuff All n/a
Subtle - Does not trigger most status effectsSubtle - Does not trigger most status effects
 Subtle
Probability Field - Creates random buffs on all allies and random debuffs on all enemiesProbability Field - Creates random buffs on all allies and random debuffs on all enemies
 Probability Field
No Cheating n/a Self n/a
Subtle - Does not trigger most status effectsSubtle - Does not trigger most status effects
 Subtle
Quick Action - Grants an immediate free turn after using; Does not trigger follow-up attacksQuick Action - Grants an immediate free turn after using; Does not trigger follow-up attacks
 Quick Action
Remove Debuffs - Remove harmful status effects from the targetRemove Debuffs - Remove harmful status effects from the target
 Remove Debuffs
TILT Melee All Enemies 1
Catastrophic - Can't be Protected against; Ignores most Avoidance effects; Guaranteed to hitCatastrophic - Can't be Protected against; Ignores most Avoidance effects; Guaranteed to hit
 Catastrophic
Stun (1 turn) - Loses next turn; Reduced chance to dodgeStun (1 turn) - Loses next turn; Reduced chance to dodge
 Stun (60% chance)

Gallery[]

For all Images, Artworks, and Icons, see Arcade/Gallery.



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