Marvel: Avengers Alliance Wiki
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This Gear is Reforgeable
Army of One
Army of One

—Image © Marvel and Playdom
Gear Stats
Ranged Ranged
Power Level: Agent level +5
Stamina: 28%
Target: One Enemy
Total Damage: 564 - 677
Hit / Critical: 82% / 26%
Number of Hits: 4
PVP Bonus:  +1100 OFF
 +1100 DEF
Type: Explosion Gun Ranged
Availability and Requirements:
PVP Tournament: Season 4
Diamond League Diamond League Reward
Incursion Reward
Silver-icon Sell: 250
Limited Edition Dates:
January 11, 2013 - February 4, 2013
This Gear is a part of:

PVP Tournament Gear

Tooltip
Army of One This Gear is ReforgeableRanged

Explosion Gun Ranged
One Enemy
+1100 OFF   +1100 DEF

Army of One
Pwr Lvl: Agent Lvl +5 Stamina: 28%
Damage: 564 - 677 Hit/Crit: 82% / 26%
Hits: 4
Customized - Power is set by Agent level when acquiredCustomized - Power is set by Agent level when acquired
Splash Damage - Deals additional damage to all enemiesSplash Damage - Deals additional damage to all enemies
Burning (2 rounds) - Taking damage every turn; Defense reduced; Cancelled by chilledBurning (2 rounds) - Taking damage every turn; Defense reduced; Cancelled by chilled
Target Acquired - Guaranteed Crits against Weakened targetsTarget Acquired - Guaranteed Crits against Weakened targets
Weakened (3 rounds) - Attack reduced by 25%Weakened (3 rounds) - Attack reduced by 25%
Exposed (3 rounds) - Defense reduced by 25%Exposed (3 rounds) - Defense reduced by 25%

Effects[]

Customized - Power is set by Agent level when acquiredCustomized - Power is set by Agent level when acquired

 Customized

  • Power is set by Agent Level when acquired
Splash Damage - Deals additional damage to all enemiesSplash Damage - Deals additional damage to all enemies

 Splash Damage

  • Deals additional damage to all enemies
Burning (2 rounds) - Taking damage every turn; Defense reduced; Cancelled by chilledBurning (2 rounds) - Taking damage every turn; Defense reduced; Cancelled by chilled

 Burning (2 rounds)

  • Applies Burning to all enemies
  • Taking damage every turn
  • Defense reduced
  • Cancelled by chilled
Target Acquired - Guaranteed Crits against Weakened targetsTarget Acquired - Guaranteed Crits against Weakened targets

 Target Acquired

  • Guaranteed Crits against Weakened targets
Exposed (3 rounds) - Defense reduced by 25%Exposed (3 rounds) - Defense reduced by 25%

 Exposed (3 rounds)

  • Defense reduced by 25%
Weakened (3 rounds) - Attack reduced by 25%Weakened (3 rounds) - Attack reduced by 25%

 Weakened (3 rounds)

  • Attack reduced by 25%


Notes[]

  • Splash Damage applies Burning to all enemies.



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Due to the stats having a difference between players depending on their Agent's Level and Equipment,
Gear stats in the Wiki are now based on a Level 300 Agent equipped with a Generalist's Kevlar Jumpsuit without any Iso-8 slotted on the Uniform and no other items that affect the stats.

Editors must refrain from changing the stats if this is not their Agent setup.

For Customized Gear in addition to the requirements above, editors must have their Customized Gear's Power Level at 300 or greater via Reforging or obtaining the Gear at the required Level. It is recommended to use obtaining gear.


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