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Effects[]
- Power is set by Agent Level when acquired.
- The lower this character's health, the more damage this attack does
Mangle (1 round)
- Unable to use Buff and Heal abilities
Shred (3 rounds)
- Applies Shred to targets immune to Bleeding.
- Reduces Defense.
- Counts as Bleeding for the purpose of attacks.
- This effect can be applied 3 times.
Bleeding (3 rounds)
- Taking damage every round or after performing hostile actions.
- This effect can be applied 3 times.
v · eEquipment |
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Gear • Supplies • Uniforms • Isotope-8 • Key Items • Limited Edition Items |
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Due to the stats having a difference between players depending on their Agent's Level and Equipment, Gear stats in the Wiki are now based on a Level 300 Agent equipped with a Generalist's Kevlar Jumpsuit without any Iso-8 slotted on the Uniform and no other items that affect the stats. Editors must refrain from changing the stats if this is not their Agent setup. For Customized Gear in addition to the requirements above, editors must have their Customized Gear's Power Level at 300 or greater via Reforging or obtaining the Gear at the required Level. It is recommended to use obtaining gear. | |