Marvel: Avengers Alliance Wiki
This Gear is Reforgeable
Baneful Battleaxe
Baneful Battleaxe

—Image © Marvel and Playdom
Gear Stats
Power Level: Agent level
Stamina: 22%
Target: One Enemy
Total Damage: 796 - 954
Hit / Critical: 82% / 7%
Number of Hits: 1
PVP Bonus:  +13253 OFF
 +6626 DEF
Type: Melee Magic
Availability and Requirements:
Season 2: Chapter 9 - Mission 5
Challenge Mode Boss Reward
Sell: 250
This Gear is a part of:

Mission Gear

Tooltip
Baneful Battleaxe 

Melee Magic
One Enemy
+13253 OFF   +6626 DEF

Baneful Battleaxe
Pwr Lvl: Agent level Stamina: 22%
Damage: 796 - 954 Hit/Crit: 82% / 7%
Hits: 1
Customized - Power is set by Agent level when acquiredCustomized - Power is set by Agent level when acquired
Breakdown - Chance to cause Biofeedback, Dark Void, Deathfrost, Radiation Exposure, or SoulfireBreakdown - Chance to cause Biofeedback, Dark Void, Deathfrost, Radiation Exposure, or Soulfire
Bane (3 turns) - Taking additional damage from Magic attacks and effectsBane (3 turns) - Taking additional damage from Magic attacks and effects

Effects[]


Special Properties

Customized - Power is set by Agent level when acquiredCustomized - Power is set by Agent level when acquired

 Customized

  • Power is set by Agent level when acquired


One Enemy

Breakdown - Chance to cause Biofeedback, Dark Void, Deathfrost, Radiation Exposure, or SoulfireBreakdown - Chance to cause Biofeedback, Dark Void, Deathfrost, Radiation Exposure, or Soulfire

 Breakdown

  • Chance to cause Biofeedback, Dark Void, Deathfrost, Radiation Exposure, or Soulfire
Bane (3 turns) - Taking additional damage from Magic attacks and effectsBane (3 turns) - Taking additional damage from Magic attacks and effects

 Bane

  • Taking additional damage from Magic attacks and effects


Other Versions[]

Icon Name
Warbringer Axe
Similar-Looking Gear
Blighted Battleaxe
Original Version



Due to the stats having a difference between players depending on their Agent's Level and Equipment,
Gear stats in the Wiki are now based on a Level 300 Agent equipped with a Generalist's Kevlar Jumpsuit without any Iso-8 slotted on the Uniform and no other items that affect the stats.

Editors must refrain from changing the stats if this is not their Agent setup.

For Customized Gear in addition to the requirements above, editors must have their Customized Gear's Power Level at 300 or greater via Reforging or obtaining the Gear at the required Level. It is recommended to use obtaining gear.