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Baron Mordo Icon Baron Mordo Articles and Topics:
This article is about the Boss. For the playable Hero version, see Baron Mordo/Hero.


Baron Mordo
Gender: Agent Male Gender Male
Carries Metal? No

Class: Blastericon Blaster
Health: Bar01 Bar01 Bar01 Bar02 Bar02  3
Stamina: Bar01 Bar02 Bar02 Bar02 Bar02  1
Attack: Bar01 Bar01 Bar01 Bar01 Bar01  5
Defense: Bar01 Bar01 Bar01 Bar02 Bar02  3
Accuracy: Bar01 Bar01 Bar01 Bar01 Bar02  4
Evasion: Bar01 Bar02 Bar02 Bar02 Bar02  1
Effects:

Bio:
With all the training of Dr. Strange and none of the morality, Baron Mordo is a fearsome master of the arcane. He often works with Dormammu and other forces of darkness in his quest to overcome the Sorceror Supreme.
Appearances
First Marvel: Avengers Alliance Appearance: Special Operations - All Hallows: Mission 2 - The Hoary Hosts
First Comic Appearance: Strange Tales Vol. 1 #111 (1963) (Marvel Database Page)
Story Appearances
Season 1: Chapter 12 - Mission 3
Season 2: Chapter 3 - Mission 2, Chapter 6 - Mission 2, Chapter 8 - Mission 4
Special Operations Appearances
Missions: Spec Ops 4 - Mission 2, Spec Ops 4 - Mission 3, Spec Ops 11 - Mission 1, Spec Ops 11 - Mission 3, Spec Ops 13 - Mission 2, Spec Ops 20 - Mission 1, Spec Ops 22 - Mission 2
Other Appearances
Daily Missions: Classy - Tacticians, Standard - All Heroes (6)
Simulator: Villain Archive, Dr. Strange Set

Actions[]

Action Type Target # of Hits Cooldown Effects
Bolts of Balthakk
(default counter / follow-up)
Magic Ranged One Enemy 1 n/a Special Properties
High Crits - Increased chance of critical hitsHigh Crits - Increased chance of critical hits
 High Crits
Crimson Bands of Cyttorak Debuff Magic Summon One Enemy 2 2 rounds Special Properties
Stealthy - Does not trigger counter-attacks or protect abilitiesStealthy - Does not trigger counter-attacks or protect abilities
 Stealthy
Summoning Attack - Does not trigger counter or retaliation effectsSummoning Attack - Does not trigger counter or retaliation effects
 Summon Attack
One Enemy
Crimson Bands (1 round) - Can only use Subtle or defensive abilities; Can only be hit by Subtle or defensive abilities; Can't Protect or Counter attacksCrimson Bands (1 round) - Can only use Subtle or defensive abilities; Can only be hit by Subtle or defensive abilities; Can't Protect or Counter attacks
 Crimson Bands
Astral Projection Magic Melee Summon One Enemy 2 1 round Special Properties
Stealthy - Does not trigger counter-attacks or protect abilitiesStealthy - Does not trigger counter-attacks or protect abilities
 Stealthy
Summoning Attack - Does not trigger counter or retaliation effectsSummoning Attack - Does not trigger counter or retaliation effects
 Summon Attack
One Enemy
Drain Stamina (1 Round) - Drains the target's staminaDrain Stamina (1 Round) - Drains the target's stamina
 Drain Stamina
Shield of the Seraphim Buff Magic Self n/a 3 rounds Self
Shield of the Seraphim (2 turns) - Absorbs incoming damageShield of the Seraphim (2 turns) - Absorbs incoming damage
 Shield of the Seraphim
Astral Phase Buff Magic Self n/a 4 rounds Special Properties
Quick Action - Grants an immediate free turn after using; Does not trigger follow-up attacksQuick Action - Grants an immediate free turn after using; Does not trigger follow-up attacks
 Quick Action
Self
Astral Form - Grants Phased on useAstral Form - Grants Phased on use
 Astral Form
Sinister Summoning Melee Summon All Enemies 1 2 rounds Special Properties
Stealthy - Does not trigger counter-attacks or protect abilitiesStealthy - Does not trigger counter-attacks or protect abilities
 Stealthy
Summoning Attack - Does not trigger counter or retaliation effectsSummoning Attack - Does not trigger counter or retaliation effects
 Summon Attack
All Enemies
Soulfire (2 rounds) - Taking magic damage every turn; Removes beneficial statuses when appliedSoulfire (2 rounds) - Taking magic damage every turn; Removes beneficial statuses when applied
 Soulfire

Gallery[]

For all Images, Artworks, and Icons, see Baron Mordo/Gallery.


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