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Bastion Icon Bastion Articles and Topics:


Bastion
Gender: Agent Male Gender Male
Carries Metal? Yes
Organization: Sentinels

Class: Generalisticon Generalist
Health: Bar01 Bar01 Bar01 Bar01 Bar02  4
Stamina: Bar01 Bar01 Bar01 Bar01 Bar02  4
Attack: Bar01 Bar01 Bar01 Bar01 Bar02  4
Defense: Bar01 Bar01 Bar01 Bar01 Bar01  5
Accuracy: Bar01 Bar01 Bar01 Bar01 Bar01  5
Evasion: Bar01 Bar01 Bar01 Bar01 Bar02  4
Effects:

Bio:
Bastion, the undisputed master of all Sentinels, was formed when Master Mold absorbed the advanced Sentinel Nimrod into his systems.
Appearances
First Marvel: Avengers Alliance Appearance: Special Operations - Fratricide: Mission 2 - Last Bastion
First Comic Appearance:
Story Appearances
Season 1: None
Season 2: Chapter 7 - Mission 1 (Heroic Battle),Chapter 8 - Mission 1 (Heroic Battle)),Chapter 10 - Mission 2
Special Operations Appearances
Missions: Spec Ops 19 - Mission 2
Other Appearances
Daily Missions: Wildcard - Mutants, Classy - Blasters (2)
Simulator: Villain Archive

Actions[]

Action Type Target # of Hits Cooldown Effects
Devastate
(default counter / follow-up)
Energy One Enemy 1 n/a Special Properties
Exploit Attrition - Deals increased damage against targets with Bleeding, Burning, Chilled, Dark Void, Iso-8 Corruption, Poisoned, or Radiation Exposure.Exploit Attrition - Deals increased damage against targets with Bleeding, Burning, Chilled, Dark Void, Iso-8 Corruption, Poisoned, or Radiation Exposure.
 Exploit Attrition
One Enemy
Melt Armor (2 turns) - All attacks against this target ignore defenseMelt Armor (2 turns) - All attacks against this target ignore defense
 Melt Armor
Remove Buffs - Removes beneficial status effects from the targetRemove Buffs - Removes beneficial status effects from the target
 Remove Buffs
Fire Support Energy Ranged Summon All Enemies 1 3 rounds Special Properties
Summoning Attack - Does not trigger counter or retaliation effectsSummoning Attack - Does not trigger counter or retaliation effects
 Summon Attack
All Enemies
Radiation Exposure (3 rounds) - Deals damage every turn; Increases damage taken from energy attacksRadiation Exposure (3 rounds) - Deals damage every turn; Increases damage taken from energy attacks
 Radiation Exposure
Burning (2 rounds) - Taking damage every turn; Defense reduced; Cancelled by chilledBurning (2 rounds) - Taking damage every turn; Defense reduced; Cancelled by chilled
 Burning
Bleeding (3 rounds) - Taking damage every round or after performing hostile actions; This effect can be applied 3 timesBleeding (3 rounds) - Taking damage every round or after performing hostile actions; This effect can be applied 3 times
 Bleeding
Power Choke Melee Unarmed One Enemy 1 n/a Special Properties
Exploits Combos - Deals extra damage against targets with Combot SetupExploits Combos - Deals extra damage against targets with Combot Setup
 Exploits Combos
One Enemy
Cower - 20% Chance for attacks to fail and cower in fear; Can only occur once per roundCower - 20% Chance for attacks to fail and cower in fear; Can only occur once per round
 Cower
Disoriented (1 round) - Single-target attacks have a chance of hitting allies; Removed after attacking an allyDisoriented (1 round) - Single-target attacks have a chance of hitting allies; Removed after attacking an ally
 Disoriented
Faltering Fists Melee Unarmed One Enemy 2 1 round Special Properties
Exploits Protection - Deals extra damage against targets that are ProtectingExploits Protection - Deals extra damage against targets that are Protecting
 Exploits Protection
One Enemy
Wide-Open - Taking additional damage from melee attackWide-Open - Taking additional damage from melee attack
 Wide-Open
Incapacitation (3 rounds) - Chance to lose a turn; Counts as Stun for actions that affect those targetsIncapacitation (3 rounds) - Chance to lose a turn; Counts as Stun for actions that affect those targets
 Incapacitation
Routine Beating Melee Unarmed One Enemy 2 n/a Special Properties
Deadly Crits - Deals extra damage on critical hitsDeadly Crits - Deals extra damage on critical hits
 Deadly Crits
One Enemy
Winded (1 Round) - Removes and prevents Follow-Up attacksWinded (1 Round) - Removes and prevents Follow-Up attacks
 Winded
Suppressing Blast Energy One Enemy 1 n/a Special Properties
Exploit Attrition - Deals increased damage against targets with Bleeding, Burning, Chilled, Dark Void, Iso-8 Corruption, Poisoned, or Radiation Exposure.Exploit Attrition - Deals increased damage against targets with Bleeding, Burning, Chilled, Dark Void, Iso-8 Corruption, Poisoned, or Radiation Exposure.
 Exploit Attrition
One Enemy
Cornered (1 round) - Removes and prevents Protect effects (4 Cosmic Energy)Cornered (1 round) - Removes and prevents Protect effects (4 Cosmic Energy)
 Cornered
Exhausted (1 round) - Cannot take extra turns; Quick Actions become normal actionsExhausted (1 round) - Cannot take extra turns; Quick Actions become normal actions
 Exhausted
Fire Support Energy Ranged Summon All Enemies 1 1 round Special Properties
Deadly Crits - Deals extra damage on critical hitsDeadly Crits - Deals extra damage on critical hits
 Deadly Crits
Summoning Attack - Does not trigger counter or retaliation effectsSummoning Attack - Does not trigger counter or retaliation effects
 Summon Attack
All Enemies
Neutralized - Removes and prevents stat increasing effectsNeutralized - Removes and prevents stat increasing effects
 Neutralized
Winded (1 Round) - Removes and prevents Follow-Up attacksWinded (1 Round) - Removes and prevents Follow-Up attacks
 Winded
Upload Protocol Buff All Allies n/a 3 rounds Special Properties
Subtle - Does not trigger most status effectsSubtle - Does not trigger most status effects
 Subtle
All Allies
Tech Upgrade (3 rounds) - Technology attacks do extra damageTech Upgrade (3 rounds) - Technology attacks do extra damage
 Tech Upgrade
Retaliation 2 Rounds - Counter-attacks when attacking an allyRetaliation 2 Rounds - Counter-attacks when attacking an ally
 Retaliation



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