Marvel: Avengers Alliance Wiki
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Marvel: Avengers Alliance Wiki
This Gear is Reforgeable
Batazer
Batazer

—Image © Marvel and Playdom
Gear Stats
Power Level: Agent level +10
Stamina: 14%
Target: One Enemy
Total Damage: 436 - 566
Hit / Critical: 82% / 7%
Number of Hits: 1
PVP Bonus:  +3157 OFF
 +3157 DEF
Type: Melee Electric Tech
Description:

Superior Soldier Set - 2 of 4

Availability and Requirements:
Special Operation 17
Daily Reward
Silver-icon.png Sell: 250
This Gear is a part of:

Superior Soldier Set
Special Operations Gear
Special Operations 17 Gear

Tooltip
Batazer This Gear is Reforgeable

Melee Electric Tech
One Enemy
+3157 OFF   +3157 DEF

Batazer
Pwr Lvl: Agent Lvl +10 Stamina: 14%
Damage: 436 - 566 Hit/Crit: 82% / 7%
Hits: 1
Customized - Power is set by Agent level when acquiredCustomized - Power is set by Agent level when acquired
Batazer Counter - Chance to counter single-target attacksBatazer Counter - Chance to counter single-target attacks
Melee Acceleration - Counters most single-target attacksMelee Acceleration - Counters most single-target attacks
Incapacitation (3 rounds) - Chance to lose a turn; Counts as Stun for actions that affect those targetsIncapacitation (3 rounds) - Chance to lose a turn; Counts as Stun for actions that affect those targets
Wide-Open - Taking additional damage from melee attackWide-Open - Taking additional damage from melee attack
Remove Buff - Removes a single beneficial status effect from the targetRemove Buff - Removes a single beneficial status effect from the target

Effects

Customized - Power is set by Agent level when acquiredCustomized - Power is set by Agent level when acquired

 Customized

  • Power is set by Agent Level when acquired
Batazer Counter - Chance to counter single-target attacksBatazer Counter - Chance to counter single-target attacks

 Batazer Counter

  • Chance to counter single-target attacks
Melee Acceleration - Counters most single-target attacksMelee Acceleration - Counters most single-target attacks

 Melee Acceleration

  • Counters most single-target attacks
Incapacitation (3 rounds) - Chance to lose a turn; Counts as Stun for actions that affect those targetsIncapacitation (3 rounds) - Chance to lose a turn; Counts as Stun for actions that affect those targets

 Incapacitation (2 rounds)

  • Chance to lose a turn
  • Counts as Stun for actions that affect those targets
Wide-Open - Taking additional damage from melee attackWide-Open - Taking additional damage from melee attack

 Wide-Open (3 rounds)

  • Taking additional damage from melee attacks
Remove Buff - Removes a single beneficial status effect from the targetRemove Buff - Removes a single beneficial status effect from the target

 Remove Buff

  • Removes a single beneficial status effect from the target






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Due to the stats having a difference between players depending on their Agent's Level and Equipment,
Gear stats in the Wiki are now based on a Level 300 Agent equipped with a Generalist's Kevlar Jumpsuit without any Iso-8 slotted on the Uniform and no other items that affect the stats.

Editors must refrain from changing the stats if this is not their Agent setup.

For Customized Gear in addition to the requirements above, editors must have their Customized Gear's Power Level at 300 or greater via Reforging or obtaining the Gear at the required Level. It is recommended to use obtaining gear.