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Marvel: Avengers Alliance Wiki
Beetle Icon.png Beetle Articles and Topics:


Beetle
Gender: Agent Female Gender.png Female
Carries Metal? No
Organization: Sinister Six

Class: Infiltratoricon.png Infiltrator
Health: Bar01.png Bar01.png Bar01.png Bar02.png Bar02.png  3
Stamina: Bar01.png Bar01.png Bar01.png Bar02.png Bar02.png  3
Attack: Bar01.png Bar01.png Bar01.png Bar01.png Bar02.png  4
Defense: Bar01.png Bar01.png Bar01.png Bar01.png Bar02.png  4
Accuracy: Bar01.png Bar01.png Bar01.png Bar02.png Bar02.png  3
Evasion: Bar01.png Bar01.png Bar01.png Bar01.png Bar02.png  4
Initiative: 0
Effects:
Takes 2 actions every round.

Bio:
Janice Lincoln was given a suit of beetle armor by Baron Zemo and Fixer. She eventually found herself working with Boomerang until he had a change of heart and now sells her skills to the highest bidder.
Appearances
First Marvel: Avengers Alliance Appearance: Special Operations - Jessica Jones: Mission 1 - Kingpin's Kitchen
First Comic Appearance: Captain America Vol. 1 #607 (August, 2010) (Marvel Database Page)
Story Appearances
Season 1: None
Season 2: Unknown
Special Operations Appearances
Missions: Spec Ops 31 - Mission 1, Spec Ops 31 - Mission 3, Spec Ops 33 - Mission 3
Other Appearances
Daily Missions: None
Simulator: None

Abilities

Ability Type Target # of Hits Cooldown Effects
Bertha Ranged Gun All Enemies 1 3 rounds Special Properties
Catastrophic - Can't be Protected against; Ignores most Avoidance effects; Guaranteed to hitCatastrophic - Can't be Protected against; Ignores most Avoidance effects; Guaranteed to hit
 Catastrophic
All Enemies
Winded (1 Round) - Removes and prevents Follow-Up attacksWinded (1 Round) - Removes and prevents Follow-Up attacks
 Winded
Staggered (3 rounds) - Cannot dodge most attacks; Ignores most Advoidance effectsStaggered (3 rounds) - Cannot dodge most attacks; Ignores most Advoidance effects
 Staggered
Pyrophoric - Nearby fire and explosive attacks may chain to this target, causing extra damagePyrophoric - Nearby fire and explosive attacks may chain to this target, causing extra damage
 Pyrophoric
Careful Shot
(default counter / follow-up)
Ranged Gun One Enemy 1 n/a One Enemy
Impaired - Attacks from target enemy do 20% less damage and cannot crit; Cancelled by Restrain or SubdueImpaired - Attacks from target enemy do 20% less damage and cannot crit; Cancelled by Restrain or Subdue
 Impaired
Distraction (1 round) - Next attack has a high chance to missDistraction (1 round) - Next attack has a high chance to miss
 Distraction
Incinerator Ray Ranged Energy One Enemy 1 n/a One Enemy
Melt Armor (2 turns) - All attacks against this target ignore defenseMelt Armor (2 turns) - All attacks against this target ignore defense
 Melt Armor
Blinded - Next single-target attack has a 50% chance to missBlinded - Next single-target attack has a 50% chance to miss
 Blinded
Rapid Shot Ranged Gun One Enemy 3 2 rounds Special Properties
Exploit Opportunity - Deals extra damage against opponents with Cornered, Exhausted, Impaired, Neutralized, Off-balance, Staggered or WindedExploit Opportunity - Deals extra damage against opponents with Cornered, Exhausted, Impaired, Neutralized, Off-balance, Staggered or Winded
 Exploit Opportunity
High Crits - Increased chance of critical hitsHigh Crits - Increased chance of critical hits
 High Crits
The Playbook Buff Debuff All Allies 1 3 rounds Special Properties
Quick Action - Grants an immediate free turn after using; Does not trigger follow-up attacksQuick Action - Grants an immediate free turn after using; Does not trigger follow-up attacks
 Quick Action
Subtle - Does not trigger most status effectsSubtle - Does not trigger most status effects
 Subtle
All Enemies
Neutralized - Removes and prevents stat increasing effectsNeutralized - Removes and prevents stat increasing effects
 Neutralized
Disadvantage - Creates a negative effect according to the class of the targetDisadvantage - Creates a negative effect according to the class of the target
 Disadvantage
All Allies
Combat Awareness (2 turns) - Performs a counter against the next attackCombat Awareness (2 turns) - Performs a counter against the next attack
 Combat Awareness
The next single target attack gains Exploit Opportunity. Lasts 3 rounds.

Gallery

For all Images, Artworks, and Icons, see Beetle/Gallery.