Marvel: Avengers Alliance Wiki
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This Gear is Reforgeable
Bonechiller
Bonechiller

—Image © Marvel and Playdom
Gear Stats
Power Level: Agent level +10
Stamina: 10%
Target: All Enemies
Total Damage: 381 - 454
Hit / Critical: 82% / 7%
PVP Bonus:  +619 OFF
 +619 DEF
Type: Melee Ice
Availability and Requirements:
Gold icon Cost: 64
Silver-icon Sell: 250
Limited Edition Dates:
September 21, 2012 - September 27, 2012
June 13, 2014 - June 20, 2014
February 6, 2015 - February 13, 2015
This Gear is a part of:

Limited Edition Items

Tooltip
Bonechiller This Gear is Reforgeable

Melee Ice
All Enemies
+619 OFF   +619 DEF

Bonechiller
Pwr Lvl: Agent level +10 Stamina: 10%
Damage: 381 - 454 Hit/Crit: 82% / 7%
Hits: n/a
Freezing Touch - Counters melee attacks and makes enemies unable to dodgeFreezing Touch - Counters melee attacks and makes enemies unable to dodge
Customized - Power is set by Agent level when acquiredCustomized - Power is set by Agent level when acquired
Chilled (2 rounds) - Taking damage every turn; Evasion reduced; Cancelled by burningChilled (2 rounds) - Taking damage every turn; Evasion reduced; Cancelled by burning
Exposed (3 rounds) - Defense reduced by 25%Exposed (3 rounds) - Defense reduced by 25%

Effects[]


Always Active

Freezing Touch - Counters melee attacks and makes enemies unable to dodgeFreezing Touch - Counters melee attacks and makes enemies unable to dodge

 Freezing Touch

  • Counters melee attacks and makes enemies unable to dodge


Special Properties

Customized - Power is set by Agent level when acquiredCustomized - Power is set by Agent level when acquired

 Customized

  • Power is set by Agent level when acquired


All Enemies

Chilled (2 rounds) - Taking damage every turn; Evasion reduced; Cancelled by burningChilled (2 rounds) - Taking damage every turn; Evasion reduced; Cancelled by burning

 Chilled (2 rounds)

  • Taking damage every turn
  • Evasion reduced
  • Cancelled by burning
Exposed (3 rounds) - Defense reduced by 25%Exposed (3 rounds) - Defense reduced by 25%

 Exposed (2 rounds)

  • Defense reduced by 25%


Notes[]

Patch Notes[]

November 10, 2014 Patch Notes

  • BUG FIXES
    • Several weapons have been updated to no longer display duplicate effects



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Due to the stats having a difference between players depending on their Agent's Level and Equipment,
Gear stats in the Wiki are now based on a Level 300 Agent equipped with a Generalist's Kevlar Jumpsuit without any Iso-8 slotted on the Uniform and no other items that affect the stats.

Editors must refrain from changing the stats if this is not their Agent setup.

For Customized Gear in addition to the requirements above, editors must have their Customized Gear's Power Level at 300 or greater via Reforging or obtaining the Gear at the required Level. It is recommended to use obtaining gear.


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