Marvel: Avengers Alliance Wiki
Advertisement
Boomerang Icon 1 Boomerang Articles and Topics:
This article is about the playable hero. For the Enemy version, see Boomerang/Boss.


Tacticianicon  Classic Boomerang
Boomerang
Base Stats
Health: Bar01 Bar01 Bar02 Bar02 Bar02   6438
Stamina: Bar01 Bar01 Bar01 Bar01 Bar02   7868
Attack: Bar01 Bar01 Bar02 Bar02 Bar02   1288
Defense: Bar01 Bar01 Bar02 Bar02 Bar02   1288
Accuracy: Bar01 Bar01 Bar01 Bar01 Bar01   1717
Evasion: Bar01 Bar01 Bar01 Bar01 Bar02   1574
Effects:
Cost and Requirements:
Gender: Agent Male Gender Male
Carries Metal? Yes
Organization/s:

The Maggia, Masters of Evil, Sinister Six, Thunderbolts Logo Thunderbolts

Bio:
Fred Myers loved baseball, but not enough to stop accepting bribes. Recruited by a criminal organisation that outfitted him with the deadly boomerangs he came to be known by, Fred became a mercenary for hire. Commonly seen as a joke, Fred fought for his villainous peers' approval, but usually ends up falling flat on his face. Still, it's hard to find good help, and Fred found opportunities to earn a living. Hearing of S.H.I.E.L.D.'s incredible benefits from Constrictor and Taskmaster, Fred decided it was worth a shot to put his skill to use against his peers instead of trying to earn their approval. They'll see just how good he is when his boomerangs whack them across the head.

Pain-Rangs Pain-Rangs
Stamina Cost: n/a
Target: n/a
Total Damage: n/a
Cooldown: n/a
# of Hits: n/a
Hit/Critical: n/a
Type: n/a

Special Properties

Multi-Function - Can be used to perform different actions.Multi-Function - Can be used to perform different actions.
 Multi-Function
Stealthy - Does not trigger counter-attacks or protect abilitiesStealthy - Does not trigger counter-attacks or protect abilities
 Stealthy

Razorang Razorang
Stamina Cost: 9%
Target: One Enemy
Total Damage: 491 - 589
Cooldown: 1 Round
# of Hits: 1
Hit/Critical: 100% / 23%
Type: Ranged Slashing

Special Properties

Desperation Attack - The lower this character's Health, the more damage this attack doesDesperation Attack - The lower this character's Health, the more damage this attack does
 Desperation Attack
What Goes Around - Chance to hit their target in additional timeWhat Goes Around - Chance to hit their target in additional time
 What Goes Around

One Enemy

Bleeding (3 rounds) - Taking damage every round or after performing hostile actions; This effect can be applied 3 timesBleeding (3 rounds) - Taking damage every round or after performing hostile actions; This effect can be applied 3 times
 Bleeding (3 rounds)

Shatterang Shatterang
Stamina Cost: 9%
Target: One Enemy
Total Damage: 392 - 471
Cooldown: 1 Round
# of Hits: 1
Hit/Critical: 100% / 23%
Type: Ranged Fire Slashing Explosion

Special Properties

Desperation Attack - The lower this character's Health, the more damage this attack doesDesperation Attack - The lower this character's Health, the more damage this attack does
 Desperation Attack
Scorched - Applies Scorched to enemies with BurningScorched - Applies Scorched to enemies with Burning
 Scorched
What Goes Around - Chance to hit their target in additional timeWhat Goes Around - Chance to hit their target in additional time
 What Goes Around

One Enemy

Burning (2 rounds) - Taking damage every turn; Defense reduced; Cancelled by chilledBurning (2 rounds) - Taking damage every turn; Defense reduced; Cancelled by chilled
 Burning (2 rounds)

Isorang Isorang
Stamina Cost: 9%
Target: One Enemy
Total Damage: 344 - 412
Cooldown: 1 Round
# of Hits: 1
Hit/Critical: 100% / 23%
Type: Ranged Slashing Radiation

Special Properties

Desperation Attack - The lower this character's Health, the more damage this attack doesDesperation Attack - The lower this character's Health, the more damage this attack does
 Desperation Attack
What Goes Around - Chance to hit their target in additional timeWhat Goes Around - Chance to hit their target in additional time
 What Goes Around

One Enemy

Iso-8 Corruption (3 turns) - Taking damage every turn; All Stats Reduced; This effect can be applied 3 timesIso-8 Corruption (3 turns) - Taking damage every turn; All Stats Reduced; This effect can be applied 3 times
 Iso-8 Corruption (2 rounds)

Electrang Electrang
Stamina Cost: 9%
Target: One Enemy
Total Damage: 505 - 658
Cooldown: 1 Round
# of Hits: 1
Hit/Critical: 100% / 23%
Type: Ranged Slashing Electric

Special Properties

Desperation Attack - The lower this character's Health, the more damage this attack doesDesperation Attack - The lower this character's Health, the more damage this attack does
 Desperation Attack
What Goes Around - Chance to hit their target in additional timeWhat Goes Around - Chance to hit their target in additional time
 What Goes Around

One Enemy

Static Charge (3 rounds) - Nearby electric attacks may chain to this target, causing extra damage.Static Charge (3 rounds) - Nearby electric attacks may chain to this target, causing extra damage.
 Static Charge (3 rounds)

Utili-Rangs Utili-Rangs Level 2
Stamina Cost: n/a
Target: n/a
Total Damage: n/a
Cooldown: n/a
# of Hits: n/a
Hit/Critical: n/a
Type: n/a

Special Properties

Multi-Function - Can be used to perform different actions.Multi-Function - Can be used to perform different actions.
 Multi-Function
Stealthy - Does not trigger counter-attacks or protect abilitiesStealthy - Does not trigger counter-attacks or protect abilities
 Stealthy

Gluemerang Gluemerang Level 2
Stamina Cost: 9%
Target: One Enemy
Total Damage: 344 - 413
Cooldown: 1 Round
# of Hits: 1
Hit/Critical: 100% / 23%
Type: Ranged Slashing

Special Properties

Desperation Attack - The lower this character's Health, the more damage this attack doesDesperation Attack - The lower this character's Health, the more damage this attack does
 Desperation Attack
What Goes Around - Chance to hit their target in additional timeWhat Goes Around - Chance to hit their target in additional time
 What Goes Around

One Enemy

Reduced Potential (2 rounds) - Chance to Lock Out Melee, Ranged, Buff, or Debuff AbilitiesReduced Potential (2 rounds) - Chance to Lock Out Melee, Ranged, Buff, or Debuff Abilities
 Reduced Potential (2 rounds)

Screamerang Screamerang Level 2
Stamina Cost: 9%
Target: One Enemy
Total Damage: 499 - 600
Cooldown: 1 Round
# of Hits: 1
Hit/Critical: 100% / 23%
Type: Ranged Slashing Sonic

Special Properties

Desperation Attack - The lower this character's Health, the more damage this attack doesDesperation Attack - The lower this character's Health, the more damage this attack does
 Desperation Attack
What Goes Around - Chance to hit their target in additional timeWhat Goes Around - Chance to hit their target in additional time
 What Goes Around

One Enemy

Neutralized - Removes and prevents stat increasing effectsNeutralized - Removes and prevents stat increasing effects
 Neutralized (1 round) (75% chance)
Exhausted (1 round) - Cannot take extra turns; Quick Actions become normal actionsExhausted (1 round) - Cannot take extra turns; Quick Actions become normal actions
 Exhausted (1 round) (75% chance)

Gravityrang Gravityrang Level 2
Stamina Cost: 9%
Target: One Enemy
Total Damage: 529 - 634
Cooldown: 1 Round
# of Hits: 1
Hit/Critical: 100% / 23%
Type: Ranged Slashing

Special Properties

Desperation Attack - The lower this character's Health, the more damage this attack doesDesperation Attack - The lower this character's Health, the more damage this attack does
 Desperation Attack
What Goes Around - Chance to hit their target in additional timeWhat Goes Around - Chance to hit their target in additional time
 What Goes Around

One Enemy

Grounded (2 rounds) - Flying characters are no longer immune to Ground attacks; Ignores most evasion effects; Ground attacks are guaranteed to be critical hitsGrounded (2 rounds) - Flying characters are no longer immune to Ground attacks; Ignores most evasion effects; Ground attacks are guaranteed to be critical hits
 Grounded (2 rounds)
Off-balance (1 round) - Removes and prevents Counter-Attack effectsOff-balance (1 round) - Removes and prevents Counter-Attack effects
 Off-balance (1 round) (75% chance)
Winded (1 Round) - Removes and prevents Follow-Up attacksWinded (1 Round) - Removes and prevents Follow-Up attacks
 Winded (1 round) (75% chance)

Reflexerang Reflexerang Level 2
Stamina Cost: 9%
Target: One Enemy
Total Damage: 299 - 389
Cooldown: 1 Round
# of Hits: 1
Hit/Critical: 100% / 23%
Type: Ranged Slashing

Special Properties

Desperation Attack - The lower this character's Health, the more damage this attack doesDesperation Attack - The lower this character's Health, the more damage this attack does
 Desperation Attack
What Goes Around - Chance to hit their target in additional timeWhat Goes Around - Chance to hit their target in additional time
 What Goes Around

One Enemy

Stun (1 turn) - Loses next turn; Reduced chance to dodgeStun (1 turn) - Loses next turn; Reduced chance to dodge
 Stun (1 turn) (60% chance)

Tracker-Rang Tracker-Rang Level 6
Stamina Cost: 10%
Target: One Enemy
Total Damage: n/a
Cooldown: 3 Rounds
# of Hits: n/a
Hit/Critical: 100%
Type: Ranged Debuff Tech

Special Properties

Guaranteed Hit - 100% chance to hit..Guaranteed Hit - 100% chance to hit..
 Guaranteed Hit
Stealthy - Does not trigger counter-attacks or protect abilitiesStealthy - Does not trigger counter-attacks or protect abilities
 Stealthy

One Enemy

Targeted (1 turn) - Attacks against this target are guaranteed to hit and critTargeted (1 turn) - Attacks against this target are guaranteed to hit and crit
 Targeted (1 round)
Remote Tracking (2 rounds) - Boomerangs will attempt to hit this target in addition to their primary targetRemote Tracking (2 rounds) - Boomerangs will attempt to hit this target in addition to their primary target
 Remote Tracking (2 rounds)
Fumbling (1 round) - Single-target attacks provoke a counter-attackFumbling (1 round) - Single-target attacks provoke a counter-attack
 Fumbling (1 round)
{{{name2}}} Wind-Up Level 9
Stamina Cost: 10%
Target: Self
Total Damage: n/a
Cooldown: 3 Rounds
# of Hits: n/a
Hit/Critical: n/a
Type: Buff

Special Properties

Quick Action - Grants an immediate free turn after using; Does not trigger follow-up attacksQuick Action - Grants an immediate free turn after using; Does not trigger follow-up attacks
 Quick Action
Stealthy - Does not trigger counter-attacks or protect abilitiesStealthy - Does not trigger counter-attacks or protect abilities
 Stealthy
Subtle - Does not trigger most status effectsSubtle - Does not trigger most status effects
 Subtle

Self

Measured Throws (Expires next round) - Boomerangs no longer have a chance to return; Chance to pre-emptively Interrupt attacks during the next roundMeasured Throws (Expires next round) - Boomerangs no longer have a chance to return; Chance to pre-emptively Interrupt attacks during the next round
 Measured Throws (expires next round)
Wind-Up - Next attack does 25% more damageWind-Up - Next attack does 25% more damage
 Wind-Up (1 round)



For information regarding Heroes' Leveling costs and requirements, refer to this page.
Information above may only be accurate to the Facebook Version.
Actions, Effects, and Stats may or may not differ from the Mobile Version as majority of the Heroes are still on their older Patch versions. Stats are based on Agent level 2. Action Stats are based on a hero without Iso-8, Empowered Iso-8, and Augmented Iso-8 socketed. Total Damage/Healing is based on Agent Level 300.
Please do not change the data into the Mobile Version with the exception of adding the Mobile Version's Cost and Requirements.

Character-Restricted Empowered ISO-8[]

  • None

Character-Restricted Augmented ISO-8[]

  • None

Patch History[]

Team-Up Bonuses[]

For a complete list of Boomerang's Team-Up Bonuses, see Boomerang/Hero/Team-Up Bonuses.

Boomerang has the following Team-Up Bonuses:

  • Anti-Precog: Characters against Precognitive Justice
  • Average Joes: Heroes without superpowers or supersuits
  • Masters of Evil: Ex-members of the Masters of Evil
  • Money Talks: Heroes who are financially motivated
  • Natural Born Killers: Heroes who are known for assassinations
  • Red in the Ledger: Heroes who started their careers as villains
  • Street Level: Heroes who fight in the street
  • Superior Foes: Current or former members of the Superior Foes of Spider-Man
  • Thunderbolts: Heroes who are members of the new Thunderbolts
  • Tossers: Heroes with tossing abilities


Gallery[]

For all Images, Artwork, and Icons (Original and Alternate Uniform versions), see Boomerang/Gallery.


Advertisement