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This Gear is Reforgeable
Brannblodhammer
Brannblodhammer

—Image © Marvel and Playdom
Gear Stats
Power Level: Agent level
Stamina: 22%
Target: One Enemy
Total Damage: 696 - 826
Cooldown:

2 Rounds

Hit / Critical: 82% / 7%
Number of Hits: 1
PVP Bonus:  +3821 OFF
 +3821 DEF
Type: Melee
Availability and Requirements:
Season 2: Chapter 7 - Mission 6
Epic Boss Reward (Challenge Mode)
Silver-icon Sell: 250
This Gear is a part of:

Mission Gear
Premium Gear
Epic Gear
Challenge Mode Gear

Tooltip
Brannblodhammer 

Melee
One Enemy
+3821 OFF   +3821 DEF

Brannblodhammer
Pwr Lvl: Agent level Stamina: 22%
Damage: 696 - 826 Hit/Crit: 82% / 7%
Hits: 1
Customized - Power is set by Agent level when acquiredCustomized - Power is set by Agent level when acquired
Soulfire (2 rounds) - Taking magic damage every turn; Removes beneficial statuses when appliedSoulfire (2 rounds) - Taking magic damage every turn; Removes beneficial statuses when applied
Molten Blood (1 round) - Fire and Energy attacks will heal instead of harming.Molten Blood (1 round) - Fire and Energy attacks will heal instead of harming.

Effects[]


Special Properties

Customized - Power is set by Agent level when acquiredCustomized - Power is set by Agent level when acquired

 Customized

  • Power is set by Agent level when acquired


One Enemy

Soulfire (2 rounds) - Taking magic damage every turn; Removes beneficial statuses when appliedSoulfire (2 rounds) - Taking magic damage every turn; Removes beneficial statuses when applied

 Soulfire (2 rounds)

  • Taking magic damage every turn
  • Removes beneficial statuses when applied
  • Counts as burning for actions that affect Burning targets


Self

Molten Blood (1 round) - Fire and Energy attacks will heal instead of harming.Molten Blood (1 round) - Fire and Energy attacks will heal instead of harming.

 Molten Blood (1 round)

  • Fire and Energy attacks will heal instead of harming.

Other Versions[]

Icon Name
Brannhammer Brannhammer
Original Version


Notes[]

  • This gear is based on Skadi.

Patch Notes[]

November 10, 2014 Patch Notes



Store Icon
Due to the stats having a difference between players depending on their Agent's Level and Equipment,
Gear stats in the Wiki are now based on a Level 300 Agent equipped with a Generalist's Kevlar Jumpsuit without any Iso-8 slotted on the Uniform and no other items that affect the stats.

Editors must refrain from changing the stats if this is not their Agent setup.

For Customized Gear in addition to the requirements above, editors must have their Customized Gear's Power Level at 300 or greater via Reforging or obtaining the Gear at the required Level. It is recommended to use obtaining gear.


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