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Captain America Icon 1 Captain America Articles and Topics:
This article is about the playable hero. For the Enemy version, see Captain America/Boss.


Tacticianicon  Classic Captain America
Captain America
Base Stats
Health: Bar01 Bar01 Bar01 Bar02 Bar02   7153
Stamina: Bar01 Bar01 Bar01 Bar02 Bar02   7153
Attack: Bar01 Bar01 Bar01 Bar02 Bar02   1431
Defense: Bar01 Bar01 Bar01 Bar02 Bar02   1431
Accuracy: Bar01 Bar01 Bar01 Bar02 Bar02   1431
Evasion: Bar01 Bar01 Bar01 Bar02 Bar02   1431
Effects:
Cost and Requirements:
Gender: Agent Male Gender Male
Carries Metal? Yes
Organization/s:

Avengers Avengers, Illuminati, SHIELD S.H.I.E.L.D., The Invaders, Avengers Secret Avengers

Bio:
Product of a World War II super soldier experiment, Steve Rogers was recovered from a block of ice years after a mission over Europe went disastrously wrong. Thrown into a future that he's still not used to, he brings an old-fashioned resolve to the Avengers' mission.
Captain America-Shield Bash Shield Bash Captain America-Leading Strike Leading Strike Level 2
Stamina Cost: 18% Stamina Cost: 10%
Target: One Enemy Target: One Enemy
Total Damage: 868 - 1388 Total Damage: 1066 - 1279
Cooldown: n/a Cooldown: n/a
# of Hits: 1 # of Hits: 1
Hit/Critical: 88% / 11% Hit/Critical: 92% / 11%
Type: Melee Vibranium Type: Unarmed Melee

One Enemy

Dizzy (3 rounds) - Accuracy reduced by 25%Dizzy (3 rounds) - Accuracy reduced by 25%
 Dizzy (3 rounds)

One Enemy

Target Focus (2 turns) - Increases damage taken by the next single-target attackTarget Focus (2 turns) - Increases damage taken by the next single-target attack
 Target Focus (2 rounds)
Captain America-Shield Throw Shield Throw Level 6 Captain America-Shield Guard Shield Guard Level 9
Stamina Cost: 25% Stamina Cost: 15%
Target: All Enemies Target: Self
Total Damage: 570 - 855 Total Damage: n/a
Cooldown: n/a Cooldown: 2 Rounds
# of Hits: 1 # of Hits: n/a
Hit/Critical: 94% / 12% Hit/Critical: n/a
Type: Ranged Vibranium Type: Buff

All Enemies

Lock-On (3 turns) - Taking additional damage from ranged attacksLock-On (3 turns) - Taking additional damage from ranged attacks
 Lock-On (3 rounds)

Special Properties

Quick Action - Grants an immediate free turn after using; Does not trigger follow-up attacksQuick Action - Grants an immediate free turn after using; Does not trigger follow-up attacks
 Quick Action

Self

Shield Guard (1 round) - Protects allies from single-target or area attacks; Counters attacks with Shield BashShield Guard (1 round) - Protects allies from single-target or area attacks; Counters attacks with Shield Bash
 Shield Guard (expires next round)


For information regarding Heroes' Leveling costs and requirements, refer to this page.
Information above may only be accurate to the Facebook Version.
Actions, Effects, and Stats may or may not differ from the Mobile Version as majority of the Heroes are still on their older Patch versions. Stats are based on Agent level 2. Action Stats are based on a hero without Iso-8, Empowered Iso-8, and Augmented Iso-8 socketed. Total Damage/Healing is based on Agent Level 300.
Please do not change the data into the Mobile Version with the exception of adding the Mobile Version's Cost and Requirements.

This is an Alternate Uniform
Bruisericon Tacticianicon  WWII Captain America
Captain America
Base Stats
Health: Bar01 Bar01 Bar01 Bar02 Bar02   7153
Stamina: Bar01 Bar01 Bar01 Bar02 Bar02   7153
Attack: Bar01 Bar01 Bar01 Bar02 Bar02   1431
Defense: Bar01 Bar01 Bar01 Bar02 Bar02   1431
Accuracy: Bar01 Bar01 Bar01 Bar02 Bar02   1431
Evasion: Bar01 Bar01 Bar01 Bar02 Bar02   1431
Effects:
Cost and Requirements:
Gender: Agent Male Gender Male
Carries Metal? Yes
Organization/s:

Avengers Avengers, Illuminati, SHIELD S.H.I.E.L.D., The Invaders, Avengers Secret Avengers

Bio:
Product of a World War II super soldier experiment, Steve Rogers was recovered from a block of ice years after a mission over Europe went disastrously wrong. Thrown into a future that he's still not used to, he brings an old-fashioned resolve to the Avengers' mission.
Captain America-Shield Bash Shield Bash Captain America-Leading Strike Leading Strike Level 2
Stamina Cost: 18% Stamina Cost: 10%
Target: One Enemy Target: One Enemy
Total Damage: 868 - 1388 Total Damage: 1066 - 1279
Cooldown: n/a Cooldown: n/a
# of Hits: 1 # of Hits: 1
Hit/Critical: 88% / 11% Hit/Critical: 92% / 11%
Type: Melee Vibranium Type: Unarmed Melee

One Enemy

Dizzy (3 rounds) - Accuracy reduced by 25%Dizzy (3 rounds) - Accuracy reduced by 25%
 Dizzy (3 rounds)

One Enemy

Target Focus (2 turns) - Increases damage taken by the next single-target attackTarget Focus (2 turns) - Increases damage taken by the next single-target attack
 Target Focus (2 rounds)
Captain America-Shield Throw Shield Throw Level 6 Captain America-Shield Guard Shield Guard Level 9
Stamina Cost: 25% Stamina Cost: 15%
Target: All Enemies Target: Self
Total Damage: 570 - 855 Total Damage: n/a
Cooldown: n/a Cooldown: 2 Rounds
# of Hits: 1 # of Hits: n/a
Hit/Critical: 94% / 12% Hit/Critical: n/a
Type: Ranged Vibranium Type: Buff

All Enemies

Lock-On (3 turns) - Taking additional damage from ranged attacksLock-On (3 turns) - Taking additional damage from ranged attacks
 Lock-On (3 rounds)

Special Properties

Quick Action - Grants an immediate free turn after using; Does not trigger follow-up attacksQuick Action - Grants an immediate free turn after using; Does not trigger follow-up attacks
 Quick Action

Self

Shield Guard (1 round) - Protects allies from single-target or area attacks; Counters attacks with Shield BashShield Guard (1 round) - Protects allies from single-target or area attacks; Counters attacks with Shield Bash
 Shield Guard (expires next round)


For information regarding Heroes' Leveling costs and requirements, refer to this page.
Information above may only be accurate to the Facebook Version.
Actions, Effects, and Stats may or may not differ from the Mobile Version as majority of the Heroes are still on their older Patch versions. Stats are based on Agent level 2. Action Stats are based on a hero without Iso-8, Empowered Iso-8, and Augmented Iso-8 socketed. Total Damage/Healing is based on Agent Level 300.
Please do not change the data into the Mobile Version with the exception of adding the Mobile Version's Cost and Requirements.


Captain America WWII Unlocked Howard Stark outfitted Captain America with upgraded gear to attack known HYDRA bases throughout Europe during World War 2.

This is an Alternate Uniform
Bruisericon Tacticianicon  Avengers Captain America
Captain America
Base Stats
Health: Bar01 Bar01 Bar01 Bar02 Bar02   7153
Stamina: Bar01 Bar01 Bar01 Bar02 Bar02   7153
Attack: Bar01 Bar01 Bar01 Bar02 Bar02   1431
Defense: Bar01 Bar01 Bar01 Bar02 Bar02   1431
Accuracy: Bar01 Bar01 Bar01 Bar02 Bar02   1431
Evasion: Bar01 Bar01 Bar01 Bar02 Bar02   1431
Effects:
Cost and Requirements:
  • Classic Captain America
  • Bruisericon Bruiser
  • 48 Command point icon Command Points (May 4 - 29, 2012, Jun 1 - 4, 2012, Sep 12 - Oct 1, 2012, May 27 - 28, 2013, Mar 25, 2014 - Present) (Permanent [Mobile version only])
  • 19 Gold icon Gold (Mar 25 - 28, 2014)
  • Tacticianicon Tactician
  • 34 Command point icon Command Points (May 4 - 29, 2012, Jun 1 - 4, 2012, Sep 12 - Oct 1, 2012, May 27 - 28, 2013, Mar 25, 2014 - Present) (Permanent [Mobile version only])
  • 13 Gold icon Gold (Mar 25 - 28, 2014)
Gender: Agent Male Gender Male
Carries Metal? Yes
Organization/s:

Avengers Avengers, Illuminati, SHIELD S.H.I.E.L.D., The Invaders, Avengers Secret Avengers

Bio:
Product of a World War II super soldier experiment, Steve Rogers was recovered from a block of ice years after a mission over Europe went disastrously wrong. Thrown into a future that he's still not used to, he brings an old-fashioned resolve to the Avengers' mission.
Captain America-Shield Bash Shield Bash Captain America-Leading Strike Leading Strike Level 2
Stamina Cost: 18% Stamina Cost: 10%
Target: One Enemy Target: One Enemy
Total Damage: 868 - 1388 Total Damage: 1066 - 1279
Cooldown: n/a Cooldown: n/a
# of Hits: 1 # of Hits: 1
Hit/Critical: 88% / 11% Hit/Critical: 92% / 11%
Type: Melee Vibranium Type: Unarmed Melee

One Enemy

Dizzy (3 rounds) - Accuracy reduced by 25%Dizzy (3 rounds) - Accuracy reduced by 25%
 Dizzy (3 rounds)

One Enemy

Target Focus (2 turns) - Increases damage taken by the next single-target attackTarget Focus (2 turns) - Increases damage taken by the next single-target attack
 Target Focus (2 rounds)
Captain America-Shield Throw Shield Throw Level 6 Captain America-Shield Guard Shield Guard Level 9
Stamina Cost: 25% Stamina Cost: 15%
Target: All Enemies Target: Self
Total Damage: 570 - 855 Total Damage: n/a
Cooldown: n/a Cooldown: 2 Rounds
# of Hits: 1 # of Hits: n/a
Hit/Critical: 94% / 12% Hit/Critical: n/a
Type: Ranged Vibranium Type: Buff

All Enemies

Lock-On (3 turns) - Taking additional damage from ranged attacksLock-On (3 turns) - Taking additional damage from ranged attacks
 Lock-On (3 rounds)

Special Properties

Quick Action - Grants an immediate free turn after using; Does not trigger follow-up attacksQuick Action - Grants an immediate free turn after using; Does not trigger follow-up attacks
 Quick Action

Self

Shield Guard (1 round) - Protects allies from single-target or area attacks; Counters attacks with Shield BashShield Guard (1 round) - Protects allies from single-target or area attacks; Counters attacks with Shield Bash
 Shield Guard (expires next round)


For information regarding Heroes' Leveling costs and requirements, refer to this page.
Information above may only be accurate to the Facebook Version.
Actions, Effects, and Stats may or may not differ from the Mobile Version as majority of the Heroes are still on their older Patch versions. Stats are based on Agent level 2. Action Stats are based on a hero without Iso-8, Empowered Iso-8, and Augmented Iso-8 socketed. Total Damage/Healing is based on Agent Level 300.
Please do not change the data into the Mobile Version with the exception of adding the Mobile Version's Cost and Requirements.


Captain America Avengers Unlocked Captain America's costume from Marvel's "The Avengers" film.

This is an Alternate Uniform
Scrappericon Tacticianicon  Captain Steve Rogers
Captain Steve Rogers
Base Stats
Health: Bar01 Bar01 Bar01 Bar02 Bar02   7153
Stamina: Bar01 Bar01 Bar01 Bar02 Bar02   7153
Attack: Bar01 Bar01 Bar01 Bar02 Bar02   1431
Defense: Bar01 Bar01 Bar01 Bar02 Bar02   1431
Accuracy: Bar01 Bar01 Bar01 Bar02 Bar02   1431
Evasion: Bar01 Bar01 Bar01 Bar02 Bar02   1431
Effects:
Cost and Requirements:
  • Classic Captain America
  • Scrappericon Scrapper - 60 Command point icon Command Points (Apr 2 - 28, 2014; Jul 1 - 7, 2015; Nov 7, 2015 - Present)
    • 25 Gold icon (Nov 7 - 10, 2015)
  • Tacticianicon Tactician - 60 Command point icon Command Points (Apr 2 - 28, 2014; Jul 1 - 7, 2015; Nov 7, 2015 - Present)
    • 25 Gold icon (Nov 7 - 10, 2015)
Gender: Agent Male Gender Male
Carries Metal? Yes
Organization/s:

Avengers Avengers, Illuminati, SHIELD S.H.I.E.L.D., The Invaders, Avengers Secret Avengers

Bio:
Product of a World War II super soldier experiment, Steve Rogers was recovered from a block of ice years after a mission over Europe went disastrously wrong. Thrown into a future that he's still not used to, he brings an old-fashioned resolve to the Avengers' mission.


Shield Bash Shield Bash
Stamina Cost: 18%
Target: One Enemy
Total Damage: 925 - 1481
Cooldown: n/a
# of Hits: 1
Hit/Critical: n/a
Type: Melee Vibranium

One Enemy

Impaired - Attacks from target enemy do 20% less damage and cannot crit; Cancelled by Restrain or SubdueImpaired - Attacks from target enemy do 20% less damage and cannot crit; Cancelled by Restrain or Subdue
 Impaired (1 round)

Take Charge Take Charge Level 2
Stamina Cost: No Cost
Target: Self
Total Damage: n/a
Cooldown: n/a
# of Hits: n/a
Hit/Critical: n/a
Type: n/a

Special Properties

Multi-Function - Can be used to perform different actions.Multi-Function - Can be used to perform different actions.
 Multi-Function
Free Action - Grants an immediate free turn after using; Does not trigger follow-up attacksFree Action - Grants an immediate free turn after using; Does not trigger follow-up attacks
 Free Action

Ranged Awareness Ranged Awareness Level 2
Stamina Cost: No Cost
Target: All Allies
Total Damage: n/a
Cooldown: n/a
# of Hits: n/a
Hit/Critical: n/a
Type: n/a

Special Properties

Free Action - Grants an immediate free turn after using; Does not trigger follow-up attacksFree Action - Grants an immediate free turn after using; Does not trigger follow-up attacks
 Free Action
Subtle - Does not trigger most status effectsSubtle - Does not trigger most status effects
 Subtle

All Allies

Ranged Awareness - Chance to dodge Range attacksRanged Awareness - Chance to dodge Range attacks
 Ranged Awareness

Offensive Operations Offensive Operations Level 2
Stamina Cost: No Cost
Target: All Allies
Total Damage: n/a
Cooldown: n/a
# of Hits: n/a
Hit/Critical: n/a
Type: n/a

Special Properties

Free Action - Grants an immediate free turn after using; Does not trigger follow-up attacksFree Action - Grants an immediate free turn after using; Does not trigger follow-up attacks
 Free Action
Subtle - Does not trigger most status effectsSubtle - Does not trigger most status effects
 Subtle

All Allies

Offensive Operations - Chance to perform a counter-attack when an ally is attacked by meleeOffensive Operations - Chance to perform a counter-attack when an ally is attacked by melee
 Offensive Operations

Counterintelligence Counterintelligence Level 2
Stamina Cost: No Cost
Target: All Allies
Total Damage: n/a
Cooldown: n/a
# of Hits: n/a
Hit/Critical: n/a
Type: n/a

Special Properties

Free Action - Grants an immediate free turn after using; Does not trigger follow-up attacksFree Action - Grants an immediate free turn after using; Does not trigger follow-up attacks
 Free Action
Subtle - Does not trigger most status effectsSubtle - Does not trigger most status effects
 Subtle

All Allies

Counterintelligence - Chance to perform a preemptive counter-attack against enemies performing buff or debuff actionsCounterintelligence - Chance to perform a preemptive counter-attack against enemies performing buff or debuff actions
 Counterintelligence


Leading Strike Leading Strike Level 6
Stamina Cost: 10%
Target: One Enemy
Total Damage: 781 - 937
Cooldown: n/a
# of Hits: 1
Hit/Critical: n/a
Type: Unarmed Melee

One Enemy

Flanked (1 round) - Single-target attacks against this target grant a follow-up attackFlanked (1 round) - Single-target attacks against this target grant a follow-up attack
 Flanked (1 round)


Shield Throw Shield Throw Level 9
Stamina Cost: 25%
Target: All Enemies
Total Damage: 573 - 860
Cooldown: n/a
# of Hits: 1
Hit/Critical: n/a
Type: Ranged Vibranium

All Enemies

Lock-On (3 turns) - Taking additional damage from ranged attacksLock-On (3 turns) - Taking additional damage from ranged attacks
 Lock-On (3 rounds)


Shield Bash Shield Bash
Stamina Cost: 18%
Target: One Enemy
Total Damage: 960 - 1537
Cooldown: n/a
# of Hits: 1
Hit/Critical: n/a
Type: Melee Vibranium

One Enemy

Neutralized - Removes and prevents stat increasing effectsNeutralized - Removes and prevents stat increasing effects
 Neutralized (1 round)

Take Charge Take Charge Level 2
Stamina Cost: No Cost
Target: Self
Total Damage: n/a
Cooldown: n/a
# of Hits: n/a
Hit/Critical: n/a
Type: n/a

Special Properties

Multi-Function - Can be used to perform different actions.Multi-Function - Can be used to perform different actions.
 Multi-Function
Free Action - Grants an immediate free turn after using; Does not trigger follow-up attacksFree Action - Grants an immediate free turn after using; Does not trigger follow-up attacks
 Free Action

Ranged Awareness Ranged Awareness Level 2
Stamina Cost: No Cost
Target: All Allies
Total Damage: n/a
Cooldown: n/a
# of Hits: n/a
Hit/Critical: n/a
Type: n/a

Special Properties

Free Action - Grants an immediate free turn after using; Does not trigger follow-up attacksFree Action - Grants an immediate free turn after using; Does not trigger follow-up attacks
 Free Action
Subtle - Does not trigger most status effectsSubtle - Does not trigger most status effects
 Subtle

All Allies

Ranged Awareness - Chance to dodge Range attacksRanged Awareness - Chance to dodge Range attacks
 Ranged Awareness

Offensive Operations Offensive Operations Level 2
Stamina Cost: No Cost
Target: All Allies
Total Damage: n/a
Cooldown: n/a
# of Hits: n/a
Hit/Critical: n/a
Type: n/a

Special Properties

Free Action - Grants an immediate free turn after using; Does not trigger follow-up attacksFree Action - Grants an immediate free turn after using; Does not trigger follow-up attacks
 Free Action
Subtle - Does not trigger most status effectsSubtle - Does not trigger most status effects
 Subtle

All Allies

Offensive Operations - Chance to perform a counter-attack when an ally is attacked by meleeOffensive Operations - Chance to perform a counter-attack when an ally is attacked by melee
 Offensive Operations

Counterintelligence Counterintelligence Level 2
Stamina Cost: No Cost
Target: All Allies
Total Damage: n/a
Cooldown: n/a
# of Hits: n/a
Hit/Critical: n/a
Type: n/a

Special Properties

Free Action - Grants an immediate free turn after using; Does not trigger follow-up attacksFree Action - Grants an immediate free turn after using; Does not trigger follow-up attacks
 Free Action
Subtle - Does not trigger most status effectsSubtle - Does not trigger most status effects
 Subtle

All Allies

Counterintelligence - Chance to perform a preemptive counter-attack against enemies performing buff or debuff actionsCounterintelligence - Chance to perform a preemptive counter-attack against enemies performing buff or debuff actions
 Counterintelligence


Leading Strike Leading Strike Level 6
Stamina Cost: 10%
Target: One Enemy
Total Damage: 837 - 1004
Cooldown: n/a
# of Hits: 1
Hit/Critical: n/a
Type: Unarmed Melee

One Enemy

Fumbling (1 round) - Single-target attacks provoke a counter-attackFumbling (1 round) - Single-target attacks provoke a counter-attack
 Fumbling (1 round)


Shield Throw Shield Throw Level 9
Stamina Cost: 25%
Target: All Enemies
Total Damage: 489 - 734
Cooldown: n/a
# of Hits: 1
Hit/Critical: n/a
Type: Ranged Vibranium

All Enemies

Wide-Open - Taking additional damage from melee attackWide-Open - Taking additional damage from melee attack
 Wide-Open (3 rounds)


Shield Bash Shield Bash
Stamina Cost: 18%
Target: One Enemy
Total Damage: 894 - 1429
Cooldown: n/a
# of Hits: 1
Hit/Critical: n/a
Type: Melee Vibranium

One Enemy

Depower (1 round) - The next offensive action no longer applies harmful or beneficial effectsDepower (1 round) - The next offensive action no longer applies harmful or beneficial effects
 Depower (1 round)

Take Charge Take Charge Level 2
Stamina Cost: No Cost
Target: Self
Total Damage: n/a
Cooldown: n/a
# of Hits: n/a
Hit/Critical: n/a
Type: n/a

Special Properties

Multi-Function - Can be used to perform different actions.Multi-Function - Can be used to perform different actions.
 Multi-Function
Free Action - Grants an immediate free turn after using; Does not trigger follow-up attacksFree Action - Grants an immediate free turn after using; Does not trigger follow-up attacks
 Free Action

Ranged Awareness Ranged Awareness Level 2
Stamina Cost: No Cost
Target: All Allies
Total Damage: n/a
Cooldown: n/a
# of Hits: n/a
Hit/Critical: n/a
Type: n/a

Special Properties

Free Action - Grants an immediate free turn after using; Does not trigger follow-up attacksFree Action - Grants an immediate free turn after using; Does not trigger follow-up attacks
 Free Action
Subtle - Does not trigger most status effectsSubtle - Does not trigger most status effects
 Subtle

All Allies

Ranged Awareness - Chance to dodge Range attacksRanged Awareness - Chance to dodge Range attacks
 Ranged Awareness

Offensive Operations Offensive Operations Level 2
Stamina Cost: No Cost
Target: All Allies
Total Damage: n/a
Cooldown: n/a
# of Hits: n/a
Hit/Critical: n/a
Type: n/a

Special Properties

Free Action - Grants an immediate free turn after using; Does not trigger follow-up attacksFree Action - Grants an immediate free turn after using; Does not trigger follow-up attacks
 Free Action
Subtle - Does not trigger most status effectsSubtle - Does not trigger most status effects
 Subtle

All Allies

Offensive Operations - Chance to perform a counter-attack when an ally is attacked by meleeOffensive Operations - Chance to perform a counter-attack when an ally is attacked by melee
 Offensive Operations

Counterintelligence Counterintelligence Level 2
Stamina Cost: No Cost
Target: All Allies
Total Damage: n/a
Cooldown: n/a
# of Hits: n/a
Hit/Critical: n/a
Type: n/a

Special Properties

Free Action - Grants an immediate free turn after using; Does not trigger follow-up attacksFree Action - Grants an immediate free turn after using; Does not trigger follow-up attacks
 Free Action
Subtle - Does not trigger most status effectsSubtle - Does not trigger most status effects
 Subtle

All Allies

Counterintelligence - Chance to perform a preemptive counter-attack against enemies performing buff or debuff actionsCounterintelligence - Chance to perform a preemptive counter-attack against enemies performing buff or debuff actions
 Counterintelligence


Leading Strike Leading Strike Level 6
Stamina Cost: 10%
Target: One Enemy
Total Damage: 781 - 937
Cooldown: n/a
# of Hits: 1
Hit/Critical: n/a
Type: Unarmed Melee

One Enemy

Generalized (2 turns) - Removes effects from Class bonuses; Prevents this character from gaining Class benefitsGeneralized (2 turns) - Removes effects from Class bonuses; Prevents this character from gaining Class benefits
 Generalized (2 rounds)


Shield Throw Shield Throw Level 9
Stamina Cost: 25%
Target: All Enemies
Total Damage: 456 - 683
Cooldown: n/a
# of Hits: 1
Hit/Critical: n/a
Type: Ranged Vibranium

All Enemies

Exhausted (1 round) - Cannot take extra turns; Quick Actions become normal actionsExhausted (1 round) - Cannot take extra turns; Quick Actions become normal actions
 Exhausted (1 round)


For information regarding Heroes' Leveling costs and requirements, refer to this page.
Information above may only be accurate to the Facebook Version.
Actions, Effects, and Stats may or may not differ from the Mobile Version as majority of the Heroes are still on their older Patch versions. Stats are based on Agent level 2. Action Stats are based on a hero without Iso-8, Empowered Iso-8, and Augmented Iso-8 socketed. Total Damage/Healing is based on Agent Level 300.
Please do not change the data into the Mobile Version with the exception of adding the Mobile Version's Cost and Requirements.


Captain Steve Rogers Unlocked Steve Rogers wore this uniform during operations leading up to his first encounter with the Winter Soldier.

This is an Alternate Uniform
Generalisticon Tacticianicon  Avengers: Age of Ultron Captain America
Captain America
Base Stats
Health: Bar01 Bar01 Bar01 Bar02 Bar02   7153
Stamina: Bar01 Bar01 Bar01 Bar02 Bar02   7153
Attack: Bar01 Bar01 Bar01 Bar02 Bar02   1431
Defense: Bar01 Bar01 Bar01 Bar02 Bar02   1431
Accuracy: Bar01 Bar01 Bar01 Bar02 Bar02   1431
Evasion: Bar01 Bar01 Bar01 Bar02 Bar02   1431
Effects:
Cost and Requirements:
  • Classic Captain America
  • Generalisticon Generalist
  • 48 Command point icon Command Points (May 1, 2015 - May 15, 2015; October 1, 2015 - October 8, 2015)
  • 20 Gold icon Gold (October 1, 2015 - October 8, 2015)
  • Tacticianicon Tactician
  • 34 Command point icon Command Points (May 1, 2015 - May 15, 2015; October 1, 2015 - October 8, 2015)
  • 14 Gold icon Gold (October 1, 2015 - October 8, 2015)
Gender: Agent Male Gender Male
Carries Metal? Yes
Organization/s:

Avengers Avengers, Illuminati, SHIELD S.H.I.E.L.D., The Invaders, Avengers Secret Avengers

Bio:
Product of a World War II super soldier experiment, Steve Rogers was recovered from a block of ice years after a mission over Europe went disastrously wrong. Thrown into a future that he's still not used to, he brings an old-fashioned resolve to the Avengers' mission.
Captain America-Shield Bash Shield Bash Captain America-Leading Strike Leading Strike Level 2
Stamina Cost: 18% Stamina Cost: 10%
Target: One Enemy Target: One Enemy
Total Damage: 868 - 1388 Total Damage: 1066 - 1279
Cooldown: n/a Cooldown: n/a
# of Hits: 1 # of Hits: 1
Hit/Critical: 88% / 11% Hit/Critical: 92% / 11%
Type: Melee Vibranium Type: Unarmed Melee

One Enemy

Dizzy (3 rounds) - Accuracy reduced by 25%Dizzy (3 rounds) - Accuracy reduced by 25%
 Dizzy (3 rounds)

One Enemy

Target Focus (2 turns) - Increases damage taken by the next single-target attackTarget Focus (2 turns) - Increases damage taken by the next single-target attack
 Target Focus (2 rounds)
Captain America-Shield Throw Shield Throw Level 6 Captain America-Shield Guard Shield Guard Level 9
Stamina Cost: 25% Stamina Cost: 15%
Target: All Enemies Target: Self
Total Damage: 570 - 855 Total Damage: n/a
Cooldown: n/a Cooldown: 2 Rounds
# of Hits: 1 # of Hits: n/a
Hit/Critical: 94% / 12% Hit/Critical: n/a
Type: Ranged Vibranium Type: Buff

All Enemies

Lock-On (3 turns) - Taking additional damage from ranged attacksLock-On (3 turns) - Taking additional damage from ranged attacks
 Lock-On (3 rounds)

Special Properties

Quick Action - Grants an immediate free turn after using; Does not trigger follow-up attacksQuick Action - Grants an immediate free turn after using; Does not trigger follow-up attacks
 Quick Action

Self

Shield Guard (1 round) - Protects allies from single-target or area attacks; Counters attacks with Shield BashShield Guard (1 round) - Protects allies from single-target or area attacks; Counters attacks with Shield Bash
 Shield Guard (expires next round)


For information regarding Heroes' Leveling costs and requirements, refer to this page.
Information above may only be accurate to the Facebook Version.
Actions, Effects, and Stats may or may not differ from the Mobile Version as majority of the Heroes are still on their older Patch versions. Stats are based on Agent level 2. Action Stats are based on a hero without Iso-8, Empowered Iso-8, and Augmented Iso-8 socketed. Total Damage/Healing is based on Agent Level 300.
Please do not change the data into the Mobile Version with the exception of adding the Mobile Version's Cost and Requirements.

Character-Restricted Empowered ISO-8[]

Character-Restricted Augmented ISO-8[]

Patch History[]

Team-Up Bonuses[]

For a complete list of Captain America's Team-Up Bonuses, see Captain America/Team-Up Bonuses.

Captain America has the following Team-Up Bonuses:

  • Assemble!: Any pair of core Avengers members
  • Bad Blood: Heroes who don't get along with Punisher
  • Buck The Trend: A-Bomb was Captain America's side kick Bucky
  • Cubed: Wielders of the Cosmic Cube
  • Imposter: Moon Knight adopts a personality based on certain heroes
  • Invaders: Heroes that were in the Invaders
  • Keep it Secret: Members of the Secret Avengers
  • Maximum Carnage: Heroes that aided Spider-Man in Maximum Carnage
  • Patriots: Heroes who feels a strong support for his or her country
  • Pro-Precog: Characters for Precognitive Justice
  • Proud To Serve: Heroes who are military veterans
  • Rasslin' Ain't Rasslin': Heroes who have wrestled in the squared circle
  • Shield Bearers: Heroes who have been Captain America
  • Time to Bring Down the Hammer: Heroes who have wielded Mjolnir
  • Training Montage: Heroes famous for training others
  • War Buddies: Heroes that fought in World War II together
  • Weapon X: Heroes that were in the Weapon X Program
  • Wings Of Liberty: Best friends


Gallery[]

For all Images, Artwork, and Icons (Original and Alternate Uniform versions), see Captain America/Gallery.


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