"Complete missions with high scores to gain chapter mastery. Bonus points are awarded for defeating more challenging adversaries.
Reaching five stars on all missions in a chapter will grant a golden weapon!
— S.H.I.E.L.D. Intel

Mission MasteryEdit

Every chapter has 5 stars of mastery, each star obtained grants a different reward:

No. of Stars Reward
Star icon 250 Silver-icon
Star icon Star icon 1000 Silver-icon
Star icon Star icon Star icon 100 XP-icon
Star icon Star icon Star icon Star icon 1 Gold icon
Star icon Star icon Star icon Star icon Star icon 5 Command point icon

Fully mastering a Chapter grants players Rewards.

Mission DifficultyEdit

Each mission, save the Premium Missions, has a set difficulty level. When a mission is 5-starred, the difficulty is scaled to the agent level the player is.

In Premium Missions, difficulty is set to the agent level, no matter the mastery.

Challenge Mode sets the difficulty to to the agent level +5, whatever the mastery.

Chapter 1 - The Pulse

Chapter 2 - The Iso Effect
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The Hydra's Tail
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Class is in Session
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In the Family
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The Sound of Feathers Ruffling
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Step into the Shadows
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Designed Only for Killing
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O Brother, Where Art Thou?
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Extra Large
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Mean People
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Mutate or Die
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Ulterior Motive

Chapter 3 - Enter Doom

Chapter 4 - You, Foe
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Sacred Ground
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Brooklyn Bridge is Falling Down
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RAID-ical Resolution
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Center Point
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Odd Bedfellows
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Three Strikes
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Unexpected Guest
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Command Performance
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Tooth and Claw

Chapter 5 - Gods & Monsters

Chapter 6 - Uprising
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An Early Frost
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Taking AIM
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Chemistry Set
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Underworld Masquerade
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I Predict a Riot
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City of Stone
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Hydra Assemble!
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Mutants Marching
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Magic Hand
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Jailhouse Rock

Chapter 7 - MIA

Chapter 8 - Dark Rites
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Taking It to the Streets
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Head Shot
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Dewey Decimation System
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Congressional Action
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Grand Experiment
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Deceiver and Destroyer
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Chaos Reigns
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A Whole New U
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Quis Custodiet
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Bring the Thunder

Chapter 9 - The Syndicate

Chapter 10 - Chaos Circle
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The Boss is Back
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Mutatis Mutandis
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Hand and Fist
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U-Foe Sighting
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Power Play
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Stormy Weather
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Weird Science
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Criminal Minds
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Darkness Rising
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Grinning Skull
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The Syndicate
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Der Rote Schadel Lebt Noch

Chapter 11 - Mutant Mayhem

Chapter 12 - Titanomachia
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Mutants Take Manhattan
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HYDRA for Humans!
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Enter the Circle
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Under the Hood
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Underground Resistance
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Mutation Zone
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Breaking the Syndicate
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Feeding Frenzy
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Doom's Day

"Complete all tasks, deploys, heroic battles, incursions, epic bosses, and challenge modes in a chapter to complete it.
Completing a chapter will grant awesome rewards!
— S.H.I.E.L.D. Intel

Chapter Mastery Edit

Each chapter has a number of requirements to be completed in order to fully master it. These requirements are:

Mastering all the requirements yields various rewards for the player.

Mission DifficultyEdit

Each Missions, with a couple exceptions, now permanently set the difficulty to the Agent level when the Mission was first played and completed. This means that for example, a Level 100 Agent runs Mission 1 of Season 2 for the first time, the difficulty is permanently set to Level 100 even when the Agent has Leveled up since.

This change does not affect Premium Missions, as their difficulty is still set to the current Agent's Level. Missions that are set to Challenge Mode are also not affected, as the difficulty is set to the current Agent's Level plus 10 Levels.

Chapter 1 - Excalibur

Chapter 2 - Crazy Eights
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Artificial Sweetener
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Sword in the Stone
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Eight Fingers
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Foggy Vision
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Vulture, MP
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God Save The Queen
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To Catch a Thief
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The Sting
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Rock Candy

Chapter 3 - Crisis of Leadership

Chapter 4 - Globetrotting
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Gates of Hell
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Capo Crimine
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Splintering Cells
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Heated Negotiations
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Tourist Trap
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Growing Pains
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Techno Illogic
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Circular Speculations
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On the Prowl

Chapter 5 - Spot Treatment

Chapter 6 - When Opportunity Knocks
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Tech Up
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Grudge Match
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Up a Tree
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Unknown Intel
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Ancient Knight
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Dark Complications
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Cleaning House
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Deific Inadequacy
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Harvester of Souls
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Clash of Titans
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Fourth Wall

Chapter 7 - Crest of the Wave

Chapter 8 - Trial By Fire
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Black Queen, Black Knight?
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Mysteries Abound
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Circle of 8 City
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We're Not Worthy!
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Highest Bidder
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Many Heads
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But One Immortal
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Explosive Events
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Mindless Mischief
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Demonic Dealings
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Savage Science

Chapter 9 - Signs of the End

Chapter 10 - Strength of Fear
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Ritual Cleansing
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Delusions of Grandeur
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The Better of Both Worlds
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Breaking into Vibranium
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The Big Apple
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Change the Channel
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Hammer Hunt
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Worlds Domination
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Eternal Darkness
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Cosmic Connections
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I Have Become Death

Chapter 11 - Rise of the Serpent

Chapter 12 - Fear Itself
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Hellfire Extinguisher
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Incurring Incursions
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Soul Searching
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The Worthy Appeal
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Time Trials
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Serpent Strike
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Devil's in the Details
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Forging Alliances
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Tower's Avenger

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