"Complete missions with high scores to gain chapter mastery. Bonus points are awarded for defeating more challenging adversaries.
Reaching five stars on all missions in a chapter will grant a golden weapon!"
— S.H.I.E.L.D. Intel
Mission Mastery[]
Every chapter has 5 stars of mastery, each star obtained grants a different reward:
No. of Stars | Reward |
---|---|
250 | |
1000 | |
100 | |
1 | |
5 |
Fully mastering a Chapter grants players Rewards.
Mission Difficulty[]
Each mission, save the Premium Missions, has a set difficulty level. When a mission is 5-starred, the difficulty is scaled to the agent level the player is.
In Premium Missions, difficulty is set to the agent level, no matter the mastery.
Challenge Mode sets the difficulty to to the agent level +5, whatever the mastery.
"Complete all tasks, deploys, heroic battles, incursions, epic bosses, and challenge modes in a chapter to complete it.
Completing a chapter will grant awesome rewards!"
— S.H.I.E.L.D. Intel
Chapter Mastery[]
Each chapter has a number of requirements to be completed in order to fully master it. These requirements are:
- Quests (Tasks)
- Deploy Mission
- Incursion
- Heroic Battle
- Challenge Mode
- Epic Boss
Mastering all the requirements yields various rewards for the player.
Mission Difficulty[]
Each Missions, with a couple exceptions, now permanently set the difficulty to the Agent level when the Mission was first played and completed. This means that for example, a Level 100 Agent runs Mission 1 of Season 2 for the first time, the difficulty is permanently set to Level 100 even when the Agent has Leveled up since.
This change does not affect Premium Missions, as their difficulty is still set to the current Agent's Level. Missions that are set to Challenge Mode are also not affected, as the difficulty is set to the current Agent's Level plus 10 Levels.
All items (30)
- Chapter 1 - Excalibur
- Chapter 1 - The Pulse
- Chapter 10 - Chaos Circle
- Chapter 10 - Strength of Fear
- Chapter 11 - Mutant Mayhem
- Chapter 11 - Rise of the Serpent
- Chapter 12 - Fear Itself
- Chapter 12 - Titanomachia
- Chapter 2 - Crazy Eights
- Chapter 2 - The Iso Effect
- Chapter 3 - Crisis of Leadership
- Chapter 3 - Enter Doom
- Chapter 4 - Globetrotting
- Chapter 4 - You, Foe
- Chapter 5 - Gods & Monsters
- Chapter 5 - Spot Treatment
- Chapter 6 - Uprising
- Chapter 6 - When Opportunity Knocks
- Chapter 7 - Crest of the Wave
- Chapter 7 - MIA
- Chapter 8 - Dark Rites
- Chapter 8 - Trial By Fire
- Chapter 9 - Signs of the End
- Chapter 9 - The Syndicate