Marvel: Avengers Alliance Wiki
Advertisement

"Dr. Doom makes his move, driving New York into chaos by leading a massive jailbreak at Ryker's Island. Among the newly liberated are the Fantastic Four's old enemies, the U-Foes. Magneto also makes another appearance, beginning to hint at what his greater plans might be..."
— Chapter Briefing

  Mission 1 - Jailbreak
  Mission 2 - Center Point
  Mission 3 - Hydrophobia
Epic  Mission 4 - Unexpected Guest
  Mission 5 - Command Performance
Premium  Mission 6 - Tooth and Claw


Mission 1 - Jailbreak[]

Jailbreak
Mastery Stars Score Level
0 21
10,000 23
195,000 25
390,000 27
780,000 29
1,560,000 Agent's

"The doors have been blown off Ryker's Island as a massive jailbreak threatens the city."
— Mission Preview

Unlock Requirements:
Recruit 7 Heroes
Complete 1 Star Mastery in Chapter 3 - Mission 5
Acquire a total of 25 Story Mastery Stars

Location: Ryker's Island
Team-Up: Thing

Low Threats: x3
(1 point each)
Medium Threats: x2
(2 points each)
High Threats: x1
(3 points each)
Enemies
Brute
Passive: None
Felon
Passive: None
Fugitive
Passive: None
Hooligan
Passive: None
Instigator
Passive: None
Jailbird
Passive: None
Marauder
Passive: None
Ravager
Passive: None
Troublemaker
Passive: None
Yardbird
Passive: None

Minimum Cleared: 3
Team-Up: Thing (Optional)

Mini-Boss
Wave 1
Hooligan
Passive: None
Troublemaker
Passive: None
Wave 2
Abomination
Passive:
Resilient Body - Immune to Poison, Burning, and ChilledResilient Body - Immune to Poison, Burning, and Chilled

Minimum Cleared: 6
Team-Up: Thing
Boss Drops: S.A. "Siege", A.R. "Striker"
Challenge Mode Boss Drop: Custom Tsunami Fist

Boss
Wave 1
Ravager
Passive: None
Hooligan
Passive: None
Wave 2
Ironclad
Passive:
Unbleedable - Cannot be afflicted with BleedingUnbleedable - Cannot be afflicted with Bleeding
Boss + Mini-Boss
Wave 1
Ravager
Passive: None
Hooligan
Passive: None
Wave 2
Ironclad
Passive:
Unbleedable - Cannot be afflicted with BleedingUnbleedable - Cannot be afflicted with Bleeding
Abomination
Passive:
Resilient Body - Immune to Poison, Burning, and ChilledResilient Body - Immune to Poison, Burning, and Chilled

DURATION:
2 BATTLES
CHANCE TO GET:
1 Random Deploy Reward
Human Torch DURATION:
2 BATTLES
CHANCE TO GET:
1 Random Deploy Reward
Any Hero DURATION:
1 BATTLE
CHANCE TO GET:
1 Random Deploy Reward
Any Hero DURATION:
1 BATTLE
CHANCE TO GET:
1 Random Deploy Reward
Any Hero DURATION:
1 BATTLE
CHANCE TO GET:
1 Random Deploy Reward



Mission 2 - Center Point[]

Center Point
Mastery Stars Score Level
0 22
7,500 24
206,000 26
412,000 28
824,000 30
1,648,000 Agent's

"Servo Guards are back, threatening Columbus Circle. Could Doctor Doom be close by?"
— Mission Preview

Unlock Requirements:
Complete 1 Star Mastery in Chapter 4 - Mission 1

Location: Columbus Circle
Team-Up: She-Hulk

Low Threats: x2
(1 point each)
Medium Threats: x2
(2 points each)
High Threats: x2
(3 points each)
Enemies
Servo-Basher
Passive:
Mindless - Immune to psychic and fear attacksMindless - Immune to psychic and fear attacks
Mechanical Body - Cannot be afflicted with Bleeding or Poison; Immune to Bio attacks; Susceptible to EMP grenadesMechanical Body - Cannot be afflicted with Bleeding or Poison; Immune to Bio attacks; Susceptible to EMP grenades
Servo-Driller
Passive:
Mindless - Immune to psychic and fear attacksMindless - Immune to psychic and fear attacks
Mechanical Body - Cannot be afflicted with Bleeding or Poison; Immune to Bio attacks; Susceptible to EMP grenadesMechanical Body - Cannot be afflicted with Bleeding or Poison; Immune to Bio attacks; Susceptible to EMP grenades
Servo-Miner
Passive:
Mindless - Immune to psychic and fear attacksMindless - Immune to psychic and fear attacks
Mechanical Body - Cannot be afflicted with Bleeding or Poison; Immune to Bio attacks; Susceptible to EMP grenadesMechanical Body - Cannot be afflicted with Bleeding or Poison; Immune to Bio attacks; Susceptible to EMP grenades
Servo-Minion
Passive:
Mindless - Immune to psychic and fear attacksMindless - Immune to psychic and fear attacks
Mechanical Body - Cannot be afflicted with Bleeding or Poison; Immune to Bio attacks; Susceptible to EMP grenadesMechanical Body - Cannot be afflicted with Bleeding or Poison; Immune to Bio attacks; Susceptible to EMP grenades
Servo-Pummeler
Passive:
Mindless - Immune to psychic and fear attacksMindless - Immune to psychic and fear attacks
Mechanical Body - Cannot be afflicted with Bleeding or Poison; Immune to Bio attacks; Susceptible to EMP grenadesMechanical Body - Cannot be afflicted with Bleeding or Poison; Immune to Bio attacks; Susceptible to EMP grenades
Servo-Soldier
Passive:
Mindless - Immune to psychic and fear attacksMindless - Immune to psychic and fear attacks
Mechanical Body - Cannot be afflicted with Bleeding or Poison; Immune to Bio attacks; Susceptible to EMP grenadesMechanical Body - Cannot be afflicted with Bleeding or Poison; Immune to Bio attacks; Susceptible to EMP grenades

Minimum Cleared:2
Team-Up: She-Hulk

Mini-Boss
Wave 1
Servo-Pummeler
Passive:
Mindless - Immune to psychic and fear attacksMindless - Immune to psychic and fear attacks
Mechanical Body - Cannot be afflicted with Bleeding or Poison; Immune to Bio attacks; Susceptible to EMP grenadesMechanical Body - Cannot be afflicted with Bleeding or Poison; Immune to Bio attacks; Susceptible to EMP grenades
Nitro
Passive: None
Servo-Pummeler
Passive:
Mindless - Immune to psychic and fear attacksMindless - Immune to psychic and fear attacks
Mechanical Body - Cannot be afflicted with Bleeding or Poison; Immune to Bio attacks; Susceptible to EMP grenadesMechanical Body - Cannot be afflicted with Bleeding or Poison; Immune to Bio attacks; Susceptible to EMP grenades
Wave 2
Servo-Miner
Passive:
Mindless - Immune to psychic and fear attacksMindless - Immune to psychic and fear attacks
Mechanical Body - Cannot be afflicted with Bleeding or Poison; Immune to Bio attacks; Susceptible to EMP grenadesMechanical Body - Cannot be afflicted with Bleeding or Poison; Immune to Bio attacks; Susceptible to EMP grenades
Nitro
Passive: None
Servo-Miner
Passive:
Mindless - Immune to psychic and fear attacksMindless - Immune to psychic and fear attacks
Mechanical Body - Cannot be afflicted with Bleeding or Poison; Immune to Bio attacks; Susceptible to EMP grenadesMechanical Body - Cannot be afflicted with Bleeding or Poison; Immune to Bio attacks; Susceptible to EMP grenades
Wave 3
Nitro
Passive: None

Minimum Cleared:4 Team-Up: She-Hulk
Boss Drops: Brutal Claw, Fang-L13
Challenge Mode Boss Drop: Custom Phosphorus Pang

Boss
Wave 1
Servo-Pummeler
Passive:
Mindless - Immune to psychic and fear attacksMindless - Immune to psychic and fear attacks
Mechanical Body - Cannot be afflicted with Bleeding or Poison; Immune to Bio attacks; Susceptible to EMP grenadesMechanical Body - Cannot be afflicted with Bleeding or Poison; Immune to Bio attacks; Susceptible to EMP grenades
Servo-Soldier
Passive:
Mindless - Immune to psychic and fear attacksMindless - Immune to psychic and fear attacks
Mechanical Body - Cannot be afflicted with Bleeding or Poison; Immune to Bio attacks; Susceptible to EMP grenadesMechanical Body - Cannot be afflicted with Bleeding or Poison; Immune to Bio attacks; Susceptible to EMP grenades
Wave 2
Vector
Passive:
Flying - Immune to most ground attacksFlying - Immune to most ground attacks
Momentum Redirection - Counters all attacks; Increases damage when attackedMomentum Redirection - Counters all attacks; Increases damage when attacked
Relentless - Immune to Stun, Exhaustion, Cower and prevention effectsRelentless - Immune to Stun, Exhaustion, Cower and prevention effects
Boss + Mini-Boss
Wave 1
Servo-Pummeler
Passive:
Mindless - Immune to psychic and fear attacksMindless - Immune to psychic and fear attacks
Mechanical Body - Cannot be afflicted with Bleeding or Poison; Immune to Bio attacks; Susceptible to EMP grenadesMechanical Body - Cannot be afflicted with Bleeding or Poison; Immune to Bio attacks; Susceptible to EMP grenades
Servo-Soldier
Passive:
Mindless - Immune to psychic and fear attacksMindless - Immune to psychic and fear attacks
Mechanical Body - Cannot be afflicted with Bleeding or Poison; Immune to Bio attacks; Susceptible to EMP grenadesMechanical Body - Cannot be afflicted with Bleeding or Poison; Immune to Bio attacks; Susceptible to EMP grenades
Wave 2
Nitro
Passive: None
Vector
Passive:
Flying - Immune to most ground attacksFlying - Immune to most ground attacks
Momentum Redirection - Counters all attacks; Increases damage when attackedMomentum Redirection - Counters all attacks; Increases damage when attacked
Relentless - Immune to Stun, Exhaustion, Cower and prevention effectsRelentless - Immune to Stun, Exhaustion, Cower and prevention effects

Any Hero DURATION:
1 BATTLE
CHANCE TO GET:
1 Random Deploy Reward
Any Hero DURATION:
1 BATTLE
CHANCE TO GET:
1 Random Deploy Reward
DURATION:
3 BATTLES
CHANCE TO GET:
1 Random Deploy Reward
Hulk DURATION:
2 BATTLES
CHANCE TO GET:
1 Random Deploy Reward



Mission 3 - Hydrophobia[]

Hydrophobia
Mastery Stars Score Level
0 23
10,500 25
250,000 27
500,000 29
1,000,000 31
2,000,000 Agent's

"Hydro-Man and the U-foes have been spotted near the Chrysler Building, this has Doom's fingerprints all over it. Let's find those fingers."
— Mission Preview

Unlock Requirements:
Complete 1 Star Mastery in Chapter 4 - Mission 2

Location: Chrysler Building
Team-Up: Human Torch

Low Threats: x2
(1 point each)
Medium Threats: x3
(2 points each)
High Threats: x3
(3 points each)
Enemies
Hand Assassin
Passive: None
Hand Dragon
Passive:
Counter-Attack! - Counters Melee attacksCounter-Attack! - Counters Melee attacks
Hand Ninja
Passive:
Strike From Shadows - Does extra damage when Concealed, or against blind targetsStrike From Shadows - Does extra damage when Concealed, or against blind targets
Hand Scorpion
Passive: None
Hand Shadow
Passive:
Blood Ninjitsu - Absorbs life force from Bleeding woundsBlood Ninjitsu - Absorbs life force from Bleeding wounds
Hand Shinobi
Passive: None
Hand Soldier
Passive: None
Hand Spy
Passive: None
Hand Warrior
Passive: None

Minimum Cleared: 4
Team-Up: Human Torch

Mini-Boss
Hand Scorpion
Passive: None
Hydro-Man
Passive:
Fireproof - Cannot be afflicted with BurningFireproof - Cannot be afflicted with Burning
Unbleedable - Cannot be afflicted with BleedingUnbleedable - Cannot be afflicted with Bleeding
Hand Scorpion
Passive: None

Minimum Cleared:6 Team-Up: Human Torch
Boss Drops: Curative Reach, Eagle's Eye
Challenge Mode Boss Drop: Custom Fang-L13

Boss
Wave 1
Hand Ninja
Passive:
Strike From Shadows - Does extra damage when Concealed, or against blind targetsStrike From Shadows - Does extra damage when Concealed, or against blind targets
Hand Ninja
Passive:
Strike From Shadows - Does extra damage when Concealed, or against blind targetsStrike From Shadows - Does extra damage when Concealed, or against blind targets
Wave 2
X-Ray
Passive:
Flying - Immune to most ground attacksFlying - Immune to most ground attacks
Energy Body - Immune to burning and radiationEnergy Body - Immune to burning and radiation
Boss + Mini-Boss
Wave 1
Hand Ninja
Passive:
Strike From Shadows - Does extra damage when Concealed, or against blind targetsStrike From Shadows - Does extra damage when Concealed, or against blind targets
Hydro-Man
Passive:
Fireproof - Cannot be afflicted with BurningFireproof - Cannot be afflicted with Burning
Unbleedable - Cannot be afflicted with BleedingUnbleedable - Cannot be afflicted with Bleeding
Hand Ninja
Passive:
Strike From Shadows - Does extra damage when Concealed, or against blind targetsStrike From Shadows - Does extra damage when Concealed, or against blind targets
Wave 2
X-Ray
Passive:
Flying - Immune to most ground attacksFlying - Immune to most ground attacks
Energy Body - Immune to burning and radiationEnergy Body - Immune to burning and radiation

Mr. Fantastic DURATION:
2 BATTLES
CHANCE TO GET:
1 Random Deploy Reward
DURATION:
1 BATTLE
CHANCE TO GET:
1 Random Deploy Reward
Any Hero DURATION:
1 BATTLE
CHANCE TO GET:
1 Random Deploy Reward
Any Hero DURATION:
3 BATTLES
CHANCE TO GET:
1 Random Deploy Reward



Mission 4 - Unexpected Guest[]

Unexpected Guest
Mastery Stars Score Level
0 24
10,000 26
301,000 28
602,000 30
1,204,000 32
2,408,000 Agent's

"Avengers Tower is under threat and Sue Storm, the Invisible Woman, is ready to help you investigate the trouble."
— Mission Preview

Unlock Requirements:
Complete 1 Star Mastery in Chapter 4 - Mission 3

Location: Avengers Tower
Team-Up: Invisible Woman

Low Threats: NONE
(1 point each)
Medium Threats: x3
(2 points each)
High Threats: x2
(3 points each)
Enemies
Angler
Passive: None
Bullets
Passive: None
Enforcer
Passive: None
Ice Pick
Passive: None
Knuckles
Passive: None
Mad Dog
Passive: None
Slicer
Passive: None

Minimum Cleared: 3
Team-Up: Invisible Woman (Optional)

Mini-Boss
Slicer
Passive: None
Fixer
Passive:
Relentless - Immune to Stun, Exhaustion, Cower and prevention effectsRelentless - Immune to Stun, Exhaustion, Cower and prevention effects
Slicer
Passive: None

Minimum Cleared: 5
Team-Up: Invisible Woman
Boss Drops: Overwatch, A.R. "Striker"
Challenge Mode Boss Drop: Custom Monofilament Blade

Boss
Enforcer
Passive: None
Vapor
Passive:
Flying - Immune to most ground attacksFlying - Immune to most ground attacks
Toxin Immunity - Cannot be afflicted with PoisonToxin Immunity - Cannot be afflicted with Poison
Boss + Mini-Boss
Enforcer
Passive: None
Vapor
Passive:
Flying - Immune to most ground attacksFlying - Immune to most ground attacks
Toxin Immunity - Cannot be afflicted with PoisonToxin Immunity - Cannot be afflicted with Poison
Fixer
Passive:
Relentless - Immune to Stun, Exhaustion, Cower and prevention effectsRelentless - Immune to Stun, Exhaustion, Cower and prevention effects

This group of RAID soldiers are putting together what looks like some kind of weapon. We can't hit them from above; too many civilians close by. What we need here is a single scrapper who isn't afraid to go one-on-everybody.
DURATION:
2 BATTLES
CHANCE TO GET:
1 Random Deploy Reward
Chemical analysis of these gases seems to show they were created with Iso-8. We've got an inkling Doom is involved. Send a hero to the Latverian embassy to see if there's any trace of these chemicals there.
Any Hero DURATION:
1 BATTLE
CHANCE TO GET:
1 Random Deploy Reward
Recovered intel includes a reference to the Circle of Eight. That fortuneteller might know more, now that we know what questions to ask her. Send a hero to bring her in, and keep it quiet.
Any Hero DURATION:
2 BATTLES
CHANCE TO GET:
1 Random Deploy Reward
The gases are reaching dangerous levels in this area. What we need is a local weather event to disperse them. Send Storm out to brew up a refreshing breeze.
Storm DURATION:
2 BATTLES
CHANCE TO GET:
1 Random Deploy Reward

Must finish ALL battles and deploys before the Epic Boss will appear
Team-Up: Invisible Woman (Obligatory)
Epic Boss Drops: Magnetic Field Generator, Single-Shot Hobbler
Challenge Mode Boss Drops: Custom Magnetic Field Generator

Epic Boss
Magneto
Passive:
Mental Shield - Immune to psychic attacksMental Shield - Immune to psychic attacks
Relentless - Immune to Stun, Exhaustion, Cower and prevention effectsRelentless - Immune to Stun, Exhaustion, Cower and prevention effects



Mission 5 - Command Performance[]

Command Performance
Mastery Stars Score Level
0 25
25,000 27
275,000 29
550,000 31
1,100,000 33
2,200,000 Agent's

"The Empire State Building is surrounded by Servo Guards. We may have finally found Doctor Doom. Let's hope we're not too late."
— Mission Preview

Unlock Requirements:
Complete 1 Star Mastery in Chapter 4 - Mission 4

Location: Empire State Building
Team-Up: Mr. Fantastic

Low Threats: x2
(1 point each)
Medium Threats: x3
(2 points each)
High Threats: x3
(3 points each)
Enemies
Servo-Basher
Passive:
Mindless - Immune to psychic and fear attacksMindless - Immune to psychic and fear attacks
Mechanical Body - Cannot be afflicted with Bleeding or Poison; Immune to Bio attacks; Susceptible to EMP grenadesMechanical Body - Cannot be afflicted with Bleeding or Poison; Immune to Bio attacks; Susceptible to EMP grenades
Servo-Driller
Passive:
Mindless - Immune to psychic and fear attacksMindless - Immune to psychic and fear attacks
Mechanical Body - Cannot be afflicted with Bleeding or Poison; Immune to Bio attacks; Susceptible to EMP grenadesMechanical Body - Cannot be afflicted with Bleeding or Poison; Immune to Bio attacks; Susceptible to EMP grenades
Servo-Minion
Passive:
Mindless - Immune to psychic and fear attacksMindless - Immune to psychic and fear attacks
Mechanical Body - Cannot be afflicted with Bleeding or Poison; Immune to Bio attacks; Susceptible to EMP grenadesMechanical Body - Cannot be afflicted with Bleeding or Poison; Immune to Bio attacks; Susceptible to EMP grenades
Servo-Pummeler
Passive:
Mindless - Immune to psychic and fear attacksMindless - Immune to psychic and fear attacks
Mechanical Body - Cannot be afflicted with Bleeding or Poison; Immune to Bio attacks; Susceptible to EMP grenadesMechanical Body - Cannot be afflicted with Bleeding or Poison; Immune to Bio attacks; Susceptible to EMP grenades
Servo-Soldier
Passive:
Mindless - Immune to psychic and fear attacksMindless - Immune to psychic and fear attacks
Mechanical Body - Cannot be afflicted with Bleeding or Poison; Immune to Bio attacks; Susceptible to EMP grenadesMechanical Body - Cannot be afflicted with Bleeding or Poison; Immune to Bio attacks; Susceptible to EMP grenades

Team-Up: Mr. Fantastic (Optional)

Minimum Cleared: None
Mini-Boss 1
Servo-Driller
Passive:
Mindless - Immune to psychic and fear attacksMindless - Immune to psychic and fear attacks
Mechanical Body - Cannot be afflicted with Bleeding or Poison; Immune to Bio attacks; Susceptible to EMP grenadesMechanical Body - Cannot be afflicted with Bleeding or Poison; Immune to Bio attacks; Susceptible to EMP grenades
Madame Masque
Passive: None
Servo-Soldier
Passive:
Mindless - Immune to psychic and fear attacksMindless - Immune to psychic and fear attacks
Mechanical Body - Cannot be afflicted with Bleeding or Poison; Immune to Bio attacks; Susceptible to EMP grenadesMechanical Body - Cannot be afflicted with Bleeding or Poison; Immune to Bio attacks; Susceptible to EMP grenades
Minimum Cleared: 5
Mini-Boss 2
Servo-Basher
Passive:
Mindless - Immune to psychic and fear attacksMindless - Immune to psychic and fear attacks
Mechanical Body - Cannot be afflicted with Bleeding or Poison; Immune to Bio attacks; Susceptible to EMP grenadesMechanical Body - Cannot be afflicted with Bleeding or Poison; Immune to Bio attacks; Susceptible to EMP grenades
Crimson Cowl
Passive:
Flying - Immune to most ground attacksFlying - Immune to most ground attacks
Servo-Pummeler
Passive:
Mindless - Immune to psychic and fear attacksMindless - Immune to psychic and fear attacks
Mechanical Body - Cannot be afflicted with Bleeding or Poison; Immune to Bio attacks; Susceptible to EMP grenadesMechanical Body - Cannot be afflicted with Bleeding or Poison; Immune to Bio attacks; Susceptible to EMP grenades

We had an alarm call from uptown at the Museum of Natural History. It was cut off before we could identify the sender or get the message. Get someone up there to find out what's going on.
Any Hero DURATION:
1 BATTLE
CHANCE TO GET:
1 Random Deploy Reward
Servo Guards have crashed the Herald Square subway station. The MTA is rerouting trains, but if the Servos get into the subway tunnels we're going to have a hell of a time getting them out. Send a hero to cut them off and take them down.
Any Hero DURATION:
1 BATTLE
CHANCE TO GET:
1 Random Deploy Reward
Dr. Strange had a look at that Hand artifact and needs to take a quick trip to the astral plane to confirm something. He won't tell us what, but it's a safe bet he knows what he's doing.
Dr. Strange DURATION:
2 BATTLES
CHANCE TO GET:
1 Random Deploy Reward
We need some added firepower across 34th Street from the Empire State Building. Servo Guards are thick over there, and if we're going to get into the building that area has to be cleared.
DURATION:
3 BATTLES
CHANCE TO GET:
1 Random Deploy Reward



Premium Mission: Tooth and Claw[]

Tooth and Claw
Mastery Stars Score
12,500
250,000
500,000
1,000,000
2,000,000

"Test subjects wired with horrific Iso-8 modifications have been spotted near the Museum. Wolverine senses the presence of Sabretooth, his nemesis and brother. Join him to stop this menace."
— Mission Preview

Unlock Requirements: Recruit Wolverine
Location: Museum of Natural History
Team-Up: Wolverine
Note: Mission difficulty scales to players' agent level

Low Threats: x2
(1 point each)
Medium Threats: x3
(2 points each)
High Threats: x2
(3 points each)
Enemies
BL-Beta
Passive: None
IN-Beta
Passive: None
SC-Beta
Passive: None
TA-Alpha
Passive: None

Team-Up: Wolverine (Optional)

Minimum Cleared: 2
Mini-Boss 1
Wave 1
BR-Alpha
Passive: None
TA-Beta
Passive: None
BR-Alpha
Passive: None
Wave 2
Toad
Passive: None
Minimum Cleared: 4
Mini-Boss 2
TA-Beta
Passive: None
Blob
Passive:
Thick Hide - Cannot be afflicted with ChilledThick Hide - Cannot be afflicted with Chilled
Unbleedable - Cannot be afflicted with BleedingUnbleedable - Cannot be afflicted with Bleeding
Relentless - Immune to Stun, Exhaustion, Cower and prevention effectsRelentless - Immune to Stun, Exhaustion, Cower and prevention effects
TA-Alpha
Passive: None

Minimum Cleared: 7
Team-Up: Wolverine
Boss Drops: "Snikt", Sabretooth's Claws
Challenge Mode Boss Drop: Sabretooth's Claws, Custom P.E.W. "Dragon"

Boss
Wave 1
BL-Alpha
Passive: None
BL-Alpha
Passive: None
Wave 2
Sabretooth
Passive:
Toxin Immunity - Cannot be afflicted with PoisonToxin Immunity - Cannot be afflicted with Poison
Relentless - Immune to Stun, Exhaustion, Cower and prevention effectsRelentless - Immune to Stun, Exhaustion, Cower and prevention effects
Wave 3
Sabretooth
Passive:
Frenzy - Attacking twice with each attackFrenzy - Attacking twice with each attack
Toxin Immunity - Cannot be afflicted with PoisonToxin Immunity - Cannot be afflicted with Poison
Healing Factor - Rapidly regaining HealthHealing Factor - Rapidly regaining Health
Boss + Mini-Boss 1 & 2
Wave 1
BL-Alpha
Passive: None
BL-Alpha
Passive: None
Wave 2
Sabretooth
Passive:
Toxin Immunity - Cannot be afflicted with PoisonToxin Immunity - Cannot be afflicted with Poison
Relentless - Immune to Stun, Exhaustion, Cower and prevention effectsRelentless - Immune to Stun, Exhaustion, Cower and prevention effects
Blob
Passive:
Thick Hide - Cannot be afflicted with ChilledThick Hide - Cannot be afflicted with Chilled
Unbleedable - Cannot be afflicted with BleedingUnbleedable - Cannot be afflicted with Bleeding
Relentless - Immune to Stun, Exhaustion, Cower and prevention effectsRelentless - Immune to Stun, Exhaustion, Cower and prevention effects
Toad
Passive: None
Wave 3
Sabretooth
Passive:
Frenzy - Attacking twice with each attackFrenzy - Attacking twice with each attack
Toxin Immunity - Cannot be afflicted with PoisonToxin Immunity - Cannot be afflicted with Poison
Healing Factor - Rapidly regaining HealthHealing Factor - Rapidly regaining Health
Boss + Mini-Boss 1
Wave 1
BL-Alpha
Passive: None
BL-Alpha
Passive: None
Wave 2
Sabretooth
Passive:
Toxin Immunity - Cannot be afflicted with PoisonToxin Immunity - Cannot be afflicted with Poison
Relentless - Immune to Stun, Exhaustion, Cower and prevention effectsRelentless - Immune to Stun, Exhaustion, Cower and prevention effects
Toad
Passive: None
Wave 3
Sabretooth
Passive:
Frenzy - Attacking twice with each attackFrenzy - Attacking twice with each attack
Toxin Immunity - Cannot be afflicted with PoisonToxin Immunity - Cannot be afflicted with Poison
Healing Factor - Rapidly regaining HealthHealing Factor - Rapidly regaining Health
Boss + Mini-Boss 2
Wave 1
BL-Alpha
Passive: None
BL-Alpha
Passive: None
Wave 2
Sabretooth
Passive:
Toxin Immunity - Cannot be afflicted with PoisonToxin Immunity - Cannot be afflicted with Poison
Relentless - Immune to Stun, Exhaustion, Cower and prevention effectsRelentless - Immune to Stun, Exhaustion, Cower and prevention effects
Blob
Passive:
Thick Hide - Cannot be afflicted with ChilledThick Hide - Cannot be afflicted with Chilled
Unbleedable - Cannot be afflicted with BleedingUnbleedable - Cannot be afflicted with Bleeding
Relentless - Immune to Stun, Exhaustion, Cower and prevention effectsRelentless - Immune to Stun, Exhaustion, Cower and prevention effects
Wave 3
Sabretooth
Passive:
Frenzy - Attacking twice with each attackFrenzy - Attacking twice with each attack
Toxin Immunity - Cannot be afflicted with PoisonToxin Immunity - Cannot be afflicted with Poison
Healing Factor - Rapidly regaining HealthHealing Factor - Rapidly regaining Health

Some of the test subjects are holed up deep in the bowels of the museum searching for an obscure item in its collection. We're getting ridiculous Iso-8 readings from in there. Send Phoenix to terminate that mission prematurely.
Phoenix DURATION:
2 BATTLES
CHANCE TO GET:
1 Random Deploy Reward
While we're chasing test subjects and the Brotherhood, monitors across from the museum have picked up possible Jotun activity. Send a hero out for visual confirmation.
Any Hero DURATION:
1 BATTLE
CHANCE TO GET:
1 Random Deploy Reward
Professor Xavier is requesting a face-to-face meeting with SHIELD to clarify our intentions with respect to mutants and Iso-8. Send a hero to get everyone on the same page moving forward.
Any Hero DURATION:
3 BATTLES
CHANCE TO GET:
1 Random Deploy Reward
The museum complex is a maze. We need someone with tactical skills to do initial recon and come up with the most effective way to get at the Brotherhood forces inside.
DURATION:
1 BATTLE
CHANCE TO GET:
1 Random Deploy Reward


Advertisement