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Circuit Breaker
Circuit Breaker

—Image © Marvel and Playdom
Gear Stats
Power Level: 15
Stamina: 33%
Target: One Enemy
Total Damage: 314 - 377
Cooldown:

2 Rounds

Hit / Critical: 82% / 7%
PVP Bonus:  +186 OFF
 +143 DEF
Type: Unarmed Melee Energy Electric Tech
Availability and Requirements:
Agent Level ??
Gold icon Cost: 28
This Gear is a part of:

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Tooltip
Circuit Breaker 

Unarmed Melee Energy Electric Tech
One Enemy
+186 OFF   +143 DEF

Circuit Breaker
Pwr Lvl: 15 Stamina: 33%
Damage: 314 - 377 Hit/Crit: 82% / 7%
Hits: n/a Cooldown: 2 Rounds
Exploit Machines - Guaranteed crit against mechanical targetsExploit Machines - Guaranteed crit against mechanical targets
Biofeedback (2 turns) - Bioelectric energy deals damage every turn; Counts as poisonBiofeedback (2 turns) - Bioelectric energy deals damage every turn; Counts as poison
Fried Circuits (1 turn) - Stuns robotic targetsFried Circuits (1 turn) - Stuns robotic targets
Static Charge (3 rounds) - Nearby electric attacks may chain to this target, causing extra damage.Static Charge (3 rounds) - Nearby electric attacks may chain to this target, causing extra damage.

Effects[]

Exploit Machines - Guaranteed crit against mechanical targetsExploit Machines - Guaranteed crit against mechanical targets

 Exploit Machines

  • Guaranteed crit against mechanical targets
Biofeedback (2 turns) - Bioelectric energy deals damage every turn; Counts as poisonBiofeedback (2 turns) - Bioelectric energy deals damage every turn; Counts as poison

 Biofeedback (2 rounds)

  • Bioelectric energy deals damage every turn
  • Counts as poison
Fried Circuits (1 turn) - Stuns robotic targetsFried Circuits (1 turn) - Stuns robotic targets

 Fried Circuits (1 turn)

  • Stuns robotic targets
Static Charge (3 rounds) - Nearby electric attacks may chain to this target, causing extra damage.Static Charge (3 rounds) - Nearby electric attacks may chain to this target, causing extra damage.

 Static Charge (3 rounds)

  • Nearby electric attacks may chain to this target, causing extra damage.

Other Versions[]

Icon Name
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Due to the stats having a difference between players depending on their Agent's Level and Equipment,
Gear stats in the Wiki are now based on a Level 300 Agent equipped with a Generalist's Kevlar Jumpsuit without any Iso-8 slotted on the Uniform and no other items that affect the stats.

Editors must refrain from changing the stats if this is not their Agent setup.

For Customized Gear in addition to the requirements above, editors must have their Customized Gear's Power Level at 300 or greater via Reforging or obtaining the Gear at the required Level. It is recommended to use obtaining gear.


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