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Effect BG 1 RedEffect Icon 127
  Cower
Debuff 2 rounds
 20% chance for attacks to fail and cower in fear
 Can only occur once per round
Related / Similar Effects:
Gale Force - Shield effect absorbs incoming damage; Chance to interrupt incoming attacks; Applies Winded to attackersGale Force - Shield effect absorbs incoming damage; Chance to interrupt incoming attacks; Applies Winded to attackers
 Gale Force
The Eternal Vigilant - Chance to prevent enemy attacksThe Eternal Vigilant - Chance to prevent enemy attacks
 The Eternal Vigilant
Gale Force - Shield effect absorbs incoming damage; Chance to interrupt incoming attacks; Applies Winded to attackersGale Force - Shield effect absorbs incoming damage; Chance to interrupt incoming attacks; Applies Winded to attackers
 Gale Force
Interrupted - Interrupts the current actionInterrupted - Interrupts the current action
 Interrupted
Rune of Fear - 20% chance for attacks to fail and cower in fear, only occurring once per round; Reduces the damage of attacks; This character's buffs are removed when this Rune explodes; Counts as a Fear effectRune of Fear - 20% chance for attacks to fail and cower in fear, only occurring once per round; Reduces the damage of attacks; This character's buffs are removed when this Rune explodes; Counts as a Fear effect
 Rune of Fear
Smitten (1 round) - 20% chance to cower and fail an attack; Counter-attacks allies who are CharmedSmitten (1 round) - 20% chance to cower and fail an attack; Counter-attacks allies who are Charmed
 Smitten
Tangled Web - Applies Immobilized and Hobbled; A third application of Webbed becomes Binding WebTangled Web - Applies Immobilized and Hobbled; A third application of Webbed becomes Binding Web
 Tangled Web
Weightlessness - Attacks have a 50% chance to fail; Does not affect fliersWeightlessness - Attacks have a 50% chance to fail; Does not affect fliers
 Weightlessness
Tooltip
Cower
Debuff
2 rounds
Effect BG 1 RedCower
 20% chance for attacks to fail and cower in fear
 Can only occur once per round

Uniforms[]

Icon Name Chance
Uniform Bruiser 9 MaleUniform Bruiser 9 Female Bruiser's Safeguard Suit
Bruiser Safeguard (1 round) - Reduces damage recieved by 25%; Protects against single-target and area attacks; Chance to apply Cower with single-target attacks.Bruiser Safeguard (1 round) - Reduces damage recieved by 25%; Protects against single-target and area attacks; Chance to apply Cower with single-target attacks.
 Bruiser Safeguard
50%

Gear[]

Icon Name Chance
Force of Life Blade Force of Life Blade 100%
Goblin Mask Goblin Mask 60%
Goblin Visage Goblin Visage 60%
Hexenjaeger Hexenjaeger 100%
Inferno Broom Inferno Broom 100%
QYIT Mk III QYIT Mk III
Multi-Function - Can be used to perform different actions.Multi-Function - Can be used to perform different actions.
 Multi-Function

QYIT Mk III-Howling Shot Howling Shot
100%
Solid Slug Shotgun Solid Slug Shotgun 30%
Terrifying Goblin Mask Terrifying Goblin Mask 30%
Terrifying Goblin Visage Terrifying Goblin Visage 30%

Supplies[]

Icon Name
Marshmallow Ghosts Marshmallow Ghosts
Murderworld Doll Murderworld Doll

Heroes[]

Name Ability
Angela Icon 1
Angela-Battle Cry Battle Cry
Leader of the Hunt - Enemies with Mark of the Huntress gain Intimidate and CowerLeader of the Hunt - Enemies with Mark of the Huntress gain Intimidate and Cower
 Leader of the Hunt
Doctor Doom Icon 1
Ring Imperial - Damages all enemies each round; Applies Cower to all enemiesRing Imperial - Damages all enemies each round; Applies Cower to all enemies
 Ring Imperial
Passive
Gamora Icon 1Gamora Icon 2
Gamora-Demoralizing Shout Demoralizing Shout
Ghost Rider Icon 2
Breaker of Wills - Chance to preemptively counter with Cower and Agony; Halves damage from non-Hallowed attacksBreaker of Wills - Chance to preemptively counter with Cower and Agony; Halves damage from non-Hallowed attacks
 Breaker of Wills
Passive
Groot Icon 1Groot Icon 2
Biocommunication - Chance to counter enemy attacks, applying Cower and Withered; Becomes Talking Plant when Groot becomes a CuttingBiocommunication - Chance to counter enemy attacks, applying Cower and Withered; Becomes Talking Plant when Groot becomes a Cutting
 Biocommunication
Passive
Hulk Icon 4
Fighting Dirty - Chance to apply Blinded, Cower, Disoriented, Fumbling, or Weak Point before an enemy attack; Counter-attacks the enemy after that attackFighting Dirty - Chance to apply Blinded, Cower, Disoriented, Fumbling, or Weak Point before an enemy attack; Counter-attacks the enemy after that attack
 Fighting Dirty
Passive
Moonstone Icon 1
Psychological Manipulation - Chance to apply Cower, Distracted, Disoriented, Intimidated, and Shell Shocked when an enemy attacksPsychological Manipulation - Chance to apply Cower, Distracted, Disoriented, Intimidated, and Shell Shocked when an enemy attacks
 Psychological Manipulation
(Chance when an enemy attacks)
Nico Minoru Icon 1
Nico Minoru-Greater Arcana Greater Arcana
Multi-Function - Can be used to perform different actions.Multi-Function - Can be used to perform different actions.
 Multi-Function

Nico Minoru-Fear Me! Fear Me!
Spider-Woman Icon 1
Spider-Woman-Fear Pheromones Fear Pheromones

Enemies[]

Name Ability Chance
Bastion Icon
 Bastion
Power Choke 100%
Dracula Icon
 Dracula
Conjure Fog 100%
Elder Icon
 Elder
Traumatic Vision 50%
Hunter Icon
 Hunter
Hat Tip 100%
Nico Minoru Icon
 Nico Minoru
Fear Me! 100%
Scream Icon
 Scream
Scream 100%
Skadi Icon
 Skadi
Aura of Fear - Chance to Apply CowerAura of Fear - Chance to Apply Cower
 Aura of Fear
50%
Stegron Icon
 Stegron
Demoralize 100%
TA-Delta Icon
 TA-Delta
Wrong Thinking 100%

Notes[]

  • Despite stopping your attack from being executed, the stamina is still used, and cooldown is still triggered.
  • Can also prevent
    Subtle - Does not trigger most status effectsSubtle - Does not trigger most status effects
     Subtle actions.
  • Does not proc on the turn this effect applied.
  • Does not trigger counter or follow-up attacks.

Trivia[]

  • You can tell wether this will trigger or not by looking at the damage counter. If any Exploitation effects, or damage reversal effects such as
    Mirror Reality (1 round) - The next attack will restore health instead of causing damage • Immune to Magic debuffsMirror Reality (1 round) - The next attack will restore health instead of causing damage • Immune to Magic debuffs
     Mirror Reality, are in place and should trigger, but don't show the change on damage counter on the HP bar, the attack will more than likely fail.


Patch Notes[]


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