Marvel: Avengers Alliance Wiki
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Criminal Thrall
Organization: Vampires

Class: Bruisericon Bruiser
Health: Bar01 Bar01 Bar01 Bar01 Bar01  5
Stamina: Bar01 Bar01 Bar01 Bar02 Bar02  3
Attack: Bar01 Bar01 Bar02 Bar02 Bar02  2
Defense: Bar01 Bar01 Bar01 Bar01 Bar02  4
Accuracy: Bar01 Bar01 Bar02 Bar02 Bar02  2
Evasion: Bar01 Bar01 Bar02 Bar02 Bar02  2
Initiative: -10
Effects:
Takes 1 action every round.

Appearances
First Marvel: Avengers Alliance Appearance: Special Operations - Eclipse Phase: Mission 1 - Opening Gambit
First Comic Appearance: None
Story Appearances
Season 1: None
Season 2: Unknown
Special Operations Appearances
Missions: Spec Ops 22 - Mission 1, Spec Ops 22 - Mission 2, Spec Ops 22 - Mission 3, Spec Ops 22 - Mission 4
Other Appearances
Daily Missions: Powers - Flyers, Classy - Scrappers, Standard - All Heroes (11)
Simulator: None

Actions[]

Action Type Target # of Hits Cooldown Effects
Vampiric Bite [1] [2]
(default counter / follow-up)
Melee Unarmed One Enemy 1 n/a Special Properties
Exploits Bleeds - Deals extra damage against Bleeding targetsExploits Bleeds - Deals extra damage against Bleeding targets
 Exploits Bleeds
One Enemy
Bleeding (3 rounds) - Taking damage every round or after performing hostile actions; This effect can be applied 3 timesBleeding (3 rounds) - Taking damage every round or after performing hostile actions; This effect can be applied 3 times
 Bleeding
Dizzy (3 rounds) - Accuracy reduced by 25%Dizzy (3 rounds) - Accuracy reduced by 25%
 Dizzy
Staggered (3 rounds) - Cannot dodge most attacks; Ignores most Advoidance effectsStaggered (3 rounds) - Cannot dodge most attacks; Ignores most Advoidance effects
 Staggered
Withered - Reduces damage done by 10%; This effect can be applied 3 timesWithered - Reduces damage done by 10%; This effect can be applied 3 times
 Withered
Self
Taste of Blood - Increased Attack and Evasion when hit by or hitting a bleeding targetTaste of Blood - Increased Attack and Evasion when hit by or hitting a bleeding target
 Taste of Blood
Sledgehammer Roundhouse Melee All Enemies 1 n/a All Enemies
Bleeding (3 rounds) - Taking damage every round or after performing hostile actions; This effect can be applied 3 timesBleeding (3 rounds) - Taking damage every round or after performing hostile actions; This effect can be applied 3 times
 Bleeding
Induce Trauma Melee One Enemy 2 n/a One Enemy
Bleeding (3 rounds) - Taking damage every round or after performing hostile actions; This effect can be applied 3 timesBleeding (3 rounds) - Taking damage every round or after performing hostile actions; This effect can be applied 3 times
 Bleeding
Stun (1 turn) - Loses next turn; Reduced chance to dodgeStun (1 turn) - Loses next turn; Reduced chance to dodge
 Stun (50% chance)
Crushing Blow Melee One Enemy 1 n/a One Enemy
Bleeding (3 rounds) - Taking damage every round or after performing hostile actions; This effect can be applied 3 timesBleeding (3 rounds) - Taking damage every round or after performing hostile actions; This effect can be applied 3 times
 Bleeding
Weakened (3 rounds) - Attack reduced by 25%Weakened (3 rounds) - Attack reduced by 25%
 Weakened
Vampiric Bite [2] Melee Unarmed One Enemy 1 n/a One Enemy
Bleeding (3 rounds) - Taking damage every round or after performing hostile actions; This effect can be applied 3 timesBleeding (3 rounds) - Taking damage every round or after performing hostile actions; This effect can be applied 3 times
 Bleeding
Off-balance (1 round) - Removes and prevents Counter-Attack effectsOff-balance (1 round) - Removes and prevents Counter-Attack effects
 Off-balance
Withered - Reduces damage done by 10%; This effect can be applied 3 timesWithered - Reduces damage done by 10%; This effect can be applied 3 times
 Withered
Self
Taste of Blood - Increased Attack and Evasion when hit by or hitting a bleeding targetTaste of Blood - Increased Attack and Evasion when hit by or hitting a bleeding target
 Taste of Blood

  1. Can be used on counters and follow-ups only.
  2. 2.0 2.1 Applies Taste of Blood only if the target has Bleeding.

Notes[]


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