Marvel: Avengers Alliance Wiki
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This Gear is Reforgeable
Cruel Glaive
Cruel Glaive

—Image © Marvel and Playdom
Gear Stats
Melee Melee
Power Level: Agent level +5
Stamina: 20%
Target: One Enemy
Total Damage: 779 - 935
Hit / Critical: 82% / 7%
PVP Bonus:  +1668 OFF
 +1668 DEF
Type: Melee Slashing
Description:

 Do Be Cruel

Availability and Requirements:
Spec Ops 13 - Mission 2
Boss Reward
Reptilian Lockboxes
Silver-icon Sell: 250
This Gear is a part of:

Special Operations Gear
Special Operation 13 Gear

Tooltip
Cruel Glaive This Gear is ReforgeableMelee

Melee Slashing
One Enemy
+1668 OFF   +1668 DEF

Cruel Glaive
Pwr Lvl: Agent Lvl +5 Stamina: 20%
Damage: 779 - 935 Hit/Crit: 82% / 7%
Hits: n/a
Customized - Power is set by Agent level when acquiredCustomized - Power is set by Agent level when acquired
Bleeding (3 rounds) - Taking damage every round or after performing hostile actions; This effect can be applied 3 timesBleeding (3 rounds) - Taking damage every round or after performing hostile actions; This effect can be applied 3 times
Cruelty - See DisambiguationCruelty - See Disambiguation

Effects[]

Customized - Power is set by Agent level when acquiredCustomized - Power is set by Agent level when acquired

 Customized

  • Power is set by agent level when acquired
Bleeding (3 rounds) - Taking damage every round or after performing hostile actions; This effect can be applied 3 timesBleeding (3 rounds) - Taking damage every round or after performing hostile actions; This effect can be applied 3 times

 Bleeding (3 rounds)

  • Taking damage every turn or after performing hostile actions
  • This effect can be applied three times
Cruelty (2 rounds) - Gains a damage boost when attacking a Bleeding enemy; This effect stacks up to 3 timesCruelty (2 rounds) - Gains a damage boost when attacking a Bleeding enemy; This effect stacks up to 3 times

 Cruelty (2 rounds)

  • Gains a damage boost after attacking a Bleeding enemy
  • This effect stacks up to 3 times


Notes[]



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Due to the stats having a difference between players depending on their Agent's Level and Equipment,
Gear stats in the Wiki are now based on a Level 300 Agent equipped with a Generalist's Kevlar Jumpsuit without any Iso-8 slotted on the Uniform and no other items that affect the stats.

Editors must refrain from changing the stats if this is not their Agent setup.

For Customized Gear in addition to the requirements above, editors must have their Customized Gear's Power Level at 300 or greater via Reforging or obtaining the Gear at the required Level. It is recommended to use obtaining gear.


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