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Effects[]
Always Active
- Chance to counter single-target attacks
Special Properties
- Power is set by Agent level when acquired
- Deals extra damage against Chilled targets
One Enemy
- Taking damage every turn
- Defense reduced
- Cancelled by chilled
Other Versions[]
Icon | Name |
---|---|
Pyro-Tonfa Original Version | |
Golden Tonfa Golden Weapon Version | |
Cryo-Tonfa Similar-Looking Gear | |
Custom Cryo-Tonfa Similar-Looking Gear | |
Tactical Tonfa Similar-Looking Gear | |
Custom Tactical Tonfa Similar-Looking Gear |
Patch Notes[]
- BUG FIXES
- Several weapons have been updated to no longer display duplicate effects
- Pyro-Tonfa's "Pyro-Tonfa Counter-Attack" special property
- Several weapons have been updated to no longer display duplicate effects
v · eEquipment |
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Gear • Supplies • Uniforms • Isotope-8 • Key Items • Limited Edition Items |
• • |
Due to the stats having a difference between players depending on their Agent's Level and Equipment, Gear stats in the Wiki are now based on a Level 300 Agent equipped with a Generalist's Kevlar Jumpsuit without any Iso-8 slotted on the Uniform and no other items that affect the stats. Editors must refrain from changing the stats if this is not their Agent setup. For Customized Gear in addition to the requirements above, editors must have their Customized Gear's Power Level at 300 or greater via Reforging or obtaining the Gear at the required Level. It is recommended to use obtaining gear. | |