Marvel: Avengers Alliance Wiki
Marvel: Avengers Alliance Wiki
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This Gear is Reforgeable
Dark Energy Blade
Dark Energy Blade

—Image © Marvel and Playdom
Gear Stats
Melee Melee
Power Level: Agent level +10
Stamina: 28%
Target: One Enemy
Total Damage: 327 - 360
Hit / Critical: 100% / 8%
Number of Hits: 1
PVP Bonus:  +38739 OFF
 +19369 DEF
Type: Melee Slashing Energy
Availability and Requirements:
PVP Tournament: Season 26
Diamond League Diamond League Reward
Silver-icon Sell: 250
This Gear is a part of:

PVP Tournament Gear

Tooltip
Dark Energy Blade This Gear is ReforgeableMelee

Melee Slashing Energy
One Enemy
+38739 OFF   +19369 DEF

Dark Energy Blade
Pwr Lvl: Agent Lvl +10 Stamina: 28%
Damage: 327 - 360 Hit/Crit: 100% / 8%
Hits: 1
Customized - Power is set by Agent level when acquiredCustomized - Power is set by Agent level when acquired
Follow-up Attack - Has a chance to perform a second attack when attackingFollow-up Attack - Has a chance to perform a second attack when attacking
Guaranteed Hit - 100% chance to hit..Guaranteed Hit - 100% chance to hit..
Ignore Defense - Damage ignores enemy's Defense stat; Attacks penetrate Shield statusesIgnore Defense - Damage ignores enemy's Defense stat; Attacks penetrate Shield statuses
Defender of Allies - Protects allies from single-target attacksDefender of Allies - Protects allies from single-target attacks
The Power Inside - When attacked or interrupting has a chance to gain an extra turnThe Power Inside - When attacked or interrupting has a chance to gain an extra turn
Power of Dark Energy Gain Dominate the Weak and Deflect - Interrupts ranged and buff or debuff actionsPower of Dark Energy Gain Dominate the Weak and Deflect - Interrupts ranged and buff or debuff actions

Effects[]


Special Properties

Customized - Power is set by Agent level when acquiredCustomized - Power is set by Agent level when acquired

 Customized

  • Power is set by Agent level when acquired
Follow-up Attack - Has a chance to perform a second attack when attackingFollow-up Attack - Has a chance to perform a second attack when attacking

 Follow-up Attack

  • Chance to perform a second attack when attacking
Guaranteed Hit - 100% chance to hit..Guaranteed Hit - 100% chance to hit..

 Guaranteed Hit

  • 100% chance to hit... usually
Ignore Defense - Damage ignores enemy's Defense stat; Attacks penetrate Shield statusesIgnore Defense - Damage ignores enemy's Defense stat; Attacks penetrate Shield statuses

 Ignore Defense

  • Damage ignores enemy's Defense Stat
  • Attacks penetrate Shield statuses


Self

Defender of Allies - Protects allies from single-target attacksDefender of Allies - Protects allies from single-target attacks

 Defender of Allies[1]

  • Protects allies from single-target attacks
The Power Inside - When attacked or interrupting has a chance to gain an extra turnThe Power Inside - When attacked or interrupting has a chance to gain an extra turn

 The Power Inside[1]

  • When attacked or interrupting has a chance to gain an extra turn
Power of Dark Energy Gain Dominate the Weak and Deflect - Interrupts ranged and buff or debuff actionsPower of Dark Energy Gain Dominate the Weak and Deflect - Interrupts ranged and buff or debuff actions

 Power of Dark Energy


Notes[]

  1. 1.0 1.1 Cite error: Invalid <ref> tag; no text was provided for refs named Agent

  • Gains the following effects when equipped:
Follow-up Attack - Chance to perform a follow-up attackFollow-up Attack - Chance to perform a follow-up attack
 Follow-up Attack
  • Chance to perform a follow-up attack
Deflect - High chance to negate single-target gun or ranged attacks; Chance to reflect damage when negating attacksDeflect - High chance to negate single-target gun or ranged attacks; Chance to reflect damage when negating attacks
 Deflect
  • High chance to negate single target gun or ranged attacks
  • Chance to reflect damage when negating attacks
Dominate the Weak - High chance to prevent and counter enemy buff and debuff actions; Enemies countered by Dominate the Weak gain Mind ControlDominate the Weak - High chance to prevent and counter enemy buff and debuff actions; Enemies countered by Dominate the Weak gain Mind Control
 Dominate the Weak
  • High chance to prevent and counter enemy buff and debuff actions
  • Enemies countered by Dominate the Weak gain Mind Control



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Due to the stats having a difference between players depending on their Agent's Level and Equipment,
Gear stats in the Wiki are now based on a Level 300 Agent equipped with a Generalist's Kevlar Jumpsuit without any Iso-8 slotted on the Uniform and no other items that affect the stats.

Editors must refrain from changing the stats if this is not their Agent setup.

For Customized Gear in addition to the requirements above, editors must have their Customized Gear's Power Level at 300 or greater via Reforging or obtaining the Gear at the required Level. It is recommended to use obtaining gear.


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