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Death Locket Icon.png Death Locket Articles and Topics:


Death Locket
Gender: Agent Female Gender.png Female
Carries Metal? Yes
Organization: Masters of Evil

Mini-Boss
Class: Blastericon.png Blaster
Health: Bar01.png Bar01.png Bar01.png Bar02.png Bar02.png  3
Stamina: Bar01.png Bar01.png Bar02.png Bar02.png Bar02.png  2
Attack: Bar01.png Bar01.png Bar01.png Bar01.png Bar01.png  5
Defense: Bar01.png Bar01.png Bar01.png Bar02.png Bar02.png  3
Accuracy: Bar01.png Bar01.png Bar01.png Bar02.png Bar02.png  3
Evasion: Bar01.png Bar01.png Bar02.png Bar02.png Bar02.png  2
Initiative: 0
Effects:
Takes 2 actions every round.

Boss
Class: Blastericon.png Blaster
Health: Bar01.png Bar01.png Bar01.png Bar02.png Bar02.png  3
Stamina: Bar01.png Bar01.png Bar02.png Bar02.png Bar02.png  2
Attack: Bar01.png Bar01.png Bar01.png Bar01.png Bar01.png  5
Defense: Bar01.png Bar01.png Bar01.png Bar02.png Bar02.png  3
Accuracy: Bar01.png Bar01.png Bar01.png Bar02.png Bar02.png  3
Evasion: Bar01.png Bar01.png Bar02.png Bar02.png Bar02.png  2
Initiative: 0
Effects:
Takes 2 actions every round.

Epic Boss
Class: Blastericon.png Blaster
Health: Bar01.png Bar01.png Bar01.png Bar01.png Bar02.png  4
Stamina: Bar01.png Bar01.png Bar01.png Bar02.png Bar02.png  3
Attack: Bar01.png Bar01.png Bar01.png Bar01.png Bar01.png  6
Defense: Bar01.png Bar01.png Bar01.png Bar01.png Bar02.png  4
Accuracy: Bar01.png Bar01.png Bar01.png Bar01.png Bar02.png  4
Evasion: Bar01.png Bar01.png Bar01.png Bar02.png Bar02.png  3
Initiative: 50
Effects:
Takes 2 actions every round.

Bio:
A failed assassination attempt on Rebecca Ryker's father by rebels from the future left Rebecca seriously injured. Using his knowledge of cybernetics, Rebecca's father turned his daughter into a Deathlok in order to save her life.
Appearances
First Marvel: Avengers Alliance Appearance: Special Operations - Masters of Evil: Headhunting: Mission 1 - The Beast
First Comic Appearance: Avengers Arena Vol. 1 #1 (February, 2013) (Marvel Database Page)
Story Appearances
Season 1: None
Season 2: Unknown
Special Operations Appearances
Missions: Spec Ops 33 - Mission 1, Spec Ops 33 - Mission 2, Spec Ops 33 - Mission 3
Other Appearances
Daily Missions: None
Simulator: None

Abilities

Ability Type Target # of Hits Cooldown Effects
Rapid Fire
(default counter / follow-up)
Ranged Gun Energy Radiation One Enemy 3 n/a One Enemy
Radiation Exposure (3 rounds) - Deals damage every turn; Increases damage taken from energy attacksRadiation Exposure (3 rounds) - Deals damage every turn; Increases damage taken from energy attacks
 Radiation Exposure
Gamma Exposure - Nearby Energy attacks may apply Radiation ExposureGamma Exposure - Nearby Energy attacks may apply Radiation Exposure
 Gamma Exposure
Combat AI n/a Self 1 2 rounds
Starts cooled down
(1 round)
Special Properties
Quick Action - Grants an immediate free turn after using; Does not trigger follow-up attacksQuick Action - Grants an immediate free turn after using; Does not trigger follow-up attacks
 Quick Action
Subtle - Does not trigger most status effectsSubtle - Does not trigger most status effects
 Subtle
Self
Combat AI - Gains Follow-ups and Counters, costing 1 Combat Intel; Attack actions gain Combat Assessment; Mega Blast gains Fatal BlowCombat AI - Gains Follow-ups and Counters, costing 1 Combat Intel; Attack actions gain Combat Assessment; Mega Blast gains Fatal Blow
 Combat AI
Remove Debuffs - Remove harmful status effects from the targetRemove Debuffs - Remove harmful status effects from the target
 Remove Debuffs
Removes Recon AI
Recon AI n/a Self 1 2 rounds Special Properties
Quick Action - Grants an immediate free turn after using; Does not trigger follow-up attacksQuick Action - Grants an immediate free turn after using; Does not trigger follow-up attacks
 Quick Action
Subtle - Does not trigger most status effectsSubtle - Does not trigger most status effects
 Subtle
Self
Recon AI - Attacks Apply Combat Data; Gain Combat Intel when enemies attack; Snipe Gains Despair & Remove BuffsRecon AI - Attacks Apply Combat Data; Gain Combat Intel when enemies attack; Snipe Gains Despair & Remove Buffs
 Recon AI
Removes Combat AI
Flamethrower Energy Fire Ranged All Enemies 1 3 rounds Special Properties
Scorched - Applies Scorched to enemies with BurningScorched - Applies Scorched to enemies with Burning
 Scorched
All Enemies
Burning (2 rounds) - Taking damage every turn; Defense reduced; Cancelled by chilledBurning (2 rounds) - Taking damage every turn; Defense reduced; Cancelled by chilled
 Burning
Superior Firepower - Has a chance to cause Intimidated, Melt Armor, and Shell ShockedSuperior Firepower - Has a chance to cause Intimidated, Melt Armor, and Shell Shocked
 Superior Firepower
Mega Blast Ranged Energy Radiation All Enemies 1 2 rounds Special Properties
Exploit Radiation - Deals extra damage against targets with Radiation ExposureExploit Radiation - Deals extra damage against targets with Radiation Exposure
 Exploit Radiation
Snipe Ranged Gun One Enemy 1 2 rounds Special Properties
Guaranteed Hit - 100% chance to hit... usuallyGuaranteed Hit - 100% chance to hit... usually
 Guaranteed Hit

Ability Type Target # of Hits Cooldown Effects
Rapid Fire
(default counter / follow-up)
Ranged Gun Energy Radiation One Enemy 3 n/a One Enemy
Radiation Exposure (3 rounds) - Deals damage every turn; Increases damage taken from energy attacksRadiation Exposure (3 rounds) - Deals damage every turn; Increases damage taken from energy attacks
 Radiation Exposure
Gamma Exposure - Nearby Energy attacks may apply Radiation ExposureGamma Exposure - Nearby Energy attacks may apply Radiation Exposure
 Gamma Exposure
Combat AI n/a Self 1 5 rounds
Starts cooled down
(4 rounds)
Special Properties
Quick Action - Grants an immediate free turn after using; Does not trigger follow-up attacksQuick Action - Grants an immediate free turn after using; Does not trigger follow-up attacks
 Quick Action
Subtle - Does not trigger most status effectsSubtle - Does not trigger most status effects
 Subtle
Self
Combat AI - Gains Follow-ups and Counters, costing 1 Combat Intel; Attack actions gain Combat Assessment; Mega Blast gains Fatal BlowCombat AI - Gains Follow-ups and Counters, costing 1 Combat Intel; Attack actions gain Combat Assessment; Mega Blast gains Fatal Blow
 Combat AI
Remove Debuffs - Remove harmful status effects from the targetRemove Debuffs - Remove harmful status effects from the target
 Remove Debuffs
Removes Recon AI
Recon AI n/a Self 1 2 rounds Special Properties
Quick Action - Grants an immediate free turn after using; Does not trigger follow-up attacksQuick Action - Grants an immediate free turn after using; Does not trigger follow-up attacks
 Quick Action
Subtle - Does not trigger most status effectsSubtle - Does not trigger most status effects
 Subtle
Self
Recon AI - Attacks Apply Combat Data; Gain Combat Intel when enemies attack; Snipe Gains Despair & Remove BuffsRecon AI - Attacks Apply Combat Data; Gain Combat Intel when enemies attack; Snipe Gains Despair & Remove Buffs
 Recon AI
Removes Combat AI
Flamethrower Energy Fire Ranged All Enemies 1 3 rounds Special Properties
Scorched - Applies Scorched to enemies with BurningScorched - Applies Scorched to enemies with Burning
 Scorched
All Enemies
Burning (2 rounds) - Taking damage every turn; Defense reduced; Cancelled by chilledBurning (2 rounds) - Taking damage every turn; Defense reduced; Cancelled by chilled
 Burning
Superior Firepower - Has a chance to cause Intimidated, Melt Armor, and Shell ShockedSuperior Firepower - Has a chance to cause Intimidated, Melt Armor, and Shell Shocked
 Superior Firepower
Mega Blast Ranged Energy Radiation All Enemies 1 2 rounds Special Properties
Exploit Radiation - Deals extra damage against targets with Radiation ExposureExploit Radiation - Deals extra damage against targets with Radiation Exposure
 Exploit Radiation
Snipe Ranged Gun One Enemy 1 2 rounds Special Properties
Guaranteed Hit - 100% chance to hit... usuallyGuaranteed Hit - 100% chance to hit... usually
 Guaranteed Hit

Ability Type Target # of Hits Cooldown Effects
Rapid Fire
(default counter / follow-up)
Ranged Gun Energy Radiation One Enemy 3 n/a One Enemy
Radiation Exposure (3 rounds) - Deals damage every turn; Increases damage taken from energy attacksRadiation Exposure (3 rounds) - Deals damage every turn; Increases damage taken from energy attacks
 Radiation Exposure
Gamma Exposure - Nearby Energy attacks may apply Radiation ExposureGamma Exposure - Nearby Energy attacks may apply Radiation Exposure
 Gamma Exposure
Combat AI n/a Self 1 2 rounds Special Properties
Quick Action - Grants an immediate free turn after using; Does not trigger follow-up attacksQuick Action - Grants an immediate free turn after using; Does not trigger follow-up attacks
 Quick Action
Subtle - Does not trigger most status effectsSubtle - Does not trigger most status effects
 Subtle
Self
Remove Debuffs - Remove harmful status effects from the targetRemove Debuffs - Remove harmful status effects from the target
 Remove Debuffs
Flamethrower Energy Fire Ranged All Enemies 1 2 rounds Special Properties
Scorched - Applies Scorched to enemies with BurningScorched - Applies Scorched to enemies with Burning
 Scorched
All Enemies
Burning (2 rounds) - Taking damage every turn; Defense reduced; Cancelled by chilledBurning (2 rounds) - Taking damage every turn; Defense reduced; Cancelled by chilled
 Burning
Superior Firepower - Has a chance to cause Intimidated, Melt Armor, and Shell ShockedSuperior Firepower - Has a chance to cause Intimidated, Melt Armor, and Shell Shocked
 Superior Firepower
Mega Blast Ranged Energy Radiation All Enemies 1 2 rounds Special Properties
Exploit Radiation - Deals extra damage against targets with Radiation ExposureExploit Radiation - Deals extra damage against targets with Radiation Exposure
 Exploit Radiation
Snipe Ranged Gun One Enemy 1 2 rounds Special Properties
Guaranteed Hit - 100% chance to hit... usuallyGuaranteed Hit - 100% chance to hit... usually
 Guaranteed Hit

Gallery

For all Images, Artworks, and Icons, see Death Locket/Gallery.



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