PVP Season 26[]
Season 26 Tournament Dates[]
- Start: 12/18/2015
- End: 1/11/2016 @ 14:00 PDT (21:00 UTC)
Rewards[]
- Silver: 100,000 Silver
- Gold: 10 Gold
- Diamond: Dark Energy Blade
- Vibranium: Infiltrator's Infused Techsuit
- Adamantium: Colleen Wing
Reward Details[]
Diamond Reward: Dark Energy Blade[]
- Targets One Enemy
- Type: Melee, Slashing, Energy
- PVP BONUS:
- +38739 OFF
- +19369 DEF
- Special Properties
- Customized
- Power is set by Agent level when acquired
- Follow-up Attack
- Has a chance to perform a second attack when attacking
- Guaranteed Hit
- 100% chance to hit… usually
- Ignore Defense
- Damage ignores enemy's Defense stat
- Attacks penetrate Shield statuses
- Customized
- Self
- The Power Inside
- When attacked or interrupting has a chance to gain an extra turn
- Defender of Allies
- Protects allies from single target attacks
- Power of Dark Energy
- Gain Dominate the Weak and Deflect
- Interrupts ranged and buff or debuff attacks
- The Power Inside
Vibranium Reward: Infiltrator's Infused Techsuit[]
- Class: Infiltrators Only
- Passive - Radiation Suit
- Immune to harmful Radiation effects
- Stealthy attacks cause Overexposure
- Overexposure
- Causes all applications of Irradiated and Radiation Exposure to immediately deal damage
- Overexposure
- Passive - Weapon Finesse
- Increased damage of Stealthy attacks by 30%
- Passive - Radiation Suit
Adamantium Reward: Colleen Wing[]
Bio: After her mother was killed by an unknown assailant, Colleen Wing grew up with her grandfather in the northern mountains of Honshu. As the only grandchild, Colleen learned the arts of the samurai from her grandfather as per family tradition. Eventually Colleen made her home in New York City where she became involved in a gunfight. Saved by the policewoman, Misty Knight, Colleen quickly became fast friends with her savior. When Misty was injured in a terrorist attack, Collen supported her friend and encouraged her to forge ahead. She joined Misty in creating Nightwing Restorations, and the two became known for their martial prowess as "the Daughters of the Dragon." Together, Misty and Colleen clean the streets of New York, commonly teaming up with the Heroes for Hire, Luke Cage and Iron Fist.
- Class: Generalist
- Passive: Way of the Samurai
- Protects Allies who have less than 60% Health from Single Target or Area Attacks
- Has a chance to block attacks taking reduced damage
- Passive: Zen Trance
- Chance to perform a Follow-Up Attack after a Single Target Attack
- After a Follow-Up Attack, Debuffs are removed and Health is gained
- Passive: Way of the Samurai
- Action 1: Keen Kenjutsu
- Unlocked at Level 1
- Targets One Enemy
- Type: Slashing, Melee
- One Enemy
- Open Wound
- Chance to apply Ravaged and up to 3 applications of Bleeding
- Pressure Points
- Has a chance to cause Dizzy, Exposed, Slowed, or Weakened
- Open Wound
- Action 2: Meito Massacre
- Unlocked at Level 2
- Targets All Enemies
- 2 Round Cooldown
- Type: Slashing, Melee
- Special Properties
- Hemorrhaging Attack
- Causes all applications of Bleeding to trigger
- Stealthy
- Does not trigger counter-attacks or protect abilities
- Hemorrhaging Attack
- All Enemies
- Remove Buffs
- Removes beneficial status effects from the target
- Weak Point (2 rounds)
- The next attack against this target is guaranteed to hit and crit
- Remove Buffs
- Action 3: Impeding Iaijutsu
- Unlocked at Level 6
- Targets One Enemy
- Type: Slashing, Melee
- One Enemy
- Self
- Samurai Spirit (expires next round)
- Chance to Interrupt incoming enemy attacks and counter-attacks
- Samurai Spirit (expires next round)
- Action 4: Hissatsuwaza
- Unlocked at Level 9
- Targets One Enemy
- 2 Round Cooldown
- Type: Slashing, Melee
- Special Properties
- Brutal Strike
- Damage cannot be prevented by resurrection effects
- Deadly Crits
- Deals extra damage on critical hits
- Exploits Bleeds
- Deals extra damage against Bleeding targets
- Paragon Exploiter
- Deals extra damage against targets with Combo Setup, Dizzy, Exposed, Slowed, Stunned, or Weakened
- Brutal Strike
Holiday Lockbox Event[]
Collect Duck-in-a-box Lockboxes to unlock Howard the Duck. All Daily Mission Quests will now give a 5 Lockbox reward during this event. There will be 3 Weekly Quests that will reward 20 lockboxes each. Howard's Lockboxes cannot be opened until December 25th.
HOLIDAY QUEST CHAINS[]
- Weekly Quest 1: Christmas Duck
- December 17th - December 23rd - Use 5 Duck-tinis in Combat
- Duck-tinis are found in combat in the Daily Missions
- December 17th - December 23rd - Use 5 Duck-tinis in Combat
- Weekly Quest 2: Holiday Special
- December 24th - December 30th - Collect 5 Spiced Eggnog
- Spiced Eggnog can be found by visiting friends
- December 24th - December 30th - Collect 5 Spiced Eggnog
- Weekly Quest 3: Happy New Year 2016
- December 31st - January 11th - Use 5 Apple Cider in Combat
- Apple Cider can be gifted by friends.
- December 31st - January 11th - Use 5 Apple Cider in Combat
New Lockbox Hero: Howard the Duck[]
Bio: Howard the Duck is a master of Quak-Fu and possesses all the incredible powers of a duck. Howard hails from another dimension and another world known only as Duckworld. Little is known about Howard's origins other than that he was flung to our world when Thog the Nether-Spawn used his magic to create a rift that sent Howard spiraling into our world. Since then, Howard has done many things including attempting to join the Avengers, but eventually settled down into creating his own private detective agency.
- Class: Tactician
- Passive: Anger Management
- Gains Grit when attacked
- Chance to grant an extra turn when attacked
- Passive: Private Eye
- Chance to apply Target Focus on enemies when they perform an action
- Chance to gain Fatal Intel when enemies perform an action
- Passive: Anger Management
- Action 1: "Eat My Glove!"
- Unlocked at Level 1
- Targets One Enemy
- Type: Melee, Unarmed
- Special Properties
- Knockout Punch
- Stuns targets that have Combo Setup
- True Grit
- Consumes all stacks of Grit to deal extra damage
- Knockout Punch
- Action 2: Fury's Closet
- Special Properties
- Multi-Function
- Can be used to perform different action
- Coulson's BFG
- Targets One Enemy
- 3 Round Cooldown
- Type: Ranged, Energy, Fire, Tech
- Special Properties
- Ignore Defense
- Damage ignores enemy's Defense stat
- Attacks penetrate Shield statuses
- Ignore Defense
- All Allies
- One For All (1 round)
- Attacks have a chance to cause allies to join in on single=target attacks
- All For One (1 round)
- Allies have a chance to retaliate when an ally is hit by single-target attacks
- One For All (1 round)
- Reinfarcements
- Targets One Enemy
- 2 Round Cooldown
- Type: Melee, Summon
- Special Properties
- Quick Action
- Grants an immediate free turn after using
- Does not trigger follow-up attacks
- Can only use 1 Quick Action each round
- Summon Attack
- Does not trigger counter or retaliation effects
- Quick Action
- One Enemy
- Neurotripe
- Targets All Allies
- 3 Round Cooldown
- Type: Buff, Tech
- Special Properties
- Quick Action
- Grants an immediate free turn after using
- Does not trigger follow-up attacks
- Can only use 1 Quick Action each round
- Quick Action
- All Allies
- The Sun Also Rises
- Grants random beneficial effect to allies
- Combat Awareness (2 rounds)
- Performs a counter against the next single-target or area attack
- Epiphany (2 rounds)
- The next attack is guaranteed to be a critical hit
- The Sun Also Rises
- Friggin' Sword of Hope
- Targets One Enemy
- 1 Round Cooldown
- Type: Melee, Slashing
- Special Properties
- Desperation Attack
- The lover this character's Health, the more damage this attack does
- Paragon Exploiter
- Deals extra damage against targets with Combo Setup, Dizzy, Exposed, Slowed, Stunned, or Weakened
- Stealthy
- Does not trigger counter-attacks or protect abilities
- Desperation Attack
- One Enemy
- Open Wound
- Chance to apply Ravaged and up to 3 applications of Bleeding
- Open Wound
- Coulson's BFG
- Action 3: Quack-Fu
- Unlocked at Level 6
- Targets One Enemy
- Type: Melee, Unarmed
- One Enemy
- Pressure Points
- Has a chance to cause Dizzy, Exposed, Slowed, or Weakened
- Combo Setup (2 rounds)
- The next unarmed attack against this target deals extra damage
- Incapacitation (2 rounds
- Chance to lose a turn
- Counts as Stun for actions that affect those targets
- Pressure Points
- Action 4: Duck-tini
- Unlocked at Level 9
- Targets Self
- 2 Round Cooldown
- Type: Buff
- Special Properties
- Free Action
- Grants an immediate free turn
- Does not trigger follow-up attacks
- Free Action
- Self
- Feeling Ducky (3 rounds)
- Chance to evade attacks, counter enemy attacks, follow-up after ally attacks, and ignore enemy defense when attacking
- Gains Grit and a small amount of Stamina when the above triggers
- Feeling Ducky (3 rounds)
BUG AND BALANCE FIXES[]
- Fixed an issue with Elsa Bloodstone countering subtle defensive actions and Recharge on enemies with Hunter's Mark
- Fixed an issue where Elsa Bloodstone was countering while affected by Off-Balance and Stunned
- Interrupts should now appropriately interrupt the intended action
- Hawkeye's Be an Avenger passive no longer interrupts counter-attacks
- Quicksilver's Saw That Coming no longer interrupts counter-attacks
- Hawkeye's Heroics no longer interrupts counter-attacks
- Fast-Acting no longer interrupts counter-attacks
- When Binding Web expires and Recovering is applied, it will now also prevent Tangled Web along with Binding Web
- Iron Fist's Healing Chi restores less health
- Heroic Age Iron Fist's Praying Lotus now restores less health
- Heroic Age Iron Fist's Praying Lotus will no longer prevent debuffs and will only clear debuffs
- Iron Fist's Healing Chi and Heroic Age Iron Fist's Praying Lotus restore less stamina
- Heroic Age Iron Fist's White Hot Iron Fist has had its damage slightly reduced
- Amazing Spider-Woman's Impact Webbing has had its damage slightly reduced
- Amazing Spider-Woman's Impact Webbing has a lower chance of applying Webbed to other enemies (from 100% to 30%)
- Amazing Spider-Woman's Impact Webbing will no longer apply a third application of Webbing to the main target should the Impact Webbing trigger
- Amazing Spider-Woman's Magnetic Maneuver is no longer Subtle and is now Stealthy
- Amazing Spider-Woman's Magnetic Maneuver has had its damage increased slightly
- Amazing Spider-Woman's Repelled Uppercut has had its damage reduced slightly
- Amazing Spider-Woman's Magnetic Velocity now appears on her tooltips
Undocumented[]
General[]
- Agent, Iron Man, Hulk, Thor, Captain America, Hawkeye, Black Widow, Quicksilver, Scarlet Witch, Vision have their interrupting attack (i.e. Interrupting Brawl) damage reduced
Effects[]
- Defense decreased by 10%
- Accuracy and Evasion increased by 5%
- Tooltip updated
- From: • Unable to use Range, Buff, or Debuff Abilities
- To: • Unable to use Range, Buff, or Debuff Abilities
• Cannot gain Binding Web next turn
- No longer proc on Interrupt bypassing effects
- Can now proc on All attacks
- No longer prevent debuffs
- Attack decreased by 10%
- Defense decreased by 10%
- Accuracy and Evasion increased by 5%
- Added icon border
- Damage amplification decreased by 15%
- Tooltip updated
- From: • Has a chance to Apply Webbed to all enemies
- To: • Chance to Apply Webbed to all enemies
- Adds animation when proc
- Updated tooltip
- From: • All actions of an enemy with Hunter's Mark are counter-attacked with Hunter's Shot
- To: • Counter-attacks enemies with Hunter's Mark
- Damage to bosses reduced to 15%, from 30%
- Tooltip updated
- From: • Recently in Binding Web
• Binding Web cannot be reapplied - To: • Recently in Binding Web
• Binding Web and Tangled Web cannot be reapplied
- From: • Recently in Binding Web
- Stamina gaining reduced from 60% to 30%
- Tooltip updated
- From: • When an enemy attempts an attack, counter-attack or follow-up attack, Daredevil has a chance to prevent and counter that attack with Pass The Bar
• All Attacks gain Stealthy - To: • Chance to Interrupt incoming enemy attacks, counter-attacks, and follow-ups with Pass The Bar
• All Attacks gain Stealthy
- From: • When an enemy attempts an attack, counter-attack or follow-up attack, Daredevil has a chance to prevent and counter that attack with Pass The Bar
Gear[]
- Damage reduced
Heroes[]
- Web Slingshot
- Max damage slightly reduced
- Min damage increased
- Slightly increased crit chance
- Impact Webbing
- Slightly increased hit chance
- Magnetic Maneuver
- Reduced crit multiplier, from 1.6x to 1.1x
- Repelled Uppercut
- Max damage increased
- Min damage decreased
- Measured Throws
- Damage reduced
- Proc decreased from 100% to 50%
- Pass The Bar
- Damage reduced
- Gravedigger
- Damage reduced
- Added Adamantium
- K'un L'un Combo, The Iron Fist
- Damage reduced
- Has slightly higher hit and crit chance
- Praying Lotus
- Costs more stamina by 10%
- Ripple Effect
- Ripple Effect damage reduced
- Blue Deck
- Counterspell damage reduced
- Royal Arms damage reduced
Enemies[]
- Combo breaker damage reduced
- It Gets Easier damage nerfed
Team-Up Bonuses[]
- Added Bail Bonds
- Added Daughters Of The Dragon
- Added I'll Drink To That
- Feathered Friends
- Updated description
- From: Bonus for bringing Angel and Falcon
- To: Bonus for bringing Heroes with 'Wing's
Dialogues[]
- Kingpin from SO31 updated:
- From: "My dispute is not with SHIELD...at least not at the moment. Whatever grievance you wish to air, save it for another time."
- To: "My dispute is not with S.H.I.E.L.D.... at least not at the moment. Whatever grievance you wish to air, save it for another time."
External Links[]
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