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This Gear is Reforgeable
Demon Talon
Demon Talon

—Image © Marvel and Playdom
Gear Stats
Melee Melee
Power Level: Agent level +5
Stamina: 22%
Target: One Enemy
Total Damage: 577 - 697
Hit / Critical: 82% / 7%
PVP Bonus:  +1378 OFF
 +1378 DEF
Type: Melee Tech
Description:

SO10 Unlocked Description:
• Death Spores Not Included

Availability and Requirements:
Spec Ops 10 - Mission 2
Boss Reward
Silver-icon Sell: 250
This Gear is a part of:

Special Operations Gear
Special Operation 10 Gear

Tooltip
Demon Talon This Gear is ReforgeableMelee

Melee Tech
One Enemy
+1378 OFF   +1378 DEF

Demon Talon
Pwr Lvl: Agent Lvl +5 Stamina: 22%
Damage: 577 - 697 Hit/Crit: 82% / 7%
Hits: n/a
Customized - Power is set by Agent level when acquiredCustomized - Power is set by Agent level when acquired
Burning (2 rounds) - Taking damage every turn; Defense reduced; Cancelled by chilledBurning (2 rounds) - Taking damage every turn; Defense reduced; Cancelled by chilled
Bleeding (3 rounds) - Taking damage every round or after performing hostile actions; This effect can be applied 3 timesBleeding (3 rounds) - Taking damage every round or after performing hostile actions; This effect can be applied 3 times
Talon Strength - Damage of the Demon Talon is increased when usedTalon Strength - Damage of the Demon Talon is increased when used

Effects[]

Customized - Power is set by Agent level when acquiredCustomized - Power is set by Agent level when acquired

 Customized

  • Power is set by Agent level when acquired.
Talon Strength - Damage of the Demon Talon is increased when usedTalon Strength - Damage of the Demon Talon is increased when used

 Talon Strength (3 rounds)

  • Damage of the Demon Talon is increased when used
Bleeding (3 rounds) - Taking damage every round or after performing hostile actions; This effect can be applied 3 timesBleeding (3 rounds) - Taking damage every round or after performing hostile actions; This effect can be applied 3 times

 Bleeding (3 rounds)

  • Taking damage every turn or after performing hostile actions
  • This effect can be applied three times
Burning (2 rounds) - Taking damage every turn; Defense reduced; Cancelled by chilledBurning (2 rounds) - Taking damage every turn; Defense reduced; Cancelled by chilled

 Burning (2 rounds)

  • Taking damage every turn
  • Defense reduced
  • Cancelled by chilled


Notes[]



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Due to the stats having a difference between players depending on their Agent's Level and Equipment,
Gear stats in the Wiki are now based on a Level 300 Agent equipped with a Generalist's Kevlar Jumpsuit without any Iso-8 slotted on the Uniform and no other items that affect the stats.

Editors must refrain from changing the stats if this is not their Agent setup.

For Customized Gear in addition to the requirements above, editors must have their Customized Gear's Power Level at 300 or greater via Reforging or obtaining the Gear at the required Level. It is recommended to use obtaining gear.


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