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Destroyer Icon 1.png Destroyer Articles and Topics:
This article is about the playable hero. For the Enemy version, see Destroyer/Boss.


Generalisticon.png  Modern Destroyer
Destroyer
Base Stats
Health: Bar01.png Bar01.png Bar01.png Bar02.png Bar02.png   130
Stamina: Bar01.png Bar01.png Bar02.png Bar02.png Bar02.png   117
Attack: Bar01.png Bar01.png Bar01.png Bar01.png Bar01.png   31
Defense: Bar01.png Bar01.png Bar01.png Bar01.png Bar01.png   31
Accuracy: Bar01.png Bar01.png Bar02.png Bar02.png Bar02.png   23
Evasion: Bar01.png Bar02.png Bar02.png Bar02.png Bar02.png   21
Effects:
Cost and Requirements:
Gender: Unknown
Carries Metal? Yes
Organization/s:

Asgardian Task Icon.png Asgardians

Bio:
The Destroyer is a metal construct, crafted by a metal stronger than even Uru and empowered by the All-Father, Odin. A weapon forged against the Celestials, the Destroyer was lost for ages until Loki discovered it and used it to attack his hated half-brother Thor. It can only animate by assuming the life force of another, but once it does, it is nearly invincible. To say who's life-force resides in the armour currently...is a mystery.
Disintegration Beam Disintegration Beam
Stamina Cost: 17%
Target: One Enemy
Total Damage: n/a
Cooldown: n/a
# of Hits: 1
Hit/Critical: 82% / 1%
Type: Ranged Energy
• BRRAAWWM!

Special Properties

Deadly Crits - Deals extra damage on critical hitsDeadly Crits - Deals extra damage on critical hits
 Deadly Crits
Exploits Stun - Deals extra damage against Stunned targetsExploits Stun - Deals extra damage against Stunned targets
 Exploits Stun

Self

Destructive Essence - Restoring stamina every turn; This effect can be applied 3 timesDestructive Essence - Restoring stamina every turn; This effect can be applied 3 times
 Destructive Essence
Crush Crush Level 2
Stamina Cost: 22%
Target: One Enemy
Total Damage: n/a
Cooldown: n/a
# of Hits: 1
Hit/Critical: 91% / 7%
Type: Melee Unarmed
• BAH-WHAM!

One Enemy

Incapacitation (3 rounds) - Chance to lose a turn; Counts as Stun for actions that affect those targetsIncapacitation (3 rounds) - Chance to lose a turn; Counts as Stun for actions that affect those targets
 Incapacitation
Shield Breaker (1 round) - Removes and prevents new shieldsShield Breaker (1 round) - Removes and prevents new shields
 Shield Breaker

Self

Destructive Essence - Restoring stamina every turn; This effect can be applied 3 timesDestructive Essence - Restoring stamina every turn; This effect can be applied 3 times
 Destructive Essence

Fueling Essence Fueling Essence Level 6
Stamina Cost: 28%
Target: n/a
Total Damage: n/a
Cooldown: n/a
# of Hits: n/a
Hit/Critical: n/a
Type: n/a

Special Properties

Multi-Function - Can be used to perform different actions.Multi-Function - Can be used to perform different actions.
 Multi-Function
{{{Effect Name}}} - Consumes all Destructive Essence to grant beneficial effects such as Extra Turns, Healing, and Protect effects{{{Effect Name}}} - Consumes all Destructive Essence to grant beneficial effects such as Extra Turns, Healing, and Protect effects
 Consuming Essence

Enchanted Armor Enchanted Armor Level 6
Stamina Cost: n/a
Target: Self
Total Damage: n/a
Cooldown: 2 Rounds
# of Hits: n/a
Hit/Critical: n/a
Type: Buff
• Infused with the essence of the Mighty

Special Properties

Quick Action - Grants an immediate free turn after using; Does not trigger follow-up attacksQuick Action - Grants an immediate free turn after using; Does not trigger follow-up attacks
 Quick Action
Subtle - Does not trigger most status effectsSubtle - Does not trigger most status effects
 Subtle
{{{Effect Name}}} - Consumes all Destructive Essence; Each Destructive Essence consumed grants Destructive Might, increasing the damage of Essence of Might's counter-attack{{{Effect Name}}} - Consumes all Destructive Essence; Each Destructive Essence consumed grants Destructive Might, increasing the damage of Essence of Might's counter-attack
 Consuming Essence

Self

Essence of Might (1 round) - Protects allies from single-target and area attacks; Counters enemy attacks with DestructionEssence of Might (1 round) - Protects allies from single-target and area attacks; Counters enemy attacks with Destruction
 Essence of Might

Cooldown Cooldown Level 6
Stamina Cost: n/a
Target: Self
Total Damage: n/a
Cooldown: 3 Rounds
# of Hits: 1
Hit/Critical: 92% / 16%
Type: Buff
• Infuse with the essence of the Youthful

Special Properties

Quick Action - Grants an immediate free turn after using; Does not trigger follow-up attacksQuick Action - Grants an immediate free turn after using; Does not trigger follow-up attacks
 Quick Action
Subtle - Does not trigger most status effectsSubtle - Does not trigger most status effects
 Subtle
{{{Effect Name}}} - Consumes all Destructive Essence; Each Destructive Essence consumed grants an Essence of Youth{{{Effect Name}}} - Consumes all Destructive Essence; Each Destructive Essence consumed grants an Essence of Youth
 Consuming Essence

Self

Essence of Youth - Heals a small amount of Health; This effect can be applied 3 timesEssence of Youth - Heals a small amount of Health; This effect can be applied 3 times
 Essence of Youth

Frenzy Frenzy Level 6
Stamina Cost: n/a
Target: Self
Total Damage: n/a
Cooldown: 4 Rounds
# of Hits: n/a
Hit/Critical: n/a
Type: Buff
• Infused with the essence of the Mischievous

Special Properties

Quick Action - Grants an immediate free turn after using; Does not trigger follow-up attacksQuick Action - Grants an immediate free turn after using; Does not trigger follow-up attacks
 Quick Action
Subtle - Does not trigger most status effectsSubtle - Does not trigger most status effects
 Subtle
{{{Effect Name}}} - Consumes all Destructive Essence; Each Destructive Essence consumed grants an Essence of Mischief{{{Effect Name}}} - Consumes all Destructive Essence; Each Destructive Essence consumed grants an Essence of Mischief
 Consuming Essence

Self

Essence of Mischief - Grants an Extra Turn; This effect can be applied 3 timesEssence of Mischief - Grants an Extra Turn; This effect can be applied 3 times
 Essence of Mischief

Crush Obliteration Wave Level 9
Stamina Cost: 33%
Target: All Enemies
Total Damage: n/a
Cooldown: 1 Round
# of Hits: 1
Hit/Critical: 75% / 2%
Type: Ranged Energy Fire
• KA-DOOOOOM!

All Enemies

Melt Armor (2 turns) - All attacks against this target ignore defenseMelt Armor (2 turns) - All attacks against this target ignore defense
 Melt Armor
Burning (2 rounds) - Taking damage every turn; Defense reduced; Cancelled by chilledBurning (2 rounds) - Taking damage every turn; Defense reduced; Cancelled by chilled
 Burning

Self

Destructive Essence - Restoring stamina every turn; This effect can be applied 3 timesDestructive Essence - Restoring stamina every turn; This effect can be applied 3 times
 Destructive Essence



For information regarding Heroes' Leveling costs and requirements, refer to this page.
Information above may only be accurate to the Facebook Version.
Actions, Effects, and Stats may or may not differ from the Mobile Version as majority of the Heroes are still on their older Patch versions. Stats are based on Agent level 2. Action Stats are based on a hero without Iso-8, Empowered Iso-8, and Augmented Iso-8 socketed. Total Damage/Healing is based on Agent Level 300.
Please do not change the data into the Mobile Version with the exception of adding the Mobile Version's Cost and Requirements.


Character-Restricted Empowered ISO-8

  • None.

Character-Restricted Augmented ISO-8

  • None.

Patch History

Team-Up Bonuses

For a complete list of Destroyer/Hero's Team-Up Bonuses, see Destroyer/Hero/Team-Up Bonuses.

Destroyer has the following Team-Up Bonuses:

  • Alias-Less: Heroes who go by their first and last name
  • Armor Up: Heroes with Armor for skin
  • Asgardians: Heroes who are from Asgard
  • Big Guns: Heroes with Big Guns
  • Crowded: Heroes who have more than one personality at one point
  • Hot Stuff: Heroes who use fire attacks
  • It's Alive!: Hero that has provided their essence to the Destroyer
  • Pro-Precog: Characters for Precognitive Justice
  • Red in the Ledger: Heroes who started their careers as villains
  • Tinfoil Hats: Heroes immune to psychic abilities


Gallery

For all Images, Artwork, and Icons (Original and Alternate Uniform versions), see Destroyer/Gallery.


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