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Doctor Voodoo Icon 1.png Doctor Voodoo Articles and Topics:
This article is about the playable hero. For the Enemy version, see Doctor Voodoo/Boss.


Blastericon.png  Heroic Age Doctor Voodoo
Doctor Voodoo
Base Stats
Health: Bar01.png Bar01.png Bar02.png Bar02.png Bar02.png   6438
Stamina: Bar01.png Bar01.png Bar02.png Bar02.png Bar02.png   6438
Attack: Bar01.png Bar01.png Bar01.png Bar01.png Bar01.png   1717
Defense: Bar01.png Bar01.png Bar02.png Bar02.png Bar02.png   1288
Accuracy: Bar01.png Bar01.png Bar01.png Bar01.png Bar02.png   1574
Evasion: Bar01.png Bar01.png Bar01.png Bar02.png Bar02.png   1431
Effects:
Cost and Requirements:
Gender: Agent Male Gender.png Male
Carries Metal? No
Organization/s:
Bio:
After twelve years in America studying psychology, Jericho Drumm returned to his homeland of Haiti to help his brother Daniel fight an evil sorceror. As Daniel lay dying, he made Jericho promise to take up the ways of his ancestors and avenge him. Now called Dr. Voodoo, Jericho's knowledge of the mystic arts rivals that of Dr. Strange, and he has held the mantle of Sorceror Supreme when Strange was unable to.
Terron Attack Spell Terron Attack Spell
Stamina Cost: 18%
Target: One Enemy
Total Damage: 1024 - 1227
Cooldown: n/a
# of Hits: 1
Hit/Critical: 92% / 16%
Type: Magic Ranged

One Enemy

Bane (3 turns) - Taking additional damage from Magic attacks and effectsBane (3 turns) - Taking additional damage from Magic attacks and effects
 Bane (3 rounds)
Soulfire (2 rounds) - Taking magic damage every turn; Removes beneficial statuses when appliedSoulfire (2 rounds) - Taking magic damage every turn; Removes beneficial statuses when applied
 Soulfire (2 rounds)
Staff of Legba Staff of Legba Level 2
Stamina Cost: 20%
Target: One Enemy
Total Damage: 868 - 1130
Cooldown: n/a
# of Hits: 1
Hit/Critical: 99% / 17%
Type: Melee Magic

Special Properties

Deadly Crits - Deals extra damage on critical hitsDeadly Crits - Deals extra damage on critical hits
 Deadly Crits
Exploit Attrition - Deals increased damage against targets with Bleeding, Burning, Chilled, Dark Void, Iso-8 Corruption, Poisoned, or Radiation Exposure.Exploit Attrition - Deals increased damage against targets with Bleeding, Burning, Chilled, Dark Void, Iso-8 Corruption, Poisoned, or Radiation Exposure.
 Exploit Attrition

All Allies

At the Crossroads - Heals all alliesAt the Crossroads - Heals all allies
 At the Crossroads

Voodoo Incantation Voodoo Incantation Level 6
Stamina Cost: n/a
Target: n/a
Total Damage: n/a
Cooldown: n/a
# of Hits: n/a
Hit/Critical: n/a
Type: n/a

Special Properties

Multi-Function - Can be used to perform different actions.Multi-Function - Can be used to perform different actions.
 Multi-Function

Doom Curse Doom Curse Level 6
Stamina Cost: 11%
Target: One Enemy
Total Damage: n/a
Cooldown: 1 Round
# of Hits: n/a
Hit/Critical: 100%
Type: Debuff Magic

Special Properties

Free Action - Grants an immediate free turn after using; Does not trigger follow-up attacksFree Action - Grants an immediate free turn after using; Does not trigger follow-up attacks
 Free Action
Subtle - Does not trigger most status effectsSubtle - Does not trigger most status effects
 Subtle

One Enemy

Doom (2 rounds) - Removes a large amount of current health when removed by duration or removal effects; Removes and Prevents resurrection effects; Removed by restingDoom (2 rounds) - Removes a large amount of current health when removed by duration or removal effects; Removes and Prevents resurrection effects; Removed by resting
 Doom (2 rounds)

Daniel Drumm Daniel Drumm Level 6
Stamina Cost: 22%
Target: All Enemies
Total Damage: 553 - 609
Cooldown: 2 Rounds
# of Hits: 1
Hit/Critical: 100% / 18%
Type: Ranged Psychic

Special Properties

Psychic Attack - Ignores most Avoidance, Shield, Protect, Counter effectsPsychic Attack - Ignores most Avoidance, Shield, Protect, Counter effects
 Psychic Attack

All Enemies

Impaired - Attacks from target enemy do 20% less damage and cannot crit; Cancelled by Restrain or SubdueImpaired - Attacks from target enemy do 20% less damage and cannot crit; Cancelled by Restrain or Subdue
 Impaired (1 round)
Drain Stamina (1 Round) - Drains the target's staminaDrain Stamina (1 Round) - Drains the target's stamina
 Drain Stamina

All Allies

Energize - Restores stamina to all party members when usedEnergize - Restores stamina to all party members when used
 Energize

Vodoun Crows Vodoun Crows Level 6
Stamina Cost: 44%
Target: All Enemies
Total Damage: 541 - 703
Cooldown: 3 Rounds
# of Hits: 1
Hit/Critical: 100% / 18%
Type: Ranged Magic Energy Summon

Special Properties

Summoning Attack - Does not trigger counter or retaliation effectsSummoning Attack - Does not trigger counter or retaliation effects
 Summon Attack

All Enemies

Dark Void (2 rounds) - Taking Magic damage every turn; Accuracy reducedDark Void (2 rounds) - Taking Magic damage every turn; Accuracy reduced
 Dark Void (2 rounds)
Deathfrost (2 rounds) - Losing Stamina every turn; Evasion loweredDeathfrost (2 rounds) - Losing Stamina every turn; Evasion lowered
 Deathfrost (2 rounds)

{{{name2e}}} Spirit Possession Level 6
Stamina Cost: 22%
Target: One Enemy
Total Damage: n/a
Cooldown: 3 Rounds
# of Hits: n/a
Hit/Critical: 100%
Type: Debuff Buff Psychic

Special Properties

Psychic Attack - Ignores most Avoidance, Shield, Protect, Counter effectsPsychic Attack - Ignores most Avoidance, Shield, Protect, Counter effects
 Psychic Attack

One Enemy

Possessed (expires next turn) - Psychic effect which causes the target to immediately attack an ally; Cannot use any action besides Recharge on the next turnPossessed (expires next turn) - Psychic effect which causes the target to immediately attack an ally; Cannot use any action besides Recharge on the next turn
 Possessed (expires next turn) 70% chance

Self

Phased - Avoids all attacks except magic and psychic attacks; Increased damage on next attack; Removed after attacking; Cannot protect alliesPhased - Avoids all attacks except magic and psychic attacks; Increased damage on next attack; Removed after attacking; Cannot protect allies
 Phased (2 rounds)

Staff of Legba Evanodor Compatriot Boost Spell Level 9
Stamina Cost: 39%
Target: One Ally
Total Damage: n/a
Cooldown: 3 Rounds
Starts cooled down
# of Hits: n/a
Hit/Critical: 100%
Type: Magic Buff

One Ally

Macoldine Spell of Binding (1 turn) - Targeted ally is granted an extra turn for each remaining ally; All other allies are FatiguedMacoldine Spell of Binding (1 turn) - Targeted ally is granted an extra turn for each remaining ally; All other allies are Fatigued
 Macoldine Spell of Binding



For information regarding Heroes' Leveling costs and requirements, refer to this page.
Information above may only be accurate to the Facebook Version.
Actions, Effects, and Stats may or may not differ from the Mobile Version as majority of the Heroes are still on their older Patch versions. Stats are based on Agent level 2. Action Stats are based on a hero without Iso-8, Empowered Iso-8, and Augmented Iso-8 socketed. Total Damage/Healing is based on Agent Level 300.
Please do not change the data into the Mobile Version with the exception of adding the Mobile Version's Cost and Requirements.


Character-Restricted Empowered ISO-8

Character-Restricted Augmented ISO-8

Patch History

Team Up Bonuses

For a complete list of Doctor Voodoo's Team-Up Bonuses, see Doctor Voodoo/Team-Up Bonuses.

Doctor Voodoo has the following Team-Up Bonuses:

  • Arcane Arts: Heroes who use magic
  • Dr.: Heroes with Doctorates
  • Familiar: Heroes that summon creatures to attack
  • Mind Games: Heroes with psychic abilities
  • Monster Hunters: Heroes known for hunting monsters
  • Murderworld Survivors: Heroes who survived Murderworld
  • Passing the Torch: Heroes that took on another Hero's mantle
  • Pro-Precog: Characters for Precognitive Justice
  • Sorcerer Supremes: Heroes who once titled Sorcerer Supremes
  • Untouchable: Heroes that can become intangible


Gallery

For all Images, Artwork, and Icons (Original and Alternate Uniform versions), see Doctor Voodoo/Gallery.