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Dr. Strange Icon Dr. Strange Articles and Topics:
This article is about the Boss. For the playable Hero version, see Dr. Strange.


Dr. Strange
Gender: Agent Male Gender Male
Carries Metal? No
Organization: Avengers Avengers, The Defenders, Illuminati

Class: Tacticianicon Tactician
Health: Bar01 Bar01 Bar02 Bar02 Bar02  2
Stamina: Bar01 Bar02 Bar02 Bar02 Bar02  1
Attack: Bar01 Bar01 Bar01 Bar01 Bar01  5
Defense: Bar01 Bar02 Bar02 Bar02 Bar02  1
Accuracy: Bar01 Bar01 Bar01 Bar01 Bar01  5
Evasion: Bar01 Bar01 Bar02 Bar02 Bar02  2
Initiative: -20
Effects:
Takes 2 actions every round.

Bio:
Founder of the Defenders and one-time Sorcerer Supreme, Stephen Strange is still among the most powerful magicians on Earth. He has dedicated his life to the fight against demonic incursions from other realms, especially Dormammu's Dark Dimension.
Appearances
First Marvel: Avengers Alliance Appearance: S.H.I.E.L.D. Simulator Challenge: Dr. Strange Set
First Comic Appearance: Strange Tales Vol. 1 #110 (July, 1963) (Marvel Database Page)
Story Appearances
Season 1: None
Season 2: Unknown
Special Operations Appearances
Missions: None
Other Appearances
Daily Missions: None
Simulator: Dr. Strange Set

Actions[]

Action Type Target # of Hits Cooldown Effects
Bolts of Balthakk
(default counter / follow-up)
Energy Magic Ranged One Enemy 1 n/a Self
Mystic Energy - Restores Stamina each turnMystic Energy - Restores Stamina each turn
 Mystic Energy
One Enemy
Bane (3 turns) - Taking additional damage from Magic attacks and effectsBane (3 turns) - Taking additional damage from Magic attacks and effects
 Bane
Teresing Boost Heal Magic All Allies n/a 3 rounds All Allies
Teresing Boost (2 turns) - Restores a small amount of health every turnTeresing Boost (2 turns) - Restores a small amount of health every turn
 Teresing Boost
Vapors of Valtorr Magic Ranged All Enemies 1 n/a Special Properties
Catastrophic - Can't be Protected against; Ignores most Avoidance effects; Guaranteed to hitCatastrophic - Can't be Protected against; Ignores most Avoidance effects; Guaranteed to hit
 Catastrophic
All Enemies
Dark Void (2 rounds) - Taking Magic damage every turn; Accuracy reducedDark Void (2 rounds) - Taking Magic damage every turn; Accuracy reduced
 Dark Void
Bane (3 turns) - Taking additional damage from Magic attacks and effectsBane (3 turns) - Taking additional damage from Magic attacks and effects
 Bane
Shield of the Seraphim Buff Magic One Ally n/a 2 rounds One Ally
Shield of the Seraphim (2 turns) - Absorbs incoming damageShield of the Seraphim (2 turns) - Absorbs incoming damage
 Shield of the Seraphim

Gallery[]

For all Images, Artwork, and Icons (Original and Alternate Uniform versions), see Dr. Strange/Gallery.



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