Marvel: Avengers Alliance Wiki
Marvel: Avengers Alliance Wiki
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Dracula Icon Dracula Articles and Topics:


Dracula
Gender: Agent Male Gender Male
Carries Metal? No
Organization: Vampires

Class: Tacticianicon Tactician
Health: Bar01 Bar01 Bar01 Bar02 Bar02  3
Stamina: Bar01 Bar01 Bar01 Bar02 Bar02  3
Attack: Bar01 Bar01 Bar01 Bar02 Bar02  3
Defense: Bar01 Bar01 Bar02 Bar02 Bar02  2
Accuracy: Bar01 Bar01 Bar01 Bar01 Bar02  4
Evasion: Bar01 Bar01 Bar01 Bar02 Bar02  3
Initiative: 0
Effects:
Takes 2 actions every round.

Bio:
Vlad Dracula was a feared Transylvanian warlord better known as "Vlad the Impaler." When he was mortally wounded, Dracula was turned into a vampire and took the title of "the Lord of Vampires."
Appearances
First Marvel: Avengers Alliance Appearance: Special Operations - Eclipse Phase: Mission 3 - Split the Difference
First Comic Appearance: Suspense Vol. 1 #7 (March, 1951) (Marvel Database Page)
Story Appearances
Season 1: None
Season 2: Unknown
Special Operations Appearances
Missions: Spec Ops 22 - Mission 3, Spec Ops 22 - Mission 4
Other Appearances
Daily Missions: Powers - Flyers, Classy - Scrappers, Standard - All Heroes (11)
Simulator: Villain Archive

Actions[]

Action Type Target # of Hits Cooldown Effects
Rising Mists Buff All Allies n/a 3 rounds Special Properties
Subtle - Does not trigger most status effectsSubtle - Does not trigger most status effects
 Subtle
All Allies
Cloak of Shadow (2 rounds) - 25% chance to temporarily become incorporeal avoiding single-target attacks; Bypassed by Psychic, Ethereal Strike, and Hallowed WeaponsCloak of Shadow (2 rounds) - 25% chance to temporarily become incorporeal avoiding single-target attacks; Bypassed by Psychic, Ethereal Strike, and Hallowed Weapons
 Cloak of Shadow
Spinning Blade Melee Slashing All Enemies 1 n/a All Enemies
Bleeding (3 rounds) - Taking damage every round or after performing hostile actions; This effect can be applied 3 timesBleeding (3 rounds) - Taking damage every round or after performing hostile actions; This effect can be applied 3 times
 Bleeding
Mesmerism Debuff One Enemy 1 n/a Special Properties
Subtle - Does not trigger most status effectsSubtle - Does not trigger most status effects
 Subtle
One Enemy
Mind Control (2 rounds) - 50% chance to protect enemies from allies' attacks; Removed after triggering; Psychic effectMind Control (2 rounds) - 50% chance to protect enemies from allies' attacks; Removed after triggering; Psychic effect
 Mind Control
Disoriented (1 round) - Single-target attacks have a chance of hitting allies; Removed after attacking an allyDisoriented (1 round) - Single-target attacks have a chance of hitting allies; Removed after attacking an ally
 Disoriented
Impaler Melee Slashing One Enemy 1 n/a One Enemy
Bleeding (3 rounds) - Taking damage every round or after performing hostile actions; This effect can be applied 3 timesBleeding (3 rounds) - Taking damage every round or after performing hostile actions; This effect can be applied 3 times
 Bleeding
Impaired - Attacks from target enemy do 20% less damage and cannot crit; Cancelled by Restrain or SubdueImpaired - Attacks from target enemy do 20% less damage and cannot crit; Cancelled by Restrain or Subdue
 Impaired
Living Death
(default counter / follow-up)
Melee Unarmed One Enemy 1 n/a Special Properties
Vampiric Strike - Consumes Bleeding on targets to restore healthVampiric Strike - Consumes Bleeding on targets to restore health
 Vampiric Strike
One Enemy
Ichor (2 rounds) - Deals bio damage every turn; Prevented from using a set of abilities each roundIchor (2 rounds) - Deals bio damage every turn; Prevented from using a set of abilities each round
 Ichor
Conjure Fog Debuff All Enemies 1 n/a Special Properties
Subtle - Does not trigger most status effectsSubtle - Does not trigger most status effects
 Subtle
All Enemies
Neutralized - Removes and prevents stat increasing effectsNeutralized - Removes and prevents stat increasing effects
 Neutralized
Cower - 20% Chance for attacks to fail and cower in fear; Can only occur once per roundCower - 20% Chance for attacks to fail and cower in fear; Can only occur once per round
 Cower
Conjure Bats Ranged Summon All Enemies 3 n/a Special Properties
Catastrophic - Can't be Protected against; Ignores most Avoidance effects; Guaranteed to hitCatastrophic - Can't be Protected against; Ignores most Avoidance effects; Guaranteed to hit
 Catastrophic
Summoning Attack - Does not trigger counter or retaliation effectsSummoning Attack - Does not trigger counter or retaliation effects
 Summon Attack
All Enemies
Rabies (2 rounds) - Deals bio damage each turn; Chance to apply Reckless, Incapacitation, Weakened, Exposed, Dizzy, and SlowedRabies (2 rounds) - Deals bio damage each turn; Chance to apply Reckless, Incapacitation, Weakened, Exposed, Dizzy, and Slowed
 Rabies (60% chance)
Thunderstorm Electric Energy Magic All Enemies 1 n/a Special Properties
Catastrophic - Can't be Protected against; Ignores most Avoidance effects; Guaranteed to hitCatastrophic - Can't be Protected against; Ignores most Avoidance effects; Guaranteed to hit
 Catastrophic
All Enemies
Remove Buffs - Removes beneficial status effects from the targetRemove Buffs - Removes beneficial status effects from the target
 Remove Buffs
Static Charge (3 rounds) - Nearby electric attacks may chain to this target, causing extra damage.Static Charge (3 rounds) - Nearby electric attacks may chain to this target, causing extra damage.
 Static Charge
Self
Recovery (3 rounds) - Recovering from the previous attack; Taking one action each round; Taking additional damage from all attacks; Removed after hitting an enemy with Living DeathRecovery (3 rounds) - Recovering from the previous attack; Taking one action each round; Taking additional damage from all attacks; Removed after hitting an enemy with Living Death
 Recovery
Weakened (3 rounds) - Attack reduced by 25%Weakened (3 rounds) - Attack reduced by 25%
 Weakened
Escape n/a Self n/a n/a Special Properties
Subtle - Does not trigger most status effectsSubtle - Does not trigger most status effects
 Subtle
Dracula flees from the battle.
What is a Man? [1] Buff Self n/a 50 rounds Special Properties
Subtle - Does not trigger most status effectsSubtle - Does not trigger most status effects
 Subtle
Dracula flees from the battle.

  1. Used only on Spec Ops 22 - Mission 3 and Daily Missions.



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