Marvel: Avengers Alliance Wiki
Advertisement
This Gear is Reforgeable
Eclipse
Eclipse

—Image © Marvel and Playdom
Gear Stats
Power Level: Agent level +5
Stamina: 11%
Target: One Enemy
Total Damage: 731 - 873
Hit / Critical: 82% / 7%
PVP Bonus:  +1835 OFF
 +1835 DEF
Type: Ranged Energy
Availability and Requirements:
Silver-icon.png Sell: 250
Research: Eclipse
This Gear is a part of:

Special Operations Gear
Special Operations 14 Gear

Tooltip
Eclipse This Gear is Reforgeable

Ranged Energy
One Enemy
+1835 OFF   +1835 DEF

Eclipse
Pwr Lvl: Agent level +5 Stamina: 11%
Damage: 731 - 873 Hit/Crit: 82% / 7%
Hits: n/a
Customized - Power is set by Agent level when acquiredCustomized - Power is set by Agent level when acquired
 
True Strike - Ignores most Avoidance effectsTrue Strike - Ignores most Avoidance effects
 
Targeted (1 turn) - Attacks against this target are guaranteed to hit and critTargeted (1 turn) - Attacks against this target are guaranteed to hit and crit
 
Incapacitation (3 rounds) - Chance to lose a turn; Counts as Stun for actions that affect those targetsIncapacitation (3 rounds) - Chance to lose a turn; Counts as Stun for actions that affect those targets

Effects

Customized - Power is set by Agent level when acquiredCustomized - Power is set by Agent level when acquired

 Customized

  • Power is set by Agent Level when acquired
True Strike - Ignores most Avoidance effectsTrue Strike - Ignores most Avoidance effects

 True Strike

  • Ignores most avoidance effects
Targeted (1 turn) - Attacks against this target are guaranteed to hit and critTargeted (1 turn) - Attacks against this target are guaranteed to hit and crit

 Targeted (1 round)
50% Chance

  • Attacks against this target are guaranteed to hit and crit.
Incapacitation (3 rounds) - Chance to lose a turn; Counts as Stun for actions that affect those targetsIncapacitation (3 rounds) - Chance to lose a turn; Counts as Stun for actions that affect those targets

 Incapacitation (2 rounds)
50% Chance

  • Chance to lose a turn
  • Counts as Stun for the purpose of attacks


Notes



Store Icon.png
Due to the stats having a difference between players depending on their Agent's Level and Equipment,
Gear stats in the Wiki are now based on a Level 300 Agent equipped with a Generalist's Kevlar Jumpsuit without any Iso-8 slotted on the Uniform and no other items that affect the stats.

Editors must refrain from changing the stats if this is not their Agent setup.

For Customized Gear in addition to the requirements above, editors must have their Customized Gear's Power Level at 300 or greater via Reforging or obtaining the Gear at the required Level. It is recommended to use obtaining gear.


Advertisement