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Electro Icon Electro Articles and Topics:
This article is about the Boss. For the playable Hero version, see Electro/Hero.


Electro
Gender: Agent Male Gender Male
Carries Metal? No
Organization: Frightful Four, Sinister Six

Class: Blastericon Blaster
Health: Bar01 Bar01 Bar01 Bar01 Bar01  5
Stamina: Bar01 Bar01 Bar02 Bar02 Bar02  2
Attack: Bar01 Bar01 Bar01 Bar01 Bar01  5
Defense: Bar01 Bar01 Bar02 Bar02 Bar02  2
Accuracy: Bar01 Bar01 Bar02 Bar02 Bar02  2
Evasion: Bar01 Bar01 Bar02 Bar02 Bar02  2
Initiative: 0
Effects:
Takes 2 actions every round.

Bio:
Maxwell Dillon felt like loser most of his life, but that changed when he was struck by lightning. With a new mastery of electricity, Maxwell set out on a life of crime as Electro. Electro's incredible powers make him a considerable and dangerous threat.
Appearances
First Marvel: Avengers Alliance Appearance: Special Operations - Along Came the Spiders: Mission 1 - Current Events
First Comic Appearance: Amazing Spider-Man Vol. 1 #9 (February, 1964) (Marvel Database Page)
Story Appearances
Season 1: None
Season 2: Chapter 9 - Mission 5 (Heroic Battle)
Special Operations Appearances
Missions: Spec Ops 27 - Mission 1, Spec Ops 27 - Mission 3
Other Appearances
Daily Missions: None
Simulator: Villain Archive

Abilities[]

Ability Type Target # of Hits Cooldown Effects
Fry
(default counter / follow-up)
Electric Ranged One Enemy 1 n/a One Enemy
Crackle - Chance to trigger an electric shock after performing a hostile action; Removes 1 Crackle when triggered; This effect can be applied 3 timesCrackle - Chance to trigger an electric shock after performing a hostile action; Removes 1 Crackle when triggered; This effect can be applied 3 times
 Crackle
Surge Electric Ranged All Enemies 1 n/a Special Properties
Catastrophic - Can't be Protected against; Ignores most Avoidance effects; Guaranteed to hitCatastrophic - Can't be Protected against; Ignores most Avoidance effects; Guaranteed to hit
 Catastrophic
All Enemies
Staggered (3 rounds) - Cannot dodge most attacks; Ignores most Advoidance effectsStaggered (3 rounds) - Cannot dodge most attacks; Ignores most Advoidance effects
 Staggered
Dynamo Buff Self n/a n/a Special Properties
Quick Action - Grants an immediate free turn after using; Does not trigger follow-up attacksQuick Action - Grants an immediate free turn after using; Does not trigger follow-up attacks
 Quick Action
Self
Warmed Up - Attacks Now Deal Energy Damage Instead of Electric; Removed by Ice attacksWarmed Up - Attacks Now Deal Energy Damage Instead of Electric; Removed by Ice attacks
 Warmed Up
Charged Electric Ranged All Enemies 1 n/a All Enemies
Disadvantage - Creates a negative effect according to the class of the targetDisadvantage - Creates a negative effect according to the class of the target
 Disadvantage
Ozone - Taking additional damage from Electricity attacks and effectsOzone - Taking additional damage from Electricity attacks and effects
 Ozone
Static Electric Ranged One Enemy 1 n/a One Enemy
Incapacitation (3 rounds) - Chance to lose a turn; Counts as Stun for actions that affect those targetsIncapacitation (3 rounds) - Chance to lose a turn; Counts as Stun for actions that affect those targets
 Incapacitation
Static Charge (3 rounds) - Nearby electric attacks may chain to this target, causing extra damage.Static Charge (3 rounds) - Nearby electric attacks may chain to this target, causing extra damage.
 Static Charge
Ball Lightning Electric Ranged All Enemies 1 n/a Special Properties
Catastrophic - Can't be Protected against; Ignores most Avoidance effects; Guaranteed to hitCatastrophic - Can't be Protected against; Ignores most Avoidance effects; Guaranteed to hit
 Catastrophic
Shocking - Deals extra damage against targets with Crackle, Ozone, and Static ChargeShocking - Deals extra damage against targets with Crackle, Ozone, and Static Charge
 Shocking

Gallery[]

For all Images, Artworks, and Icons, see Electro/Gallery.



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