Marvel: Avengers Alliance Wiki
Advertisement
Marvel: Avengers Alliance Wiki
This Gear is Reforgeable
Encephalizer
Encephalizer

—Image © Marvel and Playdom
Gear Stats
Power Level: Agent level +10
Stamina: 22%
Target: All Enemies
Total Damage: 277 - 325
Cooldown:

1 Round

Hit / Critical: 82% / 7%
PVP Bonus:  +148 OFF
 +137 DEF
Type: Gun Ranged Tech
Description:

• Stack Overflow
Data Set 4 of 4
SO8 Unlocked Description:
• Stuck In Your Head

Availability and Requirements:
Spec Ops 8
Mission 3 Boss Drop
Silver-icon.png Sell: 250
This Gear is a part of:

Data Set (4 of 4)
Special Operations Gear
Special Operations 8 Gear

Tooltip
Encephalizer This Gear is Reforgeable

Gun Ranged Tech
All Enemies
+148 OFF   +137 DEF

Encephalizer
Pwr Lvl: Agent level +10 Stamina: 22%
Damage: 277 - 325 Hit/Crit: 82% / 7%
Hits: n/a Cooldown: 1 Rounds
Customized - Power is set by Agent level when acquiredCustomized - Power is set by Agent level when acquired
Ignore Defense - Damage ignores enemy's Defense stat; Attacks penetrate Shield statusesIgnore Defense - Damage ignores enemy's Defense stat; Attacks penetrate Shield statuses
Psychic Energy Attack - Ignores most Avoidance, Shield, Counter, and Protect effects; Deals energy damage to targets immune to psychic attacksPsychic Energy Attack - Ignores most Avoidance, Shield, Counter, and Protect effects; Deals energy damage to targets immune to psychic attacks
Encephalo-Ray - Consumes Combat Data for a chance to cause Exposed, Off-Balance, and Mind Control; Chance increases with amount of Combat DataEncephalo-Ray - Consumes Combat Data for a chance to cause Exposed, Off-Balance, and Mind Control; Chance increases with amount of Combat Data

Effects

Customized - Power is set by Agent level when acquiredCustomized - Power is set by Agent level when acquired

 Customized

  • Power is set by Agent level when acquired
Ignore Defense - Damage ignores enemy's Defense stat; Attacks penetrate Shield statusesIgnore Defense - Damage ignores enemy's Defense stat; Attacks penetrate Shield statuses

 Ignore Defense

  • Damage ignores enemy's Defense stat
  • Attacks penetrate Shield statuses
Psychic Energy Attack - Ignores most Avoidance, Shield, Counter, and Protect effects; Deals energy damage to targets immune to psychic attacksPsychic Energy Attack - Ignores most Avoidance, Shield, Counter, and Protect effects; Deals energy damage to targets immune to psychic attacks

 Psychic Energy Attack

  • Ignores most Avoidance, Shield, Counter, and Protect effects
  • Deals energy damage to targets immune to psychic attacks
Encephalo-Ray - Consumes Combat Data for a chance to cause Exposed, Off-Balance, and Mind Control; Chance increases with amount of Combat DataEncephalo-Ray - Consumes Combat Data for a chance to cause Exposed, Off-Balance, and Mind Control; Chance increases with amount of Combat Data

 Encephalo-Ray



Notes





Store Icon.png
Due to the stats having a difference between players depending on their Agent's Level and Equipment,
Gear stats in the Wiki are now based on a Level 300 Agent equipped with a Generalist's Kevlar Jumpsuit without any Iso-8 slotted on the Uniform and no other items that affect the stats.

Editors must refrain from changing the stats if this is not their Agent setup.

For Customized Gear in addition to the requirements above, editors must have their Customized Gear's Power Level at 300 or greater via Reforging or obtaining the Gear at the required Level. It is recommended to use obtaining gear.