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October 1, 2015 Patch Notes[]
Bugs and Balance Fixes
- Fixed an issue where Enchantress's Charmed and Smitten were affecting characters immune to Delirium and Mind Control effects
February 18, 2015 Patch Notes[]
New Lockbox Hero: Enchantress[]
An embodiment of feminine perfection, Amora the Enchantress learned the ways of magic through seduction and force. Hopelessly smitten with Thor, Amora has tried for millennia to seduce him and embroil him in her plots to take over Odin's throne. Failing, she turned against humanity believing Thor's love for Midgard, and perhaps Lady Sif, to be responsible for him spurning her affections. With the conflict with the Worthy and the Serpent escalating, she now sees an opportunity to prove herself as Thor's equal and worthy of his devotion.
Class: Infiltrator
- Passive: Asgardian
- Immune to Burning, Chilled, Poison, and Radiation
- Passive: Sowing Discord
- Gains Magic Missile Charge when an enemy attacks anyone on the enemy team
- Gains Magic Missile Charge at the beginning of every turn
Action 1: Magic Missile
- Unlocks at Level 1
- Targets One Enemy
- Ranged, Magic
- Special Properties
- Ethereal Strike
- Ignores Avoidance and Incorporeal effects
- Guaranteed Hit
- 100% chance to hit… usually
- Ethereal Strike
- One Enemy
- Bane
- Taking additional damage from Magic attacks and effects
- Chaos Shot
- Has a chance to cause Bleeding, Burning, Chilled, Dark Void, Iso-8 Corruption, Poisoned, or Radiation Exposure
- Bane
Action 2: Charm
- Unlocked at Level 2
- Targets One Enemy
- 1 Round Cooldown
- Debuff, Magic
- Special Properties
- Quick Action
- Grants an immediate free turn after using
- Does not trigger follow-up effects
- Subtle
- Does not trigger most status effects
- Quick Action
- One Enemy
- Charmed
- Held in the grasp of Enchantress' magic
- Chance to lose a turn
- Removed when damage is taken
- Mind Control
- 50% chance to protect enemies from allies' attacks
- Removed after triggering
- Psychic effect
- Charmed
Action 3: Alluring Voice
- Unlocked at Level 6
- Targets One Enemy
- 1 Round Cooldown
- Type: Debuff, Magic
- Special Properties
- Quick Action
- Grants an immediate free turn after using
- Does not trigger most follow-up attacks
- Subtle
- Does not trigger most status effects
- Quick Action
- One Enemy
- Disoriented
- Single-target attacks have a chance of hitting an ally
- Smitten
- 20% chance to cower and fail an attack
- Counter-attacks allies who are Charmed
- Disoriented
Action 4: Emerald Wave
- Unlocked at Level 9
- Targets All Enemies
- 2 Round Cooldown
- Type: Ranged, Magic
- Special Properties
- Ethereal Strike
- Ignores Avoidance and Incorporeal effects
- Exploit Attrition
- Deals extra damage against targets with Bleeding, Burning, Chilled, Dark Void, Iso-8 Corruption, Poisoned, or Radiation Exposure
- Exploits Delirium
- Deals extra damage against targets with Disoriented, Mind Control, and Possessed
- Ethereal Strike