|
Effects[]
Always Active
- Gains new abilities per Aranea Set Piece
Special Properties
- Power is set by Agent level when acquired
- Grants an immediate free turn after using
- Does not trigger follow-up attacks
- 100% chance to hit...usually
- Does not trigger most status effects
- Debuff moves cannot be locked out
- Buff moves cannot be locked out
- Ranged moves cannot be locked out
- Melee moves cannot be locked out
- Grants new Immunities per Set Piece:
- Flustered (2/4)
- Shaken (3/4)
- Immobilized (4/4)
One Enemy
Pin Cushion (2 rounds)
- Taking extra damage from counter and follow-up attacks
v · eEquipment |
---|
Gear • Supplies • Uniforms • Isotope-8 • Key Items • Limited Edition Items |
• • |
Due to the stats having a difference between players depending on their Agent's Level and Equipment, Gear stats in the Wiki are now based on a Level 300 Agent equipped with a Generalist's Kevlar Jumpsuit without any Iso-8 slotted on the Uniform and no other items that affect the stats. Editors must refrain from changing the stats if this is not their Agent setup. For Customized Gear in addition to the requirements above, editors must have their Customized Gear's Power Level at 300 or greater via Reforging or obtaining the Gear at the required Level. It is recommended to use obtaining gear. | |