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Effects[]
Special Properties
- Power is set by agent level when acquired
- Has a chance to perform a second attack when attacking
- Gains a damage boost when attacking a Bleeding enemy with a single-target attack
- This effect stacks up to 3 times
- Bleeding only persists for a single turn.
One Enemy
Pain (3 rounds)
- Increases damage taken by 15%
- This effect stacks up to 5 times
- Chance to apply Ravaged and up to 3 applications of Bleeding
Self
Grit (3 rounds)
- Increases Attack, Defense, Accuracy and Evasion
- Stacks up to 5 times
Notes[]
- This gear is based on Hellcat
v · eEquipment |
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Gear • Supplies • Uniforms • Isotope-8 • Key Items • Limited Edition Items |
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Due to the stats having a difference between players depending on their Agent's Level and Equipment, Gear stats in the Wiki are now based on a Level 300 Agent equipped with a Generalist's Kevlar Jumpsuit without any Iso-8 slotted on the Uniform and no other items that affect the stats. Editors must refrain from changing the stats if this is not their Agent setup. For Customized Gear in addition to the requirements above, editors must have their Customized Gear's Power Level at 300 or greater via Reforging or obtaining the Gear at the required Level. It is recommended to use obtaining gear. | |