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Effects[]
S.H.I.E.L.D. Mech Armor- Extends Recharge, allowing the Agent to suit up with a unique S.H.I.E.L.D. Mech Armor
- S.H.I.E.L.D. Mech Armors come equipped with a separate Health Pool and new Actions, replacing gear actions
- Agent cannot exit the Mech Armor once it is equipped
Actions[]
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For information regarding Heroes' Leveling costs and requirements, refer to this page. Information above may only be accurate to the Facebook Version. Actions, Effects, and Stats may or may not differ from the Mobile Version as majority of the Heroes are still on their older Patch versions. Stats are based on Agent level 2. Action Stats are based on a hero without Iso-8, Empowered Iso-8, and Augmented Iso-8 socketed. Total Damage/Healing is based on Agent Level 300. Please do not change the data into the Mobile Version with the exception of adding the Mobile Version's Cost and Requirements. |
Gallery[]
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Effects[]
S.H.I.E.L.D. Mech Armor- Extends Recharge, allowing the Agent to suit up with a unique S.H.I.E.L.D. Mech Armor
- S.H.I.E.L.D. Mech Armors come equipped with a separate Health Pool and new Actions, replacing gear actions
- Agent cannot exit the Mech Armor once it is equipped
Actions[]
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|
For information regarding Heroes' Leveling costs and requirements, refer to this page. Information above may only be accurate to the Facebook Version. Actions, Effects, and Stats may or may not differ from the Mobile Version as majority of the Heroes are still on their older Patch versions. Stats are based on Agent level 2. Action Stats are based on a hero without Iso-8, Empowered Iso-8, and Augmented Iso-8 socketed. Total Damage/Healing is based on Agent Level 300. Please do not change the data into the Mobile Version with the exception of adding the Mobile Version's Cost and Requirements. |
Gallery[]
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Effects[]
S.H.I.E.L.D. Mech Armor- Extends Recharge, allowing the Agent to suit up with a unique S.H.I.E.L.D. Mech Armor
- S.H.I.E.L.D. Mech Armors come equipped with a separate Health Pool and new Actions, replacing gear actions
- Agent cannot exit the Mech Armor once it is equipped
Actions[]
|
|
For information regarding Heroes' Leveling costs and requirements, refer to this page. Information above may only be accurate to the Facebook Version. Actions, Effects, and Stats may or may not differ from the Mobile Version as majority of the Heroes are still on their older Patch versions. Stats are based on Agent level 2. Action Stats are based on a hero without Iso-8, Empowered Iso-8, and Augmented Iso-8 socketed. Total Damage/Healing is based on Agent Level 300. Please do not change the data into the Mobile Version with the exception of adding the Mobile Version's Cost and Requirements. |
Gallery[]
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Effects[]
S.H.I.E.L.D. Mech Armor- Extends Recharge, allowing the Agent to suit up with a unique S.H.I.E.L.D. Mech Armor
- S.H.I.E.L.D. Mech Armors come equipped with a separate Health Pool and new Actions, replacing gear actions
- Agent cannot exit the Mech Armor once it is equipped
Actions[]
|
|
For information regarding Heroes' Leveling costs and requirements, refer to this page. Information above may only be accurate to the Facebook Version. Actions, Effects, and Stats may or may not differ from the Mobile Version as majority of the Heroes are still on their older Patch versions. Stats are based on Agent level 2. Action Stats are based on a hero without Iso-8, Empowered Iso-8, and Augmented Iso-8 socketed. Total Damage/Healing is based on Agent Level 300. Please do not change the data into the Mobile Version with the exception of adding the Mobile Version's Cost and Requirements. |
Gallery[]
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Effects[]
S.H.I.E.L.D. Mech Armor- Extends Recharge, allowing the Agent to suit up with a unique S.H.I.E.L.D. Mech Armor
- S.H.I.E.L.D. Mech Armors come equipped with a separate Health Pool and new Actions, replacing gear actions
- Agent cannot exit the Mech Armor once it is equipped
Actions[]
|
|
For information regarding Heroes' Leveling costs and requirements, refer to this page. Information above may only be accurate to the Facebook Version. Actions, Effects, and Stats may or may not differ from the Mobile Version as majority of the Heroes are still on their older Patch versions. Stats are based on Agent level 2. Action Stats are based on a hero without Iso-8, Empowered Iso-8, and Augmented Iso-8 socketed. Total Damage/Healing is based on Agent Level 300. Please do not change the data into the Mobile Version with the exception of adding the Mobile Version's Cost and Requirements. |
Gallery[]
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|
Effects[]
S.H.I.E.L.D. Mech Armor- Extends Recharge, allowing the Agent to suit up with a unique S.H.I.E.L.D. Mech Armor
- S.H.I.E.L.D. Mech Armors come equipped with a separate Health Pool and new Actions, replacing gear actions
- Agent cannot exit the Mech Armor once it is equipped
Actions[]
|
|
For information regarding Heroes' Leveling costs and requirements, refer to this page. Information above may only be accurate to the Facebook Version. Actions, Effects, and Stats may or may not differ from the Mobile Version as majority of the Heroes are still on their older Patch versions. Stats are based on Agent level 2. Action Stats are based on a hero without Iso-8, Empowered Iso-8, and Augmented Iso-8 socketed. Total Damage/Healing is based on Agent Level 300. Please do not change the data into the Mobile Version with the exception of adding the Mobile Version's Cost and Requirements. |
Notes[]
- Blueprint: Infiltrator's Flight Suit was a prize in PVP Tournament: Season 21 for those who placed in the Vibranium League and Adamantium League. It must be researched before use.
- This is the first uniform on which the image displays a S.H.I.E.L.D. Mech.
Gallery[]
Patch Notes[]
- Note: Players who won the PvP Season 21 Vibranium tier reward in May of 2015, can now use their 'Infiltrator's Flight Suit' as specified below (August 2, 2016 Patch Notes)
July 1, 2015 Patch Notes
Undocumented
- Added description
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