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The Formican Set is a Gear Set associated with Special Operations - Enter Ant-Man.
Gear[]
The ANTenna[]
Formican Set - 1 of 4
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The Stinger[]
Formican Set - 2 of 4
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The Mandible[]
Formican Set - 3 of 4
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The Carapace[]
Formican Set - 4 of 4
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How They Work[]
Item | Advantages | Disadvantages |
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The ANTenna | Is Stealthy, can apply 7/7 of Opportunist debuffs, and is able to become a Quick Action. | Needs every set piece to inflict said Opportunist Debuffs, and become a Quick Action. |
The Stinger | Inflicts Biofeedback, Distraction and Reduced Potential. | Needs another set piece to gain Distraction and Reduced Potential, and is all-around the most useless set piece of the 4, as it has no real synergy with the other parts. |
The Mandible | Exploits Opportunity, has a chance to Counter-Attack, and has a chance to Follow-up against targets with Ant Pheromone.
With another set piece, all Agent Tech attacks gain Finest Hour! |
Is the only set piece with Ant Pheromone.
None of the other set pieces grant Rising Up buffs for Finest Hour! |
The Carapace | Doesn't need to be used, Applies Combat Data to any attacking enemy, applies Tech Upgrade to the team when triggered, and gives the agent the Cybernetic passive. | Needs the other set pieces to gain it's full use. |
v · eEquipment |
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Gear • Supplies • Uniforms • Isotope-8 • Key Items • Limited Edition Items |
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Due to the stats having a difference between players depending on their Agent's Level and Equipment, Gear stats in the Wiki are now based on a Level 300 Agent equipped with a Generalist's Kevlar Jumpsuit without any Iso-8 slotted on the Uniform and no other items that affect the stats. Editors must refrain from changing the stats if this is not their Agent setup. For Customized Gear in addition to the requirements above, editors must have their Customized Gear's Power Level at 300 or greater via Reforging or obtaining the Gear at the required Level. It is recommended to use obtaining gear. | |