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Golden T.Q. 5000
Golden T.Q

—Image © Marvel and Playdom
Gear Stats
Power Level: 120
Stamina: 33%
Target: One Enemy
Total Damage: 643 - 868
Cooldown:

3 Rounds

Hit / Critical: 100% / 100%
PVP Bonus:  +711 OFF
 +474 DEF
Type: Gun Ranged Tech
Availability and Requirements:
Complete Chapter 7 - MIA
Silver-icon Sell: 250
This Gear is a part of:

Golden Weapons
Chapter Mastery Weapons

Tooltip
Golden T.Q. 5000 

Gun Ranged Tech
One Enemy
+711 OFF   +474 DEF

Golden T.Q
Pwr Lvl: 120 Stamina: 33%
Damage: 643 - 868 Hit/Crit: 100% / 100%
Hits: n/a Cooldown: 3 Rounds
Golden Weapon - Grows in power based on Agent levelGolden Weapon - Grows in power based on Agent level
Guaranteed Hit - 100% chance to hit..Guaranteed Hit - 100% chance to hit..
High Crits - Increased chance of critical hitsHigh Crits - Increased chance of critical hits
Ignore Defense - Damage ignores enemy's Defense stat; Attacks penetrate Shield statusesIgnore Defense - Damage ignores enemy's Defense stat; Attacks penetrate Shield statuses

Effects[]

Golden Weapon - Grows in power based on Agent levelGolden Weapon - Grows in power based on Agent level

 Golden Weapon

  • Grows in power based on Agent level
Guaranteed Hit - 100% chance to hit..Guaranteed Hit - 100% chance to hit..

 Guaranteed Hit

  • 100% chance to hit... usually
High Crits - Increased chance of critical hitsHigh Crits - Increased chance of critical hits

 High Crits

  • Increased chance of critical hits
Ignore Defense - Damage ignores enemy's Defense stat; Attacks penetrate Shield statusesIgnore Defense - Damage ignores enemy's Defense stat; Attacks penetrate Shield statuses

 Ignore Defense

  • Damage ignores enemy's Defense stat
  • Attacks penetrate Shield statuses

Other Versions[]

Icon Name
Focal Plasma Cannon Focal Plasma Cannon
Similar-Looking Gear


Notes[]



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Due to the stats having a difference between players depending on their Agent's Level and Equipment,
Gear stats in the Wiki are now based on a Level 300 Agent equipped with a Generalist's Kevlar Jumpsuit without any Iso-8 slotted on the Uniform and no other items that affect the stats.

Editors must refrain from changing the stats if this is not their Agent setup.

For Customized Gear in addition to the requirements above, editors must have their Customized Gear's Power Level at 300 or greater via Reforging or obtaining the Gear at the required Level. It is recommended to use obtaining gear.


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