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Ghost Rider Icon 1.png Ghost Rider Articles and Topics:
This article is about the playable hero. For the Enemy version, see Greithoth.


This is an Alternate Uniform This Alternate Uniform can be owned without recruiting the Hero
Scrappericon.png Blastericon.png  Greithoth, Breaker of Wills
Greithoth, Breaker of Wills
Base Stats
Health: Bar01.png Bar01.png Bar02.png Bar02.png Bar02.png   6438
Stamina: Bar01.png Bar01.png Bar01.png Bar02.png Bar02.png   7153
Attack: Bar01.png Bar01.png Bar01.png Bar01.png Bar02.png   1574
Defense: Bar01.png Bar01.png Bar01.png Bar02.png Bar02.png   1431
Accuracy: Bar01.png Bar01.png Bar01.png Bar01.png Bar02.png   1574
Evasion: Bar01.png Bar01.png Bar02.png Bar02.png Bar02.png   1288
Effects:
Cost and Requirements:
Gender: Agent Male Gender.png Male
Carries Metal? Yes
Organization/s:

Champions, Legion of Monsters, The Worthy

Bio:
To save his adopted father, Johnny Blaze made a pact with the demon Mephisto. In return, the motorcycle stuntman would become Mephisto's emissary, the Spirit of Vengeance: the Ghost Rider. With his living chains, hellfire, and supernatural strength, Ghost Rider is the bane of all who cause others pain.
Ghost Rider-Chains of Greithoth.png Chains of Greithoth Ghost Rider-Are You Worthy?.png Are You Worthy? Level 2
Stamina Cost: 13% Stamina Cost: 20%
Target: One Enemy Target: One Enemy
Total Damage: 526 - 738 Total Damage: 1033 - 1239
Cooldown: n/a Cooldown: 3 Rounds
# of Hits: 2 # of Hits: 1
Hit/Critical: 92% / 16% Hit/Critical: 100% / 18%
Type: Melee Fire Shadow Type: Ranged Psychic

One Enemy

Dark Forces - Chance to cause a harmful Dark effect, including Apprehension, Bane, Dark Void, Doom, Falter, Sin, and ShadowgraftDark Forces - Chance to cause a harmful Dark effect, including Apprehension, Bane, Dark Void, Doom, Falter, Sin, and Shadowgraft
 Dark Forces
Malignant Poison (1 round) - Evolved form of Poisoned; Prevents healing while active; Chance to spread to nearby alliesMalignant Poison (1 round) - Evolved form of Poisoned; Prevents healing while active; Chance to spread to nearby allies
 Malignant Poison (1 round)
Sin - Reduces DefenseSin - Reduces Defense
 Sin

Special Properties

Deadly Crits - Deals extra damage on critical hitsDeadly Crits - Deals extra damage on critical hits
 Deadly Crits
Guaranteed Hit - 100% chance to hit... usuallyGuaranteed Hit - 100% chance to hit... usually
 Guaranteed Hit
Ignore Defense - Damage ignores enemy's Defense stat; Attacks penetrate Shield statusesIgnore Defense - Damage ignores enemy's Defense stat; Attacks penetrate Shield statuses
 Ignore Defense
Inner Reflection - Consumes all stacks of Sin to deal extra damageInner Reflection - Consumes all stacks of Sin to deal extra damage
 Inner Reflection
Psychic Attack - Ignores most Avoidance, Shield, Protect, Counter effectsPsychic Attack - Ignores most Avoidance, Shield, Protect, Counter effects
 Psychic Attack
Serpent's Scrutiny - Deals extra damage to those deemed not WorthySerpent's Scrutiny - Deals extra damage to those deemed not Worthy
 Serpent's Scrutiny
Ghost Rider-Feel The Burn.png Feel The Burn Level 6 Ghost Rider-Will Breaker.png Will Breaker Level 9
Stamina Cost: 18% Stamina Cost: 20%
Target: One Enemy Target: All Enemies
Total Damage: 772 - 924 Total Damage: 544 - 599
Cooldown: 3 Rounds Cooldown: 1 Round
# of Hits: 4 # of Hits: 1
Hit/Critical: 92% / 16% Hit/Critical: 99% / 17%
Type: Fire Melee Type: Ranged

One Enemy

Melt Armor (2 turns) - All attacks against this target ignore defenseMelt Armor (2 turns) - All attacks against this target ignore defense
 Melt Armor (2 rounds)
Weak Point (2 turns) - The next attack against this target is guaranteed to hit and critWeak Point (2 turns) - The next attack against this target is guaranteed to hit and crit
 Weak Point (2 rounds)

All Enemies

Soulfire (2 rounds) - Taking magic damage every turn; Removes beneficial statuses when appliedSoulfire (2 rounds) - Taking magic damage every turn; Removes beneficial statuses when applied
 Soulfire (2 rounds)
Pyrophoric - Nearby fire and explosive attacks may chain to this target, causing extra damagePyrophoric - Nearby fire and explosive attacks may chain to this target, causing extra damage
 Pyrophoric (3 rounds)
Intimidated (2 rounds) - Reduces Attack. Accuracy, and EvasionIntimidated (2 rounds) - Reduces Attack. Accuracy, and Evasion
 Intimidated (2 rounds)

Special Properties

Quick Action - Grants an immediate free turn after using; Does not trigger follow-up attacksQuick Action - Grants an immediate free turn after using; Does not trigger follow-up attacks
 Quick Action

All Enemies

Broken Will (2 rounds) - Reduces damage done on next attackBroken Will (2 rounds) - Reduces damage done on next attack
 Broken Will (2 rounds)

Self

Spirit of Greithoth - Gains Greithoth's Glory equal to the number of Sin effects on all enemies; Increases Attack and DefenseSpirit of Greithoth - Gains Greithoth's Glory equal to the number of Sin effects on all enemies; Increases Attack and Defense
 Spirit of Greithoth


For information regarding Heroes' Leveling costs and requirements, refer to this page.
Information above may only be accurate to the Facebook Version.
Actions, Effects, and Stats may or may not differ from the Mobile Version as majority of the Heroes are still on their older Patch versions. Stats are based on Agent level 2. Action Stats are based on a hero without Iso-8, Empowered Iso-8, and Augmented Iso-8 socketed. Total Damage/Healing is based on Agent Level 300.
Please do not change the data into the Mobile Version with the exception of adding the Mobile Version's Cost and Requirements.
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