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Hawkeye Icon 1.png Hawkeye Articles and Topics:
This article is about the playable hero. For the Enemy version, see Hawkeye/Boss.


Tacticianicon.png  Classic Hawkeye
Hawkeye
Base Stats
Health: Bar01.png Bar01.png Bar02.png Bar02.png Bar02.png   117
Stamina: Bar01.png Bar01.png Bar01.png Bar01.png Bar02.png   143
Attack: Bar01.png Bar01.png Bar02.png Bar02.png Bar02.png   23
Defense: Bar01.png Bar01.png Bar02.png Bar02.png Bar02.png   23
Accuracy: Bar01.png Bar01.png Bar01.png Bar01.png Bar01.png   31
Evasion: Bar01.png Bar01.png Bar01.png Bar01.png Bar02.png   29
Effects:
Cost and Requirements:
Gender: Agent Male Gender.png Male
Carries Metal? No
Organization/s:

Avengers.png Avengers, SHIELD.png S.H.I.E.L.D., Avengers.png Secret Avengers, Thunderbolts Logo.png Thunderbolts, Avengers.png West Coast Avengers

Bio:
Orphaned at a young age, Clint Barton became a circus performer specializing in feats of marksmanship. After seeing Iron Man in action, he reinvented himself as a costumed vigilante and became a criminal before approaching Tony Stark, who sponsored him as a member of the Avengers. He possesses near-perfect accuracy with a wide variety of ranged and hand-to-hand weapons, and has designed a number of custom arrows for different battlefield situations.
Hawkeye-Sure Shot.png Sure Shot Hawkeye-Arrow Volley.png Arrow Volley Level 2
Stamina Cost: 10% Stamina Cost: 20%
Target: One Enemy Target: All Enemies
Total Damage: n/a Total Damage: n/a
Cooldown: n/a Cooldown: n/a
# of Hits: 1 # of Hits: 1
Hit/Critical: 100% / 23% Hit/Critical: 100% / 23%
Type: Ranged Type: Ranged
   
Hawkeye-Trick Arrow.png Trick Arrow Level 6 Hawkeye-Pinpoint Target.png Pinpoint Target Level 9
Stamina Cost: 15% Stamina Cost: 20%
Target: One Enemy Target: One Enemy
Total Damage: n/a Total Damage: n/a
Cooldown: 2 Rounds Cooldown: 1 Round
# of Hits: 1 # of Hits: n/a
Hit/Critical: 100% / 23% Hit/Critical: 100%
Type: Ranged Type: Debuff

One Enemy

Stun (1 turn) - Loses next turn; Reduced chance to dodgeStun (1 turn) - Loses next turn; Reduced chance to dodge
 Stun (60% chance)

Special Properties

Subtle - Does not trigger most status effectsSubtle - Does not trigger most status effects
 Subtle
Free Action - Grants an immediate free turn after using; Does not trigger follow-up attacksFree Action - Grants an immediate free turn after using; Does not trigger follow-up attacks
 Free Action

One Enemy

Pinpoint Target (3 turns) - Single-target attacks against this target are guaranteed to hitPinpoint Target (3 turns) - Single-target attacks against this target are guaranteed to hit
 Pinpoint Target


For information regarding Heroes' Leveling costs and requirements, refer to this page.
Information above may only be accurate to the Facebook Version.
Actions, Effects, and Stats may or may not differ from the Mobile Version as majority of the Heroes are still on their older Patch versions. Stats are based on Agent level 2. Action Stats are based on a hero without Iso-8, Empowered Iso-8, and Augmented Iso-8 socketed. Total Damage/Healing is based on Agent Level 300.
Please do not change the data into the Mobile Version with the exception of adding the Mobile Version's Cost and Requirements.

This is an Alternate Uniform
Blastericon.png Tacticianicon.png  Heroic Age Hawkeye
Hawkeye
Base Stats
Health: Bar01.png Bar01.png Bar02.png Bar02.png Bar02.png   117
Stamina: Bar01.png Bar01.png Bar01.png Bar01.png Bar02.png   143
Attack: Bar01.png Bar01.png Bar02.png Bar02.png Bar02.png   23
Defense: Bar01.png Bar01.png Bar02.png Bar02.png Bar02.png   23
Accuracy: Bar01.png Bar01.png Bar01.png Bar01.png Bar01.png   31
Evasion: Bar01.png Bar01.png Bar01.png Bar01.png Bar02.png   29
Effects:
Cost and Requirements:
  • Classic Hawkeye
  • Blastericon.png Blaster
  • Tacticianicon.png Tactician
Gender: Agent Male Gender.png Male
Carries Metal? No
Organization/s:

Avengers.png Avengers, SHIELD.png S.H.I.E.L.D., Avengers.png Secret Avengers, Thunderbolts Logo.png Thunderbolts, Avengers.png West Coast Avengers

Bio:
Orphaned at a young age, Clint Barton became a circus performer specializing in feats of marksmanship. After seeing Iron Man in action, he reinvented himself as a costumed vigilante and became a criminal before approaching Tony Stark, who sponsored him as a member of the Avengers. He possesses near-perfect accuracy with a wide variety of ranged and hand-to-hand weapons, and has designed a number of custom arrows for different battlefield situations.

Adamantium Arrow - Next attack will fire adamantium arrowsAdamantium Arrow - Next attack will fire adamantium arrows
 Adamantium Arrow
Adamantium Arrow Adamantium Arrow Adamantium Volley Adamantium Volley Level 2
Stamina Cost: 10% Stamina Cost: 20%
Target: One Enemy Target: All Enemies
Total Damage: Total Damage:
Cooldown: n/a Cooldown: n/a
# of Hits: 1 # of Hits: 1
Hit/Critical: 100% / 23% Hit/Critical: 100% / 23%
Type: Slashing Melee Type: Slashing Melee
Special Properties
Adamantium - Attacks ignore the defense stat; Attacks do not bypass shieldsAdamantium - Attacks ignore the defense stat; Attacks do not bypass shields
 Adamantium
Brutal Strike - Damage cannot be prevented by resurrection effectsBrutal Strike - Damage cannot be prevented by resurrection effects
 Brutal Strike
One Enemy
Fatal Blow (1 turn) - Defeats normal enemies with less than 30% health; Greatly damages bosses with less than 30% healthFatal Blow (1 turn) - Defeats normal enemies with less than 30% health; Greatly damages bosses with less than 30% health
 Fatal Blow
Special Properties
Adamantium - Attacks ignore the defense stat; Attacks do not bypass shieldsAdamantium - Attacks ignore the defense stat; Attacks do not bypass shields
 Adamantium
Brutal Strike - Damage cannot be prevented by resurrection effectsBrutal Strike - Damage cannot be prevented by resurrection effects
 Brutal Strike
All Enemies
Fatal Blow (1 turn) - Defeats normal enemies with less than 30% health; Greatly damages bosses with less than 30% healthFatal Blow (1 turn) - Defeats normal enemies with less than 30% health; Greatly damages bosses with less than 30% health
 Fatal Blow
Trick Arrow Trick Arrow Level 6 Pinpoint Target Pinpoint Target Level 9
Stamina Cost: 15% Stamina Cost: 20%
Target: One Enemy Target: One Enemy
Total Damage: {{{damage3}}}
Cooldown: 2 Rounds Cooldown: 1 Round
# of Hits: 1 # of Hits: n/a
Hit/Critical: 100% / 23% Hit/Critical: 100%
Type: Ranged Type: Debuff
One Enemy
Stun (1 turn) - Loses next turn; Reduced chance to dodgeStun (1 turn) - Loses next turn; Reduced chance to dodge
 Stun
Special Properties
Subtle - Does not trigger most status effectsSubtle - Does not trigger most status effects
 Subtle
Free Action - Grants an immediate free turn after using; Does not trigger follow-up attacksFree Action - Grants an immediate free turn after using; Does not trigger follow-up attacks
 Free Action
One Enemy
Pinpoint Target (3 turns) - Single-target attacks against this target are guaranteed to hitPinpoint Target (3 turns) - Single-target attacks against this target are guaranteed to hit
 Pinpoint Target

Electric Arrow - Next attack will fire electric arrowsElectric Arrow - Next attack will fire electric arrows
 Electric Arrow
Electric Arrow Electric Arrow Electric Volley Electric Volley Level 2
Stamina Cost: 10% Stamina Cost: 20%
Target: One Enemy Target: All Enemies
Total Damage: Total Damage:
Cooldown: n/a Cooldown: n/a
# of Hits: 1 # of Hits: 1
Hit/Critical: 100% / 23% Hit/Critical: 100% / 23%
Type: Ranged Electric Type: Ranged Electric
Special Properties
Charged Attack - Triggers Static Charge when usedCharged Attack - Triggers Static Charge when used
 Charged Attack
One Enemy
Static Charge (3 rounds) - Nearby electric attacks may chain to this target, causing extra damage.Static Charge (3 rounds) - Nearby electric attacks may chain to this target, causing extra damage.
 Static Charge
Special Properties
Charged Attack - Triggers Static Charge when usedCharged Attack - Triggers Static Charge when used
 Charged Attack
All Enemies
Static Charge (3 rounds) - Nearby electric attacks may chain to this target, causing extra damage.Static Charge (3 rounds) - Nearby electric attacks may chain to this target, causing extra damage.
 Static Charge
Trick Arrow Trick Arrow Level 6 Pinpoint Target Pinpoint Target Level 9
Stamina Cost: 15% Stamina Cost: 20%
Target: One Enemy Target: One Enemy
Total Damage: {{{damage3}}}
Cooldown: 2 Rounds Cooldown: 1 Round
# of Hits: 1 # of Hits: n/a
Hit/Critical: 100% / 23% Hit/Critical: 100%
Type: Ranged Type: Debuff
One Enemy
Stun (1 turn) - Loses next turn; Reduced chance to dodgeStun (1 turn) - Loses next turn; Reduced chance to dodge
 Stun
Special Properties
Subtle - Does not trigger most status effectsSubtle - Does not trigger most status effects
 Subtle
Free Action - Grants an immediate free turn after using; Does not trigger follow-up attacksFree Action - Grants an immediate free turn after using; Does not trigger follow-up attacks
 Free Action
One Enemy
Pinpoint Target (3 turns) - Single-target attacks against this target are guaranteed to hitPinpoint Target (3 turns) - Single-target attacks against this target are guaranteed to hit
 Pinpoint Target

Freezing Arrow - Next attack will fire freezing arrowsFreezing Arrow - Next attack will fire freezing arrows
 Freezing Arrow
Freezing Arrow Freezing Arrow Freezing Volley Freezing Volley Level 2
Stamina Cost: 10% Stamina Cost: 20%
Target: One Enemy Target: All Enemies
Total Damage: Total Damage:
Cooldown: n/a Cooldown: n/a
# of Hits: 1 # of Hits: 1
Hit/Critical: 100% / 23% Hit/Critical: 100% / 23%
Type: Ranged Ice Type: Ranged Ice
One Enemy
Chilled (2 rounds) - Taking damage every turn; Evasion reduced; Cancelled by burningChilled (2 rounds) - Taking damage every turn; Evasion reduced; Cancelled by burning
 Chilled
Frozen (2 rounds) - Attacks against this target are guaranteed to hitFrozen (2 rounds) - Attacks against this target are guaranteed to hit
 Frozen
All Enemies
Chilled (2 rounds) - Taking damage every turn; Evasion reduced; Cancelled by burningChilled (2 rounds) - Taking damage every turn; Evasion reduced; Cancelled by burning
 Chilled
Frozen (2 rounds) - Attacks against this target are guaranteed to hitFrozen (2 rounds) - Attacks against this target are guaranteed to hit
 Frozen
Trick Arrow Trick Arrow Level 6 Pinpoint Target Pinpoint Target Level 9
Stamina Cost: 15% Stamina Cost: 20%
Target: One Enemy Target: One Enemy
Total Damage: {{{damage3}}}
Cooldown: 2 Rounds Cooldown: 1 Round
# of Hits: 1 # of Hits: n/a
Hit/Critical: 100% / 23% Hit/Critical: 100%
Type: Ranged Type: Debuff
One Enemy
Stun (1 turn) - Loses next turn; Reduced chance to dodgeStun (1 turn) - Loses next turn; Reduced chance to dodge
 Stun
Special Properties
Subtle - Does not trigger most status effectsSubtle - Does not trigger most status effects
 Subtle
Free Action - Grants an immediate free turn after using; Does not trigger follow-up attacksFree Action - Grants an immediate free turn after using; Does not trigger follow-up attacks
 Free Action
One Enemy
Pinpoint Target (3 turns) - Single-target attacks against this target are guaranteed to hitPinpoint Target (3 turns) - Single-target attacks against this target are guaranteed to hit
 Pinpoint Target

Glue Arrow - Next attack will fire glue arrowsGlue Arrow - Next attack will fire glue arrows
 Glue Arrow
Glue Arrow Glue Arrow Glue Volley Glue Volley Level 2
Stamina Cost: 10% Stamina Cost: 20%
Target: One Enemy Target: All Enemies
Total Damage: Total Damage:
Cooldown: n/a Cooldown: n/a
# of Hits: 1 # of Hits: 1
Hit/Critical: 100% / 23% Hit/Critical: 100% / 23%
Type: Ranged Type: Ranged
One Enemy
Webbed (2 rounds) - Reduces Evasion; Attacks do 20% less damage and cannot crit; A second application of Webbed applies Tangled Web; A third application of Webbed applies in Binding WebWebbed (2 rounds) - Reduces Evasion; Attacks do 20% less damage and cannot crit; A second application of Webbed applies Tangled Web; A third application of Webbed applies in Binding Web
 Webbed
Constricted (3 rounds) - The next attack against this target will be a guaranteed critConstricted (3 rounds) - The next attack against this target will be a guaranteed crit
 Constricted
All Enemies
Webbed (2 rounds) - Reduces Evasion; Attacks do 20% less damage and cannot crit; A second application of Webbed applies Tangled Web; A third application of Webbed applies in Binding WebWebbed (2 rounds) - Reduces Evasion; Attacks do 20% less damage and cannot crit; A second application of Webbed applies Tangled Web; A third application of Webbed applies in Binding Web
 Webbed
Constricted (3 rounds) - The next attack against this target will be a guaranteed critConstricted (3 rounds) - The next attack against this target will be a guaranteed crit
 Constricted
Trick Arrow Trick Arrow Level 6 Pinpoint Target Pinpoint Target Level 9
Stamina Cost: 15% Stamina Cost: 20%
Target: One Enemy Target: One Enemy
Total Damage: {{{damage3}}}
Cooldown: 2 Rounds Cooldown: 1 Round
# of Hits: 1 # of Hits: n/a
Hit/Critical: 100% / 23% Hit/Critical: 100%
Type: Ranged Type: Debuff
One Enemy
Stun (1 turn) - Loses next turn; Reduced chance to dodgeStun (1 turn) - Loses next turn; Reduced chance to dodge
 Stun
Special Properties
Subtle - Does not trigger most status effectsSubtle - Does not trigger most status effects
 Subtle
Free Action - Grants an immediate free turn after using; Does not trigger follow-up attacksFree Action - Grants an immediate free turn after using; Does not trigger follow-up attacks
 Free Action
One Enemy
Pinpoint Target (3 turns) - Single-target attacks against this target are guaranteed to hitPinpoint Target (3 turns) - Single-target attacks against this target are guaranteed to hit
 Pinpoint Target

Impact Arrow - Next attack will fire high-impact arrowsImpact Arrow - Next attack will fire high-impact arrows
 Impact Arrow
Impact Arrow Impact Arrow Impact Volley Impact Volley Level 2
Stamina Cost: 10% Stamina Cost: 20%
Target: One Enemy Target: All Enemies
Total Damage: Total Damage:
Cooldown: n/a Cooldown: n/a
# of Hits: 1 # of Hits: 1
Hit/Critical: 100% / 23% Hit/Critical: 100% / 23%
Type: Ranged Type: Ranged
One Enemy
Staggered (3 rounds) - Cannot dodge most attacks; Ignores most Advoidance effectsStaggered (3 rounds) - Cannot dodge most attacks; Ignores most Advoidance effects
 Staggered
Off-balance (1 round) - Removes and prevents Counter-Attack effectsOff-balance (1 round) - Removes and prevents Counter-Attack effects
 Off-balance
All Enemies
Staggered (3 rounds) - Cannot dodge most attacks; Ignores most Advoidance effectsStaggered (3 rounds) - Cannot dodge most attacks; Ignores most Advoidance effects
 Staggered
Off-balance (1 round) - Removes and prevents Counter-Attack effectsOff-balance (1 round) - Removes and prevents Counter-Attack effects
 Off-balance
Trick Arrow Trick Arrow Level 6 Pinpoint Target Pinpoint Target Level 9
Stamina Cost: 15% Stamina Cost: 20%
Target: One Enemy Target: One Enemy
Total Damage: {{{damage3}}}
Cooldown: 2 Rounds Cooldown: 1 Round
# of Hits: 1 # of Hits: n/a
Hit/Critical: 100% / 23% Hit/Critical: 100%
Type: Ranged Type: Debuff
One Enemy
Stun (1 turn) - Loses next turn; Reduced chance to dodgeStun (1 turn) - Loses next turn; Reduced chance to dodge
 Stun
Special Properties
Subtle - Does not trigger most status effectsSubtle - Does not trigger most status effects
 Subtle
Free Action - Grants an immediate free turn after using; Does not trigger follow-up attacksFree Action - Grants an immediate free turn after using; Does not trigger follow-up attacks
 Free Action
One Enemy
Pinpoint Target (3 turns) - Single-target attacks against this target are guaranteed to hitPinpoint Target (3 turns) - Single-target attacks against this target are guaranteed to hit
 Pinpoint Target

Incendiary Arrow - Next attack will fire incendiary arrowsIncendiary Arrow - Next attack will fire incendiary arrows
 Incendiary Arrow
Incendiary Arrow Incendiary Arrow Incendiary Volley Incendiary Volley Level 2
Stamina Cost: 10% Stamina Cost: 20%
Target: One Enemy Target: All Enemies
Total Damage: Total Damage:
Cooldown: n/a Cooldown: n/a
# of Hits: 1 # of Hits: 1
Hit/Critical: 100% / 23% Hit/Critical: 100% / 23%
Type: Ranged Fire Type: Ranged Fire
One Enemy
Burning (2 rounds) - Taking damage every turn; Defense reduced; Cancelled by chilledBurning (2 rounds) - Taking damage every turn; Defense reduced; Cancelled by chilled
 Burning
Pyrophoric - Nearby fire and explosive attacks may chain to this target, causing extra damagePyrophoric - Nearby fire and explosive attacks may chain to this target, causing extra damage
 Pyrophoric
All Enemies
Burning (2 rounds) - Taking damage every turn; Defense reduced; Cancelled by chilledBurning (2 rounds) - Taking damage every turn; Defense reduced; Cancelled by chilled
 Burning
Pyrophoric - Nearby fire and explosive attacks may chain to this target, causing extra damagePyrophoric - Nearby fire and explosive attacks may chain to this target, causing extra damage
 Pyrophoric
Trick Arrow Trick Arrow Level 6 Pinpoint Target Pinpoint Target Level 9
Stamina Cost: 15% Stamina Cost: 20%
Target: One Enemy Target: One Enemy
Total Damage: {{{damage3}}}
Cooldown: 2 Rounds Cooldown: 1 Round
# of Hits: 1 # of Hits: n/a
Hit/Critical: 100% / 23% Hit/Critical: 100%
Type: Ranged Type: Debuff
One Enemy
Stun (1 turn) - Loses next turn; Reduced chance to dodgeStun (1 turn) - Loses next turn; Reduced chance to dodge
 Stun
Special Properties
Subtle - Does not trigger most status effectsSubtle - Does not trigger most status effects
 Subtle
Free Action - Grants an immediate free turn after using; Does not trigger follow-up attacksFree Action - Grants an immediate free turn after using; Does not trigger follow-up attacks
 Free Action
One Enemy
Pinpoint Target (3 turns) - Single-target attacks against this target are guaranteed to hitPinpoint Target (3 turns) - Single-target attacks against this target are guaranteed to hit
 Pinpoint Target

Magno-volt Arrow - Next attack will fire magno-volt arrowsMagno-volt Arrow - Next attack will fire magno-volt arrows
 Magno-volt Arrow
Magno-volt Arrow Magno-volt Arrow Magno-volt Volley Magno-volt Volley Level 2
Stamina Cost: 10% Stamina Cost: 20%
Target: One Enemy Target: All Enemies
Total Damage: Total Damage:
Cooldown: n/a Cooldown: n/a
# of Hits: 1 # of Hits: 1
Hit/Critical: 100% / 23% Hit/Critical: 100% / 23%
Type: Ranged Type: Ranged
One Enemy
Fried Circuits (1 round) - Stuns enemies with Mechanical Bodies, and leaves them vulnerable to critical attacks.Fried Circuits (1 round) - Stuns enemies with Mechanical Bodies, and leaves them vulnerable to critical attacks.
 Fried Circuits
Magnetized (2 rounds) - Attacks from this character can't crit; Can't dodge attacksMagnetized (2 rounds) - Attacks from this character can't crit; Can't dodge attacks
 Magnetized
All Enemies
Fried Circuits (1 round) - Stuns enemies with Mechanical Bodies, and leaves them vulnerable to critical attacks.Fried Circuits (1 round) - Stuns enemies with Mechanical Bodies, and leaves them vulnerable to critical attacks.
 Fried Circuits
Magnetized (2 rounds) - Attacks from this character can't crit; Can't dodge attacksMagnetized (2 rounds) - Attacks from this character can't crit; Can't dodge attacks
 Magnetized
Trick Arrow Trick Arrow Level 6 Pinpoint Target Pinpoint Target Level 9
Stamina Cost: 15% Stamina Cost: 20%
Target: One Enemy Target: One Enemy
Total Damage: {{{damage3}}}
Cooldown: 2 Rounds Cooldown: 1 Round
# of Hits: 1 # of Hits: n/a
Hit/Critical: 100% / 23% Hit/Critical: 100%
Type: Ranged Type: Debuff
One Enemy
Stun (1 turn) - Loses next turn; Reduced chance to dodgeStun (1 turn) - Loses next turn; Reduced chance to dodge
 Stun
Special Properties
Subtle - Does not trigger most status effectsSubtle - Does not trigger most status effects
 Subtle
Free Action - Grants an immediate free turn after using; Does not trigger follow-up attacksFree Action - Grants an immediate free turn after using; Does not trigger follow-up attacks
 Free Action
One Enemy
Pinpoint Target (3 turns) - Single-target attacks against this target are guaranteed to hitPinpoint Target (3 turns) - Single-target attacks against this target are guaranteed to hit
 Pinpoint Target

Net Arrow - Next attack will fire net arrowsNet Arrow - Next attack will fire net arrows
 Net Arrow
Net Arrow Net Arrow Net Volley Net Volley Level 2
Stamina Cost: 10% Stamina Cost: 20%
Target: One Enemy Target: All Enemies
Total Damage: Total Damage:
Cooldown: n/a Cooldown: n/a
# of Hits: 1 # of Hits: 1
Hit/Critical: 100% / 23% Hit/Critical: 100% / 23%
Type: Ranged Type: Ranged
One Enemy
Slowed (3 rounds) - Evasion reduced by 25%Slowed (3 rounds) - Evasion reduced by 25%
 Slowed
Exposed (3 rounds) - Defense reduced by 25%Exposed (3 rounds) - Defense reduced by 25%
 Exposed
All Enemies
Slowed (3 rounds) - Evasion reduced by 25%Slowed (3 rounds) - Evasion reduced by 25%
 Slowed
Exposed (3 rounds) - Defense reduced by 25%Exposed (3 rounds) - Defense reduced by 25%
 Exposed
Trick Arrow Trick Arrow Level 6 Pinpoint Target Pinpoint Target Level 9
Stamina Cost: 15% Stamina Cost: 20%
Target: One Enemy Target: One Enemy
Total Damage: {{{damage3}}}
Cooldown: 2 Rounds Cooldown: 1 Round
# of Hits: 1 # of Hits: n/a
Hit/Critical: 100% / 23% Hit/Critical: 100%
Type: Ranged Type: Debuff
One Enemy
Stun (1 turn) - Loses next turn; Reduced chance to dodgeStun (1 turn) - Loses next turn; Reduced chance to dodge
 Stun
Special Properties
Subtle - Does not trigger most status effectsSubtle - Does not trigger most status effects
 Subtle
Free Action - Grants an immediate free turn after using; Does not trigger follow-up attacksFree Action - Grants an immediate free turn after using; Does not trigger follow-up attacks
 Free Action
One Enemy
Pinpoint Target (3 turns) - Single-target attacks against this target are guaranteed to hitPinpoint Target (3 turns) - Single-target attacks against this target are guaranteed to hit
 Pinpoint Target

Shrapnel Arrow - Next attack will fire shrapnel arrowsShrapnel Arrow - Next attack will fire shrapnel arrows
 Shrapnel Arrow
Shrapnel Arrow Shrapnel Arrow Shrapnel Volley Shrapnel Volley Level 2
Stamina Cost: 10% Stamina Cost: 20%
Target: One Enemy Target: All Enemies
Total Damage: Total Damage:
Cooldown: n/a Cooldown: n/a
# of Hits: 1 # of Hits: 1
Hit/Critical: 100% / 23% Hit/Critical: 100% / 23%
Type: Ranged Explosion Type: Ranged Explosion
One Enemy
Bleeding (3 rounds) - Taking damage every round or after performing hostile actions; This effect can be applied 3 timesBleeding (3 rounds) - Taking damage every round or after performing hostile actions; This effect can be applied 3 times
 Bleeding
Ravaged (3 turns) - Takes increased damage from BleedingRavaged (3 turns) - Takes increased damage from Bleeding
 Ravaged
All Enemies
Bleeding (3 rounds) - Taking damage every round or after performing hostile actions; This effect can be applied 3 timesBleeding (3 rounds) - Taking damage every round or after performing hostile actions; This effect can be applied 3 times
 Bleeding
Ravaged (3 turns) - Takes increased damage from BleedingRavaged (3 turns) - Takes increased damage from Bleeding
 Ravaged
Trick Arrow Trick Arrow Level 6 Pinpoint Target Pinpoint Target Level 9
Stamina Cost: 15% Stamina Cost: 20%
Target: One Enemy Target: One Enemy
Total Damage: {{{damage3}}}
Cooldown: 2 Rounds Cooldown: 1 Round
# of Hits: 1 # of Hits: n/a
Hit/Critical: 100% / 23% Hit/Critical: 100%
Type: Ranged Type: Debuff
One Enemy
Stun (1 turn) - Loses next turn; Reduced chance to dodgeStun (1 turn) - Loses next turn; Reduced chance to dodge
 Stun
Special Properties
Subtle - Does not trigger most status effectsSubtle - Does not trigger most status effects
 Subtle
Free Action - Grants an immediate free turn after using; Does not trigger follow-up attacksFree Action - Grants an immediate free turn after using; Does not trigger follow-up attacks
 Free Action
One Enemy
Pinpoint Target (3 turns) - Single-target attacks against this target are guaranteed to hitPinpoint Target (3 turns) - Single-target attacks against this target are guaranteed to hit
 Pinpoint Target

Smoke Bomb Arrow - Next attack will fire smoke bomb arrowsSmoke Bomb Arrow - Next attack will fire smoke bomb arrows
 Smoke Bomb Arrow
Smoke Bomb Arrow Smoke Bomb Arrow Smoke Bomb Volley Smoke Bomb Volley Level 2
Stamina Cost: 10% Stamina Cost: 20%
Target: One Enemy Target: All Enemies
Total Damage: Total Damage:
Cooldown: n/a Cooldown: n/a
# of Hits: 1 # of Hits: 1
Hit/Critical: 100% / 23% Hit/Critical: 100% / 23%
Type: Ranged Type: Ranged
One Enemy
Blinded - Next single-target attack has a 50% chance to missBlinded - Next single-target attack has a 50% chance to miss
 Blinded
Disoriented (1 round) - Single-target attacks have a chance of hitting allies; Removed after attacking an allyDisoriented (1 round) - Single-target attacks have a chance of hitting allies; Removed after attacking an ally
 Disoriented
All Enemies
Blinded - Next single-target attack has a 50% chance to missBlinded - Next single-target attack has a 50% chance to miss
 Blinded
Disoriented (1 round) - Single-target attacks have a chance of hitting allies; Removed after attacking an allyDisoriented (1 round) - Single-target attacks have a chance of hitting allies; Removed after attacking an ally
 Disoriented
Trick Arrow Trick Arrow Level 6 Pinpoint Target Pinpoint Target Level 9
Stamina Cost: 15% Stamina Cost: 20%
Target: One Enemy Target: One Enemy
Total Damage: {{{damage3}}}
Cooldown: 2 Rounds Cooldown: 1 Round
# of Hits: 1 # of Hits: n/a
Hit/Critical: 100% / 23% Hit/Critical: 100%
Type: Ranged Type: Debuff
One Enemy
Stun (1 turn) - Loses next turn; Reduced chance to dodgeStun (1 turn) - Loses next turn; Reduced chance to dodge
 Stun
Special Properties
Subtle - Does not trigger most status effectsSubtle - Does not trigger most status effects
 Subtle
Free Action - Grants an immediate free turn after using; Does not trigger follow-up attacksFree Action - Grants an immediate free turn after using; Does not trigger follow-up attacks
 Free Action
One Enemy
Pinpoint Target (3 turns) - Single-target attacks against this target are guaranteed to hitPinpoint Target (3 turns) - Single-target attacks against this target are guaranteed to hit
 Pinpoint Target

Sonic Arrow - Next attack will fire sonic arrowsSonic Arrow - Next attack will fire sonic arrows
 Sonic Arrow
Sonic Arrow Sonic Arrow Sonic Volley Sonic Volley Level 2
Stamina Cost: 10% Stamina Cost: 20%
Target: One Enemy Target: All Enemies
Total Damage: Total Damage:
Cooldown: n/a Cooldown: n/a
# of Hits: 1 # of Hits: 1
Hit/Critical: 100% / 23% Hit/Critical: 100% / 23%
Type: Ranged Sonic Type: Ranged Sonic
One Enemy
Dizzy (3 rounds) - Accuracy reduced by 25%Dizzy (3 rounds) - Accuracy reduced by 25%
 Dizzy
Weakened (3 rounds) - Attack reduced by 25%Weakened (3 rounds) - Attack reduced by 25%
 Weakened
All Enemies
Dizzy (3 rounds) - Accuracy reduced by 25%Dizzy (3 rounds) - Accuracy reduced by 25%
 Dizzy
Weakened (3 rounds) - Attack reduced by 25%Weakened (3 rounds) - Attack reduced by 25%
 Weakened
Trick Arrow Trick Arrow Level 6 Pinpoint Target Pinpoint Target Level 9
Stamina Cost: 15% Stamina Cost: 20%
Target: One Enemy Target: One Enemy
Total Damage: {{{damage3}}}
Cooldown: 2 Rounds Cooldown: 1 Round
# of Hits: 1 # of Hits: n/a
Hit/Critical: 100% / 23% Hit/Critical: 100%
Type: Ranged Type: Debuff
One Enemy
Stun (1 turn) - Loses next turn; Reduced chance to dodgeStun (1 turn) - Loses next turn; Reduced chance to dodge
 Stun
Special Properties
Subtle - Does not trigger most status effectsSubtle - Does not trigger most status effects
 Subtle
Free Action - Grants an immediate free turn after using; Does not trigger follow-up attacksFree Action - Grants an immediate free turn after using; Does not trigger follow-up attacks
 Free Action
One Enemy
Pinpoint Target (3 turns) - Single-target attacks against this target are guaranteed to hitPinpoint Target (3 turns) - Single-target attacks against this target are guaranteed to hit
 Pinpoint Target

Toxic Gas Arrow - Next attack will fire toxic gas arrowsToxic Gas Arrow - Next attack will fire toxic gas arrows
 Toxic Gas Arrow
Toxic Gas Arrow Toxic Gas Arrow Toxic Gas Volley Toxic Gas Volley Level 2
Stamina Cost: 10% Stamina Cost: 20%
Target: One Enemy Target: All Enemies
Total Damage: Total Damage:
Cooldown: n/a Cooldown: n/a
# of Hits: 1 # of Hits: 1
Hit/Critical: 100% / 23% Hit/Critical: 100% / 23%
Type: Ranged Bio Type: Ranged Bio
Special Properties
Bio Attack - Does not work against mechanical targetsBio Attack - Does not work against mechanical targets
 Bio Attack
One Enemy
Poisoned (2 turns) - Taking damage every turn; Attack reducedPoisoned (2 turns) - Taking damage every turn; Attack reduced
 Poisoned
Incapacitated (1 turn) - Chance to lose a turnIncapacitated (1 turn) - Chance to lose a turn
 Incapacitated
Special Properties
Bio Attack - Does not work against mechanical targetsBio Attack - Does not work against mechanical targets
 Bio Attack
All Enemies
Poisoned (2 turns) - Taking damage every turn; Attack reducedPoisoned (2 turns) - Taking damage every turn; Attack reduced
 Poisoned
Incapacitated (1 turn) - Chance to lose a turnIncapacitated (1 turn) - Chance to lose a turn
 Incapacitated
Trick Arrow Trick Arrow Level 6 Pinpoint Target Pinpoint Target Level 9
Stamina Cost: 15% Stamina Cost: 20%
Target: One Enemy Target: One Enemy
Total Damage: {{{damage3}}}
Cooldown: 2 Rounds Cooldown: 1 Round
# of Hits: 1 # of Hits: n/a
Hit/Critical: 100% / 23% Hit/Critical: 100%
Type: Ranged Type: Debuff
One Enemy
Stun (1 turn) - Loses next turn; Reduced chance to dodgeStun (1 turn) - Loses next turn; Reduced chance to dodge
 Stun
Special Properties
Subtle - Does not trigger most status effectsSubtle - Does not trigger most status effects
 Subtle
Free Action - Grants an immediate free turn after using; Does not trigger follow-up attacksFree Action - Grants an immediate free turn after using; Does not trigger follow-up attacks
 Free Action
One Enemy
Pinpoint Target (3 turns) - Single-target attacks against this target are guaranteed to hitPinpoint Target (3 turns) - Single-target attacks against this target are guaranteed to hit
 Pinpoint Target


For information regarding Heroes' Leveling costs and requirements, refer to this page.
Information above may only be accurate to the Facebook Version.
Actions, Effects, and Stats may or may not differ from the Mobile Version as majority of the Heroes are still on their older Patch versions. Stats are based on Agent level 2. Action Stats are based on a hero without Iso-8, Empowered Iso-8, and Augmented Iso-8 socketed. Total Damage/Healing is based on Agent Level 300.
Please do not change the data into the Mobile Version with the exception of adding the Mobile Version's Cost and Requirements.


Hawkeye Heroic Age Unlocked.png Clint Barton donned this uniform once he reassumed the identity of Hawkeye during the Heroic Age.

This is an Alternate Uniform
Infiltratoricon.png Tacticianicon.png  Avengers Hawkeye
Hawkeye
Base Stats
Health: Bar01.png Bar01.png Bar02.png Bar02.png Bar02.png   117
Stamina: Bar01.png Bar01.png Bar01.png Bar01.png Bar02.png   143
Attack: Bar01.png Bar01.png Bar02.png Bar02.png Bar02.png   23
Defense: Bar01.png Bar01.png Bar02.png Bar02.png Bar02.png   23
Accuracy: Bar01.png Bar01.png Bar01.png Bar01.png Bar01.png   31
Evasion: Bar01.png Bar01.png Bar01.png Bar01.png Bar02.png   29
Effects:
Cost and Requirements:
  • Classic Hawkeye
  • Infiltratoricon.png Infiltrator
  • 38 Command point icon.png Command Points (April 28, 2012 - May 15, 2012, June 1, 2012 - June 4, 2012,
    September 1, 2012 - October 1, 2012, May 26, 2013 - May 28, 2013, March 25, 2014 - Present) (Permanent [Mobile version only])
  • 15 Gold icon.png Gold (March 25, 2014 - March 28, 2014)
  • Tacticianicon.png Tactician
  • 30 Command point icon.png Command Points (April 28, 2012 - May 15, 2012, June 1, 2012 - June 4, 2012,
    September 1, 2012 - October 1, 2012, May 26, 2013 - May 28, 2013, March 25, 2014 - Present) (Permanent [Mobile version only])
  • 12 Gold icon.png Gold (March 25, 2014 - March 28, 2014)
Gender: Agent Male Gender.png Male
Carries Metal? No
Organization/s:

Avengers.png Avengers, SHIELD.png S.H.I.E.L.D., Avengers.png Secret Avengers, Thunderbolts Logo.png Thunderbolts, Avengers.png West Coast Avengers

Bio:
Orphaned at a young age, Clint Barton became a circus performer specializing in feats of marksmanship. After seeing Iron Man in action, he reinvented himself as a costumed vigilante and became a criminal before approaching Tony Stark, who sponsored him as a member of the Avengers. He possesses near-perfect accuracy with a wide variety of ranged and hand-to-hand weapons, and has designed a number of custom arrows for different battlefield situations.
Hawkeye-Sure Shot.png Sure Shot Hawkeye-Arrow Volley.png Arrow Volley Level 2
Stamina Cost: 10% Stamina Cost: 20%
Target: One Enemy Target: All Enemies
Total Damage: n/a Total Damage: n/a
Cooldown: n/a Cooldown: n/a
# of Hits: 1 # of Hits: 1
Hit/Critical: 100% / 23% Hit/Critical: 100% / 23%
Type: Ranged Type: Ranged
   
Hawkeye-Trick Arrow.png Trick Arrow Level 6 Hawkeye-Pinpoint Target.png Pinpoint Target Level 9
Stamina Cost: 15% Stamina Cost: 20%
Target: One Enemy Target: One Enemy
Total Damage: n/a Total Damage: n/a
Cooldown: 2 Rounds Cooldown: 1 Round
# of Hits: 1 # of Hits: n/a
Hit/Critical: 100% / 23% Hit/Critical: 100%
Type: Ranged Type: Debuff

One Enemy

Stun (1 turn) - Loses next turn; Reduced chance to dodgeStun (1 turn) - Loses next turn; Reduced chance to dodge
 Stun

Special Properties

Subtle - Does not trigger most status effectsSubtle - Does not trigger most status effects
 Subtle
Free Action - Grants an immediate free turn after using; Does not trigger follow-up attacksFree Action - Grants an immediate free turn after using; Does not trigger follow-up attacks
 Free Action

One Enemy

Pinpoint Target (3 turns) - Single-target attacks against this target are guaranteed to hitPinpoint Target (3 turns) - Single-target attacks against this target are guaranteed to hit
 Pinpoint Target


For information regarding Heroes' Leveling costs and requirements, refer to this page.
Information above may only be accurate to the Facebook Version.
Actions, Effects, and Stats may or may not differ from the Mobile Version as majority of the Heroes are still on their older Patch versions. Stats are based on Agent level 2. Action Stats are based on a hero without Iso-8, Empowered Iso-8, and Augmented Iso-8 socketed. Total Damage/Healing is based on Agent Level 300.
Please do not change the data into the Mobile Version with the exception of adding the Mobile Version's Cost and Requirements.


Hawkeye Avengers Unlocked.png Hawkeye's costume from Marvel's "The Avengers" film.

This is an Alternate Uniform
Tacticianicon.png Generalisticon.png  Avengers: Age of Ultron Hawkeye
Hawkeye
Base Stats
Health: Bar01.png Bar01.png Bar02.png Bar02.png Bar02.png   117
Stamina: Bar01.png Bar01.png Bar01.png Bar01.png Bar02.png   143
Attack: Bar01.png Bar01.png Bar02.png Bar02.png Bar02.png   23
Defense: Bar01.png Bar01.png Bar02.png Bar02.png Bar02.png   23
Accuracy: Bar01.png Bar01.png Bar01.png Bar01.png Bar01.png   31
Evasion: Bar01.png Bar01.png Bar01.png Bar01.png Bar02.png   29
Effects:
Cost and Requirements:
  • Classic Hawkeye
  • Tacticianicon.png Tactician
  • 34 Command point icon.png Command Points (July 24, 2015 - August 8, 2015; October 1, 2015 - October 8, 2015)
  • 14 Gold icon.png Gold (October 1, 2015 - October 8, 2015)
  • Generalisticon.png Generalist
  • 48 Command point icon.png Command Points (July 24, 2015 - August 8, 2015; October 1, 2015 - October 8, 2015)
  • 20 Gold icon.png Gold (October 1, 2015 - October 8, 2015)
Gender: Agent Male Gender.png Male
Carries Metal? No
Organization/s:

Avengers.png Avengers, SHIELD.png S.H.I.E.L.D., Avengers.png Secret Avengers, Thunderbolts Logo.png Thunderbolts, Avengers.png West Coast Avengers

Bio:
Orphaned at a young age, Clint Barton became a circus performer specializing in feats of marksmanship. After seeing Iron Man in action, he reinvented himself as a costumed vigilante and became a criminal before approaching Tony Stark, who sponsored him as a member of the Avengers. He possesses near-perfect accuracy with a wide variety of ranged and hand-to-hand weapons, and has designed a number of custom arrows for different battlefield situations.
Hawkeye-Sure Shot.png Sure Shot Hawkeye-Arrow Volley.png Arrow Volley Level 2
Stamina Cost: 10% Stamina Cost: 20%
Target: One Enemy Target: All Enemies
Total Damage: n/a Total Damage: n/a
Cooldown: n/a Cooldown: n/a
# of Hits: 1 # of Hits: 1
Hit/Critical: 100% / 23% Hit/Critical: 100% / 23%
Type: Ranged Type: Ranged
   
Hawkeye-Trick Arrow.png Trick Arrow Level 6 Hawkeye-Pinpoint Target.png Pinpoint Target Level 9
Stamina Cost: 15% Stamina Cost: 20%
Target: One Enemy Target: One Enemy
Total Damage: n/a Total Damage: n/a
Cooldown: 2 Rounds Cooldown: 1 Round
# of Hits: 1 # of Hits: n/a
Hit/Critical: 100% / 23% Hit/Critical: 100%
Type: Ranged Type: Debuff

One Enemy

Stun (1 turn) - Loses next turn; Reduced chance to dodgeStun (1 turn) - Loses next turn; Reduced chance to dodge
 Stun

Special Properties

Subtle - Does not trigger most status effectsSubtle - Does not trigger most status effects
 Subtle
Free Action - Grants an immediate free turn after using; Does not trigger follow-up attacksFree Action - Grants an immediate free turn after using; Does not trigger follow-up attacks
 Free Action

One Enemy

Pinpoint Target (3 turns) - Single-target attacks against this target are guaranteed to hitPinpoint Target (3 turns) - Single-target attacks against this target are guaranteed to hit
 Pinpoint Target


For information regarding Heroes' Leveling costs and requirements, refer to this page.
Information above may only be accurate to the Facebook Version.
Actions, Effects, and Stats may or may not differ from the Mobile Version as majority of the Heroes are still on their older Patch versions. Stats are based on Agent level 2. Action Stats are based on a hero without Iso-8, Empowered Iso-8, and Augmented Iso-8 socketed. Total Damage/Healing is based on Agent Level 300.
Please do not change the data into the Mobile Version with the exception of adding the Mobile Version's Cost and Requirements.

Character-Restricted Empowered ISO-8

Character-Restricted Augmented ISO-8

  • None

Patch History

Team-Up Bonuses

For a complete list of Hawkeye's Team-Up Bonuses, see Hawkeye/Team-Up Bonuses.

Hawkeye has the following Team-Up Bonuses:

  • Academy: Heroes who are from Avengers Academy
  • Agents of S.H.I.E.L.D.: Heroes who are agents of S.H.I.E.L.D.
  • Assemble!: Any pair of core Avengers members
  • Average Joes: Heroes without superpowers or supersuits
  • Best Coast: Heroes who are members of the West Coast Avengers
  • Big In Japan: Characters with ties to Japan
  • Big Shoes to Fill: Heroes who used the Goliath persona
  • Birds of a Feather: Heroes with a bird theme name
  • Flirt: Heroes who are known to be flirtatious
  • Frenemies: Love-hate relationship
  • Keep it Secret: Members of the Secret Avengers
  • Orphanage: Orphaned Heroes
  • Passing the Torch: Heroes that took on another Hero's mantle
  • Pro-Precog: Characters for Precognitive Justice
  • Ran Away From Home: Heroes who ran away from home
  • Red in the Ledger: Heroes who started their careers as villains
  • Shinobi: Heroes that were ninjas
  • Team Hawkeye: Hawkeye and Kate Bishop
  • Thunderbolts: Heroes who are members of the new Thunderbolts


Gallery

For all Images, Artwork, and Icons (Original and Alternate Uniform versions), see Hawkeye/Gallery.


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