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Hydro-Man Icon Hydro-Man Articles and Topics:
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Hydro-Man
Gender: Agent Male Gender Male
Carries Metal? No
Organization: Frightful Four, The Hand, The Maggia, Masters of Evil, Sinister Six

Class: Bruisericon Bruiser
Health: Bar01 Bar01 Bar01 Bar01 Bar02  4
Stamina: Bar01 Bar01 Bar01 Bar02 Bar02  3
Attack: Bar01 Bar01 Bar01 Bar02 Bar02  3
Defense: Bar01 Bar01 Bar02 Bar02 Bar02  2
Accuracy: Bar01 Bar01 Bar02 Bar02 Bar02  2
Evasion: Bar01 Bar01 Bar01 Bar01 Bar02  4
Effects:

Description:
Hydro-Man, formerly Morrie Bench, was inadvertently knocked overboard in a battle between Spider-Man and the Sub-Mariner. An experimental underwater generator in conjunction with Volcanic gasses changed his form into living water.
Appearances
First Marvel: Avengers Alliance Appearance: Chapter 3 - Enter Doom: Mission 2 - Brooklyn Bridge is Falling Down
First Comic Appearance: Amazing Spider-Man #212 (January, 1981) (Marvel Database Page)
Story Appearances
Season 1: Chapter 3 - Mission 2, Chapter 4 - Mission 3, Chapter 8 - Mission 5 (Epic Boss), Chapter 10 - Mission 3
Season 2: Chapter 2 - Mission 5, Chapter 5 - Mission 2,Chapter 10 - Mission 3
Special Operations Appearances
Missions: Spec Ops 8 - Mission 1, Spec Ops 31 - Mission 2
Other Appearances
Daily Missions: None
Simulator: Villain Archive, Simulator Basics

Actions[]

Mission 1.3.2, 1.8.5

Action Type Target # of Hits Effect
Liquidate Buff Self 3
Liquid Body - 50% chance to Avoid attacks; Vulnerable to Energy and Ice attacks; Ice attacks will cause Hydro-man to Freeze and lose a turnLiquid Body - 50% chance to Avoid attacks; Vulnerable to Energy and Ice attacks; Ice attacks will cause Hydro-man to Freeze and lose a turn
 Liquid Body
Rising Tide Unarmed Melee One Enemy 1 -
Water Crash Water All Enemies 1
Waterlogged (2 rounds) - Reduces Evasion; Prevents BurningWaterlogged (2 rounds) - Reduces Evasion; Prevents Burning
 Waterlogged
Water Jet Water Ranged One Enemy 1
Waterlogged (2 rounds) - Reduces Evasion; Prevents BurningWaterlogged (2 rounds) - Reduces Evasion; Prevents Burning
 Waterlogged

Mission 1.4.3

Action Type Target # of Hits Effect
Liquidate Buff Self 3
Liquid Body - 50% chance to Avoid attacks; Vulnerable to Energy and Ice attacks; Ice attacks will cause Hydro-man to Freeze and lose a turnLiquid Body - 50% chance to Avoid attacks; Vulnerable to Energy and Ice attacks; Ice attacks will cause Hydro-man to Freeze and lose a turn
 Liquid Body
Rising Tide Unarmed Melee One Enemy 1 -
Radioactive Water Crash Water All Enemies 1
Radiation Exposure (3 rounds) - Deals damage every turn; Increases damage taken from energy attacksRadiation Exposure (3 rounds) - Deals damage every turn; Increases damage taken from energy attacks
 Radiation Exposure
Waterlogged (2 rounds) - Reduces Evasion; Prevents BurningWaterlogged (2 rounds) - Reduces Evasion; Prevents Burning
 Waterlogged
Radioactive Water Jet Water Ranged One Enemy 1
Radiation Exposure (3 rounds) - Deals damage every turn; Increases damage taken from energy attacksRadiation Exposure (3 rounds) - Deals damage every turn; Increases damage taken from energy attacks
 Radiation Exposure
Waterlogged (2 rounds) - Reduces Evasion; Prevents BurningWaterlogged (2 rounds) - Reduces Evasion; Prevents Burning
 Waterlogged
Water Crash Water One Enemy 1
Waterlogged (2 rounds) - Reduces Evasion; Prevents BurningWaterlogged (2 rounds) - Reduces Evasion; Prevents Burning
 Waterlogged
Water Jet Water Ranged One Enemy 1
Waterlogged (2 rounds) - Reduces Evasion; Prevents BurningWaterlogged (2 rounds) - Reduces Evasion; Prevents Burning
 Waterlogged

Mission 1.10.3

Action Type Target # of Hits Effect
Drowning Water All Enemies 1
Drowning - Deals damage every turn; Increases damage each roundDrowning - Deals damage every turn; Increases damage each round
 Drowning
Liquidate Buff Self 3
Liquid Body - 50% chance to Avoid attacks; Vulnerable to Energy and Ice attacks; Ice attacks will cause Hydro-man to Freeze and lose a turnLiquid Body - 50% chance to Avoid attacks; Vulnerable to Energy and Ice attacks; Ice attacks will cause Hydro-man to Freeze and lose a turn
 Liquid Body
Rising Tide Unarmed Melee One Enemy 1 -
Water Crash Water All Enemies 1
Waterlogged (2 rounds) - Reduces Evasion; Prevents BurningWaterlogged (2 rounds) - Reduces Evasion; Prevents Burning
 Waterlogged
Water Jet Water Ranged One Enemy 1
Waterlogged (2 rounds) - Reduces Evasion; Prevents BurningWaterlogged (2 rounds) - Reduces Evasion; Prevents Burning
 Waterlogged

Gallery[]

For all Images, Artworks, and Icons, see Hydro-Man/Gallery.



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