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Effects[]
Special Properties
- Power is set by Agent level when acquired
- Applies Scorched to enemies with Burning
One Enemy
Burning (2 rounds)
- Taking damage every turn
- Defense reduced
- Cancelled by chilled
Cower (2 rounds)
- 20% Chance for attacks to fail and cower in fear
- Can only occur once per round
Notes[]
- Has Guaranteed Hit.
v · eEquipment |
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Gear • Supplies • Uniforms • Isotope-8 • Key Items • Limited Edition Items |
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Due to the stats having a difference between players depending on their Agent's Level and Equipment, Gear stats in the Wiki are now based on a Level 300 Agent equipped with a Generalist's Kevlar Jumpsuit without any Iso-8 slotted on the Uniform and no other items that affect the stats. Editors must refrain from changing the stats if this is not their Agent setup. For Customized Gear in addition to the requirements above, editors must have their Customized Gear's Power Level at 300 or greater via Reforging or obtaining the Gear at the required Level. It is recommended to use obtaining gear. | |