Punisher Revealed![]
Generalist[]
- Passive - Always Prepared
- Gains a random buff at the start of each round
- 1. CFJ-15 Assault Rifle
- Single Target
- Range
- Target Focus
- Increases damage taken by the next single-target attack
- Lock-On
- Taking additional damage from ranged attacks
- 2. Walking Armory
- Self Buff
- No Cooldown
- Quick Action
- Changes Punisher’s Class and Passive Ability
- Swaps Weapons and gains new Abilities
- 3. Frag Grenade
- Single Target
- Range
- Shrapnel
- Targets not hit by the initial attack gain Bleeding
- Targets with Bleeding take damage every round or after performing hostile actions
- Applies Shred if the target/s are immune to Bleeding
- Shred reduces Defense
- Both effects can be applied 3 times
- 4. Battle Van
- AOE
- Melee
- 2 Round Cooldown
- Intimidated
- Reduces Attack, Accuracy, and Evasion
- Paragon Exploiter
- Deals extra damage against targets with Bleeding, Burning, Chilled, Combo Setup, Dizzy, Exposed, Poisoned, Slowed, or Stun
Alternate Class! Tactician[]
- Passive - Urban Warfare
- Chance to join in on an ally's attack
- Chance to retaliate when an ally is hit by single-target attacks
- 1. Dual WMI J'Woo
- Single Target
- Range
- Cornered
- Removes and prevents Protect effects
- Dizzy
- Accuracy reduced by 25%
- 3. Proximity Mine
- Single Target
- Range
- 2 Round Cooldown
- Stealthy
- Does not trigger counter-attacks or protect abilities
- Proximity Mine
- Surrounded by motion-detecting explosives
- Detonates if any offensive action is taken
- Does not detonate on attacks that can't be countered
Alternate Class! Infiltrator[]
- Passive - Fleet-footed
- Chance to dodge melee attacks
- 1. CE-3 Sniper Rifle
- Single Target
- Range
- Always Hits
- 100% chance to hit...usually
- High Crits
- Increased chance of critical hits
- Off-Balance
- Removes and prevents Counter-Attack effects
- Weakened
- Attacks reduced by 25%
- 3. Smoke Grenade
- AOE Buff
- Range
- 2 Round Cooldown
- Hidden in Smoke
- Concealment grants a chance to Avoid single-target attacks
Alternate Class! Scrapper[]
- Passive - Eye for an Eye
- Counters melee attacks with Stoker Z-F Combat Dagger
- Counters ranged attacks with a Tangler Grenade
- 1. Stoker Z-F Combat Dagger
- Single Target
- Melee, Slashing
- Bleeding
- Taking damage every round or after performing hostile actions
- This effect can be applied 3 times
- Ravaged
- Takes increased damage from Bleeding
- 3. Tangler Grenade
- Single Target
- Range
- 2 Round Cooldown
- Webbed
- Reduces Attack and Defense
- Stun
- Loses next turn
- Reduced chance to dodge
Alternate Class! Bruiser[]
- Passive - Bulletproof Jacket
- Takes reduced damage from Ranged attacks
- 1. Reforged Batstone 2.357
- AOE
- Range
- Exposed
- Defense reduced by 25%
- Staggered
- Greatly reduced chance to dodge the next attack
- 3. EMP Grenade
- AOE
- Range
- 2 Round Cooldown
- Fried Circuits
- Stuns enemies with Mechanical Bodies, and leaves them vulnerable to critical attacks
Alternate Class! Blaster[]
- Passive - Always Prepared¹
- Gains a random buff at the start of each round
- 1. The Migrant
- Single Target
- Range
- Target Focus
- Increases damage taken by the next single-target attack
- Lock-On
- Taking additional damage from ranged attacks
- 3. Nerve Gas
- AOE
- Range
- 2 Round Cooldown
- Poisoned
- Taking damage every turn
- Attack reduced
- Blinded
- Reduced accuracy on next attack
1 - This was supposed to be Adrenaline Rush
New Uniform - Blue Costume Quicksilver[]
- Classes - Scrapper, Generalist
- Time Displacement
- Occasionally jumps into the future, randomly gaining a free attack during an enemy’s future turn.
New Gear - Wave-Nullifier[]
- Single target
- Ranged, Gun, Energy
- Customized
- High Crits
- Increased chance of critical hits
- Counter-attack
- Chance to counter single-target attacks
- Residual Charge
- Removes most beneficial status effects from the target and prevents new ones from being applied
Bug Fixes:[]
- Odin’s Cane and Odin’s Staff no longer miss, and are no longer affected by Iso-8 evasion effects
- Elite Localized Combat Nullifier now kills enemies instantly instead of waiting a turn
- Issues involving Human Torch’s Flame On! and Soulfire have been fixed
- Human Torch’s Ring of Fire now works correctly
- Gambit and Invisible Woman have had their PVP AI improved
- Hemorrhaging no longer triggers bleeds on item usage
- Techno-Organic Endoskeleton now grants immunity to Psychic attacks as intended
- Beast’s Grapes of Wrath move no longer grants Combat Expertise and now grants Combat Awareness
- Combat Awareness now counters against area attacks as well as single-target attacks
Known Issues:[]
- Punisher’s “The Migrant” is not being counted as fire damage
Reference[]
| v · e | |
|---|---|
| 2016 - September | Day 1 |
| 2016 - August | Day 2 • Day 5 • Day 11 • Day 17 • Day 25 |
| 2016 - July | Day 1 • Day 14 • Day 21 |
| 2016 - June | Day 16 • Day 23 • Day 27 • Day 30 |
| 2016 - May | Day 3 • Day 10 |
| 2016 - April | Day 7 |
| 2016 - March | Day 3 • Day 15 • Day 23 • Day 28 • Day 29 |
| 2016 - February | Day 23 • Day 26 |
| 2016 - January | Day 14 • Day 21 • Day 29 |
| 2015 - December | Day 8 • Day 18 |
| 2015 - November | Day 4 • Day 18 • Day 24 |
| 2015 - October | Day 1 • Day 9 • Day 16 • Day 23 • Day 30 |
| 2015 - September | Day 3 • Day 17 |
| 2015 - August | Day 14 • Day 19 • Day 20 • Day 27 |
| 2015 - July | Day 1 • Day 10 • Day 15 • Day 29 |
| 2015 - June | Day 1 • Day 10 • Day 25 |
| 2015 - May | Day 14 • Day 22 |
| 2015 - April | Day 7 • Day 23 |
| 2015 - March | Day 13 • Day 23 • Day 25 |
| 2015 - February | Day 6 • Day 11 • Day 18 • Day 25 |
| 2015 - January | Day 15 • Day 22 |
| 2014 - December | Day 9 • Day 16 • Day 18 |
| 2014 - November | Day 4 • Day 10 • Day 21 |
| 2014 - October | Day 16 • Day 22 • Day 28 |
| 2014 - September | Day 19 • Day 26 |
| 2014 - August | Day 7 • Day 12 • Day 15 • Day 16 • Day 19 • Day 21 • Day 27 • Day 29 |
| 2014 - July | Day 2 • Day 10 • Day 24 • Day 30 |
| 2014 - June | Day 11 • Day 19 • Day 24 |
| 2014 - May | Day 1 • Day 19 |
| 2014 - April | Day 2 • Day 11 • Day 17 • Day 25 |
| 2014 - March | Day 11 • Day 14 • Day 25 |
| 2014 - February | Day 7 • Day 19 |
| 2014 - January | Day 14 • Day 24 |
| 2013 - December | Day 16 • Day 21 |
| 2013 - November | Day 12 • Day 15 • Day 27 |
| 2013 - October | Day 1 • Day 4 • Day 15 • Day 21 • Day 29 |
| 2013 - September | Day 20 |
| 2013 - August | Day 1 • Day 15 • Day 23 • Day 29 |
| 2013 - July | Day 5 • Day 13 • Day 18 |
| 2013 - June | Day 7 • Day 18 • Day 25 |
| 2013 - May | Day 1 • Day 21 |
| 2013 - April | Day 5 • Day 16 • Day 23 |
| 2013 - March | Day 5 • Day 7 • Day 13 • Day 20 • Day 22 • Day 27 |
| 2013 - February | Day 7 • Day 15 • Day 21 • Day 28 |
| 2013 - January | Day 10 • Day 15 • Day 17 • Day 22 • Day 28 • Day 31 |
| 2012 - December | Day 7 • Day 13 • Day 21 |
| 2012 - November | Day 12 • Day 20 • Day 30 |
| 2012 - October | Day 4 • Day 9 • Day 17 • Day 26 |
| 2012 - September | Day 20 |
| 2012 - August | Day 8 • Day 17 • Day 27 • Day 31 |
| 2012 - July | Day 25 |
| 2012 - June | Day 28 |
| 2012 - May | Day 3 • Day 15 |
| 2012 - April | Day 2 • Day 27 |