PVP Season 22[]
Season 22 Tournament Dates[]
- Start: 7/01/2015
- End: 7/22/2015 @ 14:00 PDT (21:00 UTC)
Rewards[]
- Silver: 100,000 Silver
- Gold: 10 Gold
- Diamond: Black Roscoe
- Vibranium: Combatant Empowered Iso-8
- Adamantium: Spider-Man Noir
Reward Details[]
Diamond Reward: Black Roscoe[]
- Ranged, Gun
- Always Active
- Button Man
- High chance to counter enemy's counter-attacks and follow-up attacks
- Button Man
- Special Properties
- Customized
- Power is set by Agent level when acquired
- Deadly Crits
- Deals extra damage on critical hits
- Special Functionality
- May not be activated manually
- Customized
- Self
- Deadly Aim
- The next attack is guaranteed to be a critical hit
- Deadly Aim
Vibranium Reward: Combatant Empowered Iso-8[]
- Scrappers Only
- Passive : On the Offensive
- Performing a follow-up attack increases Attack and chance of Critical Hits
- Passive : Lively
- Immune to Winded
- Passive : Escape Artist
- Prevents effects that Lockout Melee attacks
Adamantium Reward: Spider-Man Noir (New Hero)[]
Bio: In an alternate reality still in the midst of the Great Depression, the Goblin murdered Ben Parker for encouraging a strike on the local sweatshops. Seeking justice, Peter Parker became an investigative journalist in an attempt to expose the corruption in New York. One evening, Peter was investigating a warehouse where the Goblin's henchmen were housing stolen artifacts. An ancient artifact of a spider statue broke open, releasing a swarm of spiders hidden within. One of these spiders bit Peter causing him to pass out and dream of an ancient spider god. When Peter came to, he discovered that he had been gifted with arachnid-like superpowers. Donning a costume using parts of his Uncle Ben's World War I airman uniform, he became the violent vigilante, The Spider-Man.
- Class: Generalist
- Passives:
- Danger-Sense
- Chance to avoid incoming attacks
- Pre-emptively counters Stealthy enemy attacks
- This is not triggered by attacks made by Symbiotes
- Trigger Man
- Chance for a follow-up attack when an ally does a counter or follow-up attack
- Danger-Sense
- Passives:
- Action 1 : Gum Up the Works
- Action 2 : Packing Heat
- Unlocked at Level 2
- Targets One Enemy
- Ranged, Gun
- Special Properties
- Snared Target
- Attacks against Webbed targets are guaranteed to hit and crit
- Snared Target
- Self
- Wind-Up
- Next attack does 25% more damage
- Wind-Up
- Action 3 : Bum's Rush
- Unlocked at Level 6
- Targets One Enemy
- Melee, Unarmed
- One Enemy
- Combo Setup
- The next unarmed attack against his target deals extra damage
- Target Focus
- Increases damage taken by the next single-target attack
- Combo Setup
- Action 4 : Busting Heads
- Unlocked at Level 9
- Targets One Enemy
- Ranged, Melee, Gun, Unarmed
- Special Properties
- Exploit Webbing
- Deals extra damage against webbed targets
- Exploits Combos
- Deals extra damage against targets with Combo Setup
- Exploit Webbing
Vision Refactor[]
- The following modifications have been made to Vision
- Infiltrator Interface is now Melee Interface
- Blaster Interface is now Range Interface
- Physical Disruption no longer has Phased Advantage
- Physical Disruption now applies Phased to Vision
- Intangible Fist no longer applies Phased
- Intangible Fist now applies Downgrade to the enemy
- Intangible Fist gains Phased Disruption
- Microwave Pulse no longer has a description but now has the Phased Disruption Special Property
Infiltrator's Flight Suit Update[]
Work continues on fixing and testing the Infiltrator's Flight Suit (Vibranium reward from Season 21) to make sure it's an awesome new feature in the game. The following in-game changes have been made to the suit so far:
- The action to call the S.H.I.E.L.D. mech has been disabled (temporarily) to prevent the possibility of abuse in PvP
- The S.H.I.E.L.D. Mech Armor passive has also been removed for similar reasons
- We are also replacing the Vibranium reward in Season 22 with an exclusive Empowered Iso-8 (see 'Vibranium Reward: Combatant Empowered Iso-8' above)
We are committed to fixing the S.H.I.E.L.D. Mech feature and hope to complete those fixes in the near future. We'll update you as things develop. Thank you for your understanding.
Bugs and Balance Fixes[]
- The following modifications have been made to Phased
- Phased effects have had the following changes
- Phased effects now consist of Astral Form, Ethereal, Intangible, and Phased
- Phased Advantage has been revised to the following:
- Deals extra damage while affected by a Phased effect
- Damage ignores enemy's Defense stat
- Attacks penetrate Shield statuses
- New Special Property - Phased Disruption
- Does not remove or gain the benefits of Astral Form, Ethereal, Intangible, or Phased
- New Buff - Intangible
- Avoids all attacks except Magic and Psychic attacks
- Next attack deals more damage
- Removed after performing an attack
- Cannot protect while Intangible
- Phased has been revised to the following
- Phased is now a Heroic Buff
- Avoids all attacks except Psychic attacks
- Takes less damage and chance to avoid Magic attacks
- Next attack deals more damage
- Removed after performing an attack
- Cannot protect while Phased
- Ethereal has been revised to the following
- Chance to become Intangible when an enemy attacks
- Heals a small amount of damage while Intangible
- Removed after attacking while Intangible
- Astral Form has been revised to the following
- Avoids all attacks except Magic and Psychic attacks
- Next attack deals more damage
- Removed after performing an attack
- Cannot protect while in Astral Form
- Sinister Scepter no longer applies Phased but now applies Intangible
- Blink Boots no longer applies Phased but now applies Intangible
- Kitty Pryde's Call Lockheed no longer has a description but now has the Phased Disruption Special Property
- Kitty Pryde's Call Lockheed no longer has a chance to apply Burning
- Moonstone's Gravity Syndrome no longer has a description but now has the Phased Disruption Special Property
- Dr. Strange's Phasing Augmented Iso-8 now applies Astral Form instead of Phased
- Meteor Swarm is now a magic effect
- Depower will only prevent the effects applied on the next offensive action
- Tied Up is now an affliction and cannot be removed by debuff removal effects
- Phoenix Five Colossus's Guardian Force has an increased chance to unleash Phoenix Power, restoring Health and Stamina while reducing damage by 50% (from 25% to 40%)
- Phoenix Five Emma Frost's Cosmic Power has an increased chance to unleash Phoenix Power, raising all stats and debuffs when applied (from 20% to 30%)
- Rescue's Panacea Response has a 100% chance to remove a harmful status effect on the first turn of each round (from 60%)
- Fixed an issue that allowed lockout status effects to prevent counter-attacks and follow-ups
- Red Hulk's Bulwark is now a Heroic effect
- Fixed an issue that prevented Blade from Healing and restoring Stamina while Blade was affected by Vampiric Thirst
- Storm's Elemental Mastery is now a Heroic effect
- Storm's Protective Shroud is now a Heroic effect
Undocumented[]
Gear[]
Several of Gear have modified the Total Damage and Stamina cost. The following gear are listed, but not limited to:
A Pound of Cure
- Damage reduced
- Total damage slightly increased
- Max damage slightly reduced
- Min damage slightly reduced
- Stamina cost increased by 1% (from 0%)
- Stamina cost reduced by 2%
- Base damage reduced by 37,5%
- Stamina cost increased by 1%
- Stamina cost reduced by half
- Stamina cost reduced by half
- Stamina cost increased by 1%
- Stamina cost increased by 1%
- Stamina cost increased by 1%
- Stamina cost reduced by 5%
Custom Fistborne Defibrillator
- Stamina cost reduced by 5%
- Stamina cost increased by 2%
- Stamina cost reduced by 5%
- Stamina cost reduced by 5%
- Stamina cost reduced by 5%
- Stamina cost reduced by 5%
- Stamina cost reduced by 2%
- Stamina cost reduced by 2%
- Stamina cost reduced by 5%
- Stamina cost reduced by 5%
- Stamina cost increased by 1%
- Total damage slightly decreased
- Stamina cost reduced by half
- Stamina cost reduced by 5%
- Max damage reduced
- Min damage slightly increased
- Stamina cost reduced by half
- Stamina cost reduced by 5%
- Stamina cost reduced by 5%
- Stamina cost reduced by 3%
- Stamina cost increased by 2%
- Min Damage slightly reduced
- Stamina cost reduced by 5%
- Stamina cost reduced by 5%
- Damage reduced
- Stamina cost increased by 2%
- Min Damage slightly reduced
- Stamina cost reduced by 5%
- Stamina cost reduced by 5%
- Damage reduced
- Stamina cost reduced by 5%
- Max Damage reduced
- Damage reduced
- Stamina cost increased by 1%
- Stamina cost increased by 1%
- Damage increased
- Stamina cost reduced by half
- Damage slightly increased
- Stamina cost increased by 1%
- Stamina cost reduced by 5%
- Stamina cost reduced by 5%
- Stamina cost decreased by 2%
- Stamina cost decreased by 2%
- Damage decreased
- Stamina cost reduced by half
- Stamina cost reduced by half
- Stamina cost reduced by 5%
- Stamina cost reduced by 5%
- Stamina cost reduced by 5%
- Stamina cost decreased by 3%
- Stamina cost reduced by 5%
- Stamina cost reduced by 5%
- Stamina cost reduced by 4%
- Stamina cost increased by 2%
- Stamina cost increased by 4%
- Stamina cost reduced by 5%
- Stamina cost reduced by half
- Stamina cost increased by 2%
- Stamina cost increased by 1%
- Hijacked Nimrods
- Stamina cost increased by 1%
Uniforms[]
- Added description
Iso-8[]
- Mutant Healing
- Stamina cost reduced by half
Effects[]
- Updated icon from to
- Health is now average based, from max based
Phoenix Potential: Cosmic Power
- Characters will have Phoenix animation when Cosmic Power is gained.
- Updated icon from to
- Trickster Shield is now a Heroic effect (added icon border)
- Description changed
- From: • 20% Chance to cloak, avoiding attacks and then countering them
- To: • Chance to avoid incoming attack by Cloaking
• Attacks evaded by Cloaking are countered
• This is not trigered by attacks made by Symbiotes
- Ultimate Spider-Man will now counter with his Venom Sting, instead of Backstab
- The only change is that the attack now also causes Straining
Heroes[]
- Accuracy reduced from 4 bars to 3 bars
- Health increased from 3 bars to 4 bars
- Attack increased from 4 bars to 5 bars
- Plasma Blade
- Stamina cost reduced by half
- Back in Time
- Stamina cost reduced by half
- Shatter Strike
- Shatter Strike now has Deadly Crits
- Attack increased from 4 bars to 5 bars
- Reload
- Stamina cost reduced by half
- Evasion increased from 3 bars to 4 bars
- Defense increased from 2 bars to 3 bars
- Evasion reduced from 5 bars to 4 bars
- Attack increased from 2 bars to 3 bars
- Defense reduced from 3 bars to 2 bars
- Attack increased from 4 bars to 5 bars
- Attack increased from 3 bars to 4 bars
External Links[]
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