PVP Season 31[]
Season 31 Tournament Dates[]
Start: 6/30/2016
End: 7/25/2016 @ 14:00 PDT (21:00 UTC)
Rewards[]
Silver: 100,000 Silver
Gold: 10 Gold
Diamond: Wobwub Device
Vibranium: Infiltrator's Vortex Suit
Adamantium: Songbird
Reward Details[]
Diamond Reward: Wobwub Device[]
- Passive
- Amp It Up!
- Provides Amped Up to all allies, increasing damage on attacks and providing a chance to evade enemy attacks
- Amp It Up!
- Special Properties
- Customized
- Power is set by Agent Level when acquired
- Multi-Function
- Can be used to perform different actions
- Customized
- Action 1 : Sonic Boom
- Targets One Enemy
- 1 Round Cooldown
- Type: Ranged, Gun, Sonic
- One Enemy
- Disoriented (1 round)
- Single-target attacks have a chance of hitting allies
- Removed after attacking an ally
- Weak Point (2 rounds)
- The next attack against this target is guaranteed to hit and crit
- Disoriented (1 round)
- Self
- Seismic Feedback (3 rounds)
- Reverberating at a frequency that sends shockwaves back at attackers, and reduces damage taken from Sonic attacks.
- Seismic Feedback (3 rounds)
- Action 2 : Sound Barrier
- Targets All Allies
- 3 Round Cooldown
- Type: Buff, Tech, Sonic
- All Allies
- Sound Barrier
- Shield effect absorbs incoming damage
- Attackers gain Resonating, removing beneficial effects and preventing the next one
- Regeneration (2 rounds)
- Restoring health every turn
- Sound Barrier
- Action 3 : Pick Up the Beat
- Targets All Allies
- 2 Round Cooldown
- Starts cooled down
- Type: Buff, Tech, Sonic
- All Allies
- Sonic Acceleration
- Grants each other party member an extra turn
- Only one extra turn may be taken each round
- Amped Up (2 rounds)
- 20% chance to avoid enemy attacks
- Deals extra damage on attacks
- Sonic Acceleration
Vibranium Reward: Infiltrator's Vortex Suit[]
- Class: Infiltrator
- 3 Empowered Iso-8 Slots
- Passive: Residual Vortex Energy
- Grants Combat Reflexes to all allies when attacking or being attacked by a Tactician
Adamantium Reward: Songbird[]
Bio: Melissa Gold ran away from her alcoholic father and lived out on the streets of New York until she became a professional wrestler and joined an all-female wrestling group that worked for the Roxxon Oil Company, committing crimes across New York City. Roxxon enhanced Melissa's vocal cords, allowing her to produce sonic screams. Melissa came to be known as Screaming Mimi and eventually joined Baron Zemo's Masters of Evil. The Masters of Evil posed as a Super Hero team known as the Thunderbolts in a plot to take over the world. Codenamed Songbird, Melissa started to appreciate being a Super Hero as their plan neared completion. She and several of her teammates staged a coup against Baron Zemo, proving herself to be a real hero and joining the Avengers.
- Class: Tactician/Blaster
- Passive: Flying
- Immune to ground attacks
- Passive: Screaming Mimi
- Counts as both a Tactician and a Blaster while in combat and gains the advantages and disadvantages of both
- Second Chances
- Chance to grant an ally an extra turn after their action
- Sound Defense
- Chance to avoid attacks
- Chance to counter attacks
- Passive: Flying
- Action 1: Enhanced Vocal Cords
- Unlocked at Level 1
- Special Properties
- Multi-Function
- Can be used to perform different actions
- Multi-Function
- Action 1a: Screaming
- Targets One Enemy
- Type: Ranged, Sonic
- One Enemy
- Hesitant Aim (2 rounds)
- 50% chance for Ranged Attacks to fail
- Counts as a Fear and Delirium effect
- Hesitant Aim (2 rounds)
- Action 1b: Sonic Discourse
- Targets One Enemy
- Type: Melee, Sonic
- One Enemy
- Reluctant Stance (2 rounds)
- 50% chance for Melee Attacks to fail
- Counts as a Fear and Delirium effect
- Reluctant Stance (2 rounds)
- Action 2: Acoustikinesis
- Unlocked at Level 2
- Special Properties
- Multi-Function
- Can be used to perform different actions
- Multi-Function
- Action 2a: Solid Rhetoric
- Targets All Enemies
- 1 Round Cooldown
- Type: Ranged
- Special Properties
- Quick Action
- Grants an immediate free turn after using
- Does not trigger follow-up attacks
- Can only use 1 Quick Action each round
- Quick Action
- All Enemies
- Straining (2 rounds)
- Losing Stamina every round or after performing hostile actions
- Lowers Evasion
- This effect can be applied 3 times
- Straining (2 rounds)
- Action 2b: Bloody Dialogue
- Targets All Enemies
- 1 Round Cooldown
- Type: Ranged
- Special Properties
- Quick Action
- Grants an immediate free turn after using
- Does not trigger follow-up attacks
- Can only use 1 Quick Action each round
- Quick Action
- All Enemies
- Internal Bleeding (3 rounds)
- Taking damage every round or after performing hostile actions
- Cannot be removed
- Counts as and stacks with Bleeding
- Internal Bleeding (3 rounds)
- Action 2c: Tactile Exchange
- Targets All Enemies
- 1 Round Cooldown
- Type: Ranged
- Special Properties
- Quick Action
- Grants an immediate free turn after using
- Does not trigger follow-up attacks
- Can only use 1 Quick Action each round
- Quick Action
- All Enemies
- Targeted (1 round)
- Attacks against this target are guaranteed to hit and crit
- Targeted (1 round)
- Action 2d: Harsh Oration
- Targets All Enemies
- 1 Round Cooldown
- Type: Ranged, Sonic
- Special Properties
- Quick Action
- Grants an immediate free turn after using
- Does not trigger follow-up attacks
- Can only use 1 Quick Action each round
- Quick Action
- All Enemies
- Disoriented (1 round)
- Single-target attacks have a chance of hitting allies
- Removed after attacking an ally
- Disoriented (1 round)
- Action 3: Shattering Shriek
- Unlocked at Level 6
- Targets All Enemies
- 3 Round Cooldown
- Type: Ranged, Sonic
- Special Properties
- Deadly Crits
- Deals extra damage on critical hits
- Exploit Attrition
- Deals extra damage against targets with Bleeding, Burning, Chilled, Dark Void, Iso-8 Corruption, Poisoned, Radiation Exposure, or Straining
- Deadly Crits
- Action 4: Public Address
- Unlocked at Level 9
- Targets All Allies
- 3 Round Cooldown
- Type: Buff
- All Allies
- Sonic Shielding (2 rounds)
- Taking reduced Damage from enemy Attacks
- Prevents Extra Damage from Attacks that Exploit status effects
- Sonic Shielding (2 rounds)
BUG AND BALANCE FIXES[]
- Corrected an issue where Cloak and Dagger's Full of Life did not restore Stamina
- Cloak and Dagger's Darkforce Dimension no longer heals Cloak and Dagger while they are affected by Despair
- Adjusted Spitfire's AI to properly target low health enemies with Voracious Vixen
- Thor (Jane Foster)'s Shocking Slam now has a 40% chance to Stun
- Damage scaling for Thor (Jane Foster)'s Shocking Slam has been adjusted
- Thor (Jane Foster)'s Shocking Slam and Home Run have had their stamina costs increased slightly
- Damage scaling for Thor (Jane Foster)'s Home Run has been adjusted
- Corrected an issue that caused Energy Charge to be removed prior to an attack made by Thor (Jane Foster)
- Thor (Jane Foster) starting Stamina attribute has been decreased to 2 from 3
- Thor (Jane Foster) starting Attack attribute has been increased to 4 from 3
- Thor (Jane Foster) starting Accuracy attribute has been increased to 4 from 3
- Corrected an issue where Black Panther's Roar of the Panther, gained from using Panther Stance in combination with the Flashing Empowered Iso-8, would not correctly make attacks Stealthy and apply Hobbled
- Sabretooth's Frenzy should correctly apply an Extra Turn every round
- Corrected an issue where Beetle's Part of the Plan would not be removed on the next attack
- Beetle's The Playbook is no longer a Debuff action
- Damage scaling for the Relentless Rapier has been adjusted
Undocumented[]
Heroes[]
- Karolina Dean's Empyrean Flare L9 increased damage slightly.
- Thor (Jane Foster)'s Hammer Throw damage increased.
- Asgardian Strike damage increased.
- Home Run Stamina cost increased by 5% and damage decreased.
- Increased Attack and Accuracy from 3 to 4.
- Stamina decreased from 3 to 2.
Team-Up Bonuses[]
New TUBs:
- RASSLIN' AIN'T RASSLIN'
- LEAD VOCALS
Gear[]
- Sonic Fist damage decreased.
Effects[]
- Changed description
- From:
- Gains an increasing damage buff whenever an electric attack is used
- Consumed when Jane Foster performs an attack
- To:
- Gains Energy Charge after an Electric Attack
- From:
- No longer preemptively counters Subtle and Psychic Energy attacks
- Changed description
- From:
- Increases damage done by 10% on the next attack
- This effect stacks up to 3 times
- To:
- Increases the Damage of the next attack
- This effect stacks up to 3 times
- From:
- Changed description
- From:
- Deals extra damage against targets with Bleeding, Burning, Chilled, Dark Void, Iso-8 Corruption, Poisoned, or Radiation Exposure.
- To:
- Deals extra damage against targets with Bleeding, Burning, Chilled, Dark Void, Iso-8 Corruption, Poisoned, Radiation Exposure, or Straining
- From:
- No longer reduces damage taken from attacks that ignore defense
- Changed icon from to
- Changed description from health to Health
- Changed description
- From:
- Attacks do 20% less damage and cannot crit
- Cancelled by Restrain or Subdue
- To:
- Attacks do 20% less damage and cannot crit
- Removes and Prevents effects that increase damage dealt
- Cancelled by Restrain or Subdue
- From:
- Changed description
- From:
- Chance to pre-emptively counter single target and area attacks including Psychic attacks
- To:
- Chance to pre-emptively counter enemy attacks, including Psychic attacks
- From:
- Changed counter limit per round from infinite to 3
- Changed maximum number of stacks from infinite to 3
- Changed counter limit per round from 3 to 2
- Changed chance to interrupt from 70% to 50%
- Changed healing from 30% to 20% of character's max health
- Changed action name from Avalanche Feedback to Seismic Feedback
- Changed duration from infinite to 3 rounds
- Effect is now removable
- Changed maximum number of stacks from infinite to 1
- No longer reduces damage taken from attacks that ignore defense
- Changed maximum number of stacks from infinite to 5
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