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Karn
Gender: Agent Male Gender Male
Carries Metal? No
Organization: Inheritors

Class: Scrappericon Scrapper
Health: Bar01 Bar01 Bar01 Bar01 Bar02  4
Stamina: Bar01 Bar01 Bar01 Bar02 Bar02  3
Attack: Bar01 Bar01 Bar01 Bar01 Bar01  5
Defense: Bar01 Bar01 Bar02 Bar02 Bar02  2
Accuracy: Bar01 Bar01 Bar01 Bar01 Bar02  4
Evasion: Bar01 Bar01 Bar02 Bar02 Bar02  2
Effects:
Takes 2 actions every round.

Bio:
As an exiled member of the Inheritors, Karn seeks to redeem himself for the death of his mother in the eyes of his family by hunting all Spider-Totems across the Multiverse. However, his fate may also lie in the great web of life and destiny.
Appearances
First Marvel: Avengers Alliance Appearance: Villain Archive
First Comic Appearance: Superior Spider-Man Vol. 1 #32 (August, 2014) (Marvel Database Page)
Story Appearances
Season 1: None
Season 2: Unknown
Special Operations Appearances
Missions: Special Operations - Along Came the Spiders (Group Boss), Spec Ops 29 - Mission 1
Other Appearances
Daily Missions: None
Simulator: Villain Archive

Abilities[]

Ability Type Target # of Hits Cooldown Effects

Karn
Gender: Agent Male Gender Male
Carries Metal? No
Organization: Inheritors

1
Class: Blastericon Blaster
Agent Level: 1 - 24
Health: Bar01 Bar01 Bar01 Bar01 Bar02  4
Stamina: Bar01 Bar01 Bar01 Bar02 Bar02  3
Attack: Bar01 Bar01 Bar01 Bar02 Bar02  3
Defense: Bar01 Bar01 Bar01 Bar02 Bar02  3
Accuracy: Bar01 Bar01 Bar01 Bar01 Bar02  4
Evasion: Bar01 Bar01 Bar01 Bar02 Bar02  3
Initiative: -20
Effects:
Takes 2 actions every round.

2
Class: Blastericon Blaster
Agent Level: 25 - 99
Health: Bar01 Bar01 Bar01 Bar01 Bar01  5
Stamina: Bar01 Bar01 Bar01 Bar01 Bar02  4
Attack: Bar01 Bar01 Bar01 Bar01 Bar02  4
Defense: Bar01 Bar01 Bar01 Bar01 Bar02  4
Accuracy: Bar01 Bar01 Bar01 Bar01 Bar01  5
Evasion: Bar01 Bar01 Bar01 Bar01 Bar02  4
Initiative: 0
Effects:
Takes 2 actions every round.

3
Class: Blastericon Blaster
Agent Level: 100 - 220
Health: Bar01 Bar01 Bar01 Bar01 Bar01  6
Stamina: Bar01 Bar01 Bar01 Bar01 Bar01  5
Attack: Bar01 Bar01 Bar01 Bar01 Bar01  5
Defense: Bar01 Bar01 Bar01 Bar01 Bar01  5
Accuracy: Bar01 Bar01 Bar01 Bar01 Bar01  6
Evasion: Bar01 Bar01 Bar01 Bar01 Bar01  5
Initiative: 0
Effects:
Takes 2 actions every round.

4
Class: Blastericon Blaster
Agent Level: 221 - 300
Health: Bar01 Bar01 Bar01 Bar01 Bar01  7
Stamina: Bar01 Bar01 Bar01 Bar01 Bar01  6
Attack: Bar01 Bar01 Bar01 Bar01 Bar01  6
Defense: Bar01 Bar01 Bar01 Bar01 Bar01  6
Accuracy: Bar01 Bar01 Bar01 Bar01 Bar01  7
Evasion: Bar01 Bar01 Bar01 Bar01 Bar01  6
Initiative: 0
Effects:
Takes 2 actions every round.

Bio:
As an exiled member of the Inheritors, Karn seeks to redeem himself for the death of his mother in the eyes of his family by hunting all Spider-Totems across the Multiverse. However, his fate may also lie in the great web of life and destiny.
Appearances
First Marvel: Avengers Alliance Appearance: Special Operations - Along Came the Spiders - Group Boss
First Comic Appearance: Superior Spider-Man Vol. 1 #32 (August, 2014) (Marvel Database Page)
Story Appearances
Season 1: None
Season 2: Unknown
Special Operations Appearances
Missions: Spec Ops 27 - Group Boss
Other Appearances
Daily Missions: None
Simulator: Villain Archive

Abilities[]

Ability Type Target # of Hits Cooldown Effects
Skewer Melee One Enemy 3 n/a Special Properties
Adamantium - Attacks ignore the defense stat; Attacks do not bypass shieldsAdamantium - Attacks ignore the defense stat; Attacks do not bypass shields
 Adamantium
Exploits Delirium - Deals extra damage against targets with Disoriented, Mind Control, and PossessedExploits Delirium - Deals extra damage against targets with Disoriented, Mind Control, and Possessed
 Exploits Delirium
One Enemy
Bleeding (3 rounds) - Taking damage every round or after performing hostile actions; This effect can be applied 3 timesBleeding (3 rounds) - Taking damage every round or after performing hostile actions; This effect can be applied 3 times
 Bleeding
Tenderized (4 turns) - Takes increased damage from Slashing attacksTenderized (4 turns) - Takes increased damage from Slashing attacks
 Tenderized
Pain (3 rounds) - Increases damage taken by 15%; This effect stacks up to 5 timesPain (3 rounds) - Increases damage taken by 15%; This effect stacks up to 5 times
 Pain
Pinpoint Target (3 turns) - Single-target attacks against this target are guaranteed to hitPinpoint Target (3 turns) - Single-target attacks against this target are guaranteed to hit
 Pinpoint Target
Annihilation Melee Slashing All Enemies 1 n/a Special Properties
Adamantium - Attacks ignore the defense stat; Attacks do not bypass shieldsAdamantium - Attacks ignore the defense stat; Attacks do not bypass shields
 Adamantium
Exploits Delirium - Deals extra damage against targets with Disoriented, Mind Control, and PossessedExploits Delirium - Deals extra damage against targets with Disoriented, Mind Control, and Possessed
 Exploits Delirium
All Enemies
Doom (2 rounds) - Removes a large amount of current health when removed by duration or removal effects; Removes and Prevents resurrection effects; Removed by restingDoom (2 rounds) - Removes a large amount of current health when removed by duration or removal effects; Removes and Prevents resurrection effects; Removed by resting
 Doom
Shield Breaker (1 round) - Removes and prevents new shieldsShield Breaker (1 round) - Removes and prevents new shields
 Shield Breaker
Fling Gizmo Ranged One Enemy 1 n/a Special Properties
Exploits Delirium - Deals extra damage against targets with Disoriented, Mind Control, and PossessedExploits Delirium - Deals extra damage against targets with Disoriented, Mind Control, and Possessed
 Exploits Delirium
Guaranteed Hit - 100% chance to hit..Guaranteed Hit - 100% chance to hit..
 Guaranteed Hit
One Enemy
Stun (1 turn) - Loses next turn; Reduced chance to dodgeStun (1 turn) - Loses next turn; Reduced chance to dodge
 Stun
Take a Bow Debuff All Enemies 1 n/a Special Properties
Subtle - Does not trigger most status effectsSubtle - Does not trigger most status effects
 Subtle
All Enemies
Generalized (2 turns) - Removes effects from Class bonuses; Prevents this character from gaining Class benefitsGeneralized (2 turns) - Removes effects from Class bonuses; Prevents this character from gaining Class benefits
 Generalized
Withering Strike
(default counter / follow-up)
Melee Energy One Enemy 1 n/a Special Properties
Adamantium - Attacks ignore the defense stat; Attacks do not bypass shieldsAdamantium - Attacks ignore the defense stat; Attacks do not bypass shields
 Adamantium
Exploits Delirium - Deals extra damage against targets with Disoriented, Mind Control, and PossessedExploits Delirium - Deals extra damage against targets with Disoriented, Mind Control, and Possessed
 Exploits Delirium
One Enemy
Withered - Reduces damage done by 10%; This effect can be applied 3 timesWithered - Reduces damage done by 10%; This effect can be applied 3 times
 Withered
Self
Inheritor's Power - Increased Stats; Increased Chance to Counter-Attack; Removed by WebbedInheritor's Power - Increased Stats; Increased Chance to Counter-Attack; Removed by Webbed
 Inheritor's Power
Furious Assualt Melee One Enemy 6 n/a Special Properties
Adamantium - Attacks ignore the defense stat; Attacks do not bypass shieldsAdamantium - Attacks ignore the defense stat; Attacks do not bypass shields
 Adamantium
Exploits Delirium - Deals extra damage against targets with Disoriented, Mind Control, and PossessedExploits Delirium - Deals extra damage against targets with Disoriented, Mind Control, and Possessed
 Exploits Delirium
One Enemy
Flanked (1 round) - Single-target attacks against this target grant a follow-up attackFlanked (1 round) - Single-target attacks against this target grant a follow-up attack
 Flanked
Subdue (1 round) - Melee attacks do 40% less damage and cannot crit; Counts as Impaired; Cancelled by Impaired or RestrainSubdue (1 round) - Melee attacks do 40% less damage and cannot crit; Counts as Impaired; Cancelled by Impaired or Restrain
 Subdue
Siphon Power Debuff One Enemy 1 n/a Special Properties
Guaranteed Hit - 100% chance to hit..Guaranteed Hit - 100% chance to hit..
 Guaranteed Hit
Quick Action - Grants an immediate free turn after using; Does not trigger follow-up attacksQuick Action - Grants an immediate free turn after using; Does not trigger follow-up attacks
 Quick Action
Stealthy - Does not trigger counter-attacks or protect abilitiesStealthy - Does not trigger counter-attacks or protect abilities
 Stealthy
One Enemy
Disoriented (1 round) - Single-target attacks have a chance of hitting allies; Removed after attacking an allyDisoriented (1 round) - Single-target attacks have a chance of hitting allies; Removed after attacking an ally
 Disoriented
Despair (2 rounds) - Removes and prevents resurrection effects while active; Prevents most healing while activeDespair (2 rounds) - Removes and prevents resurrection effects while active; Prevents most healing while active
 Despair
Self
Inheritor's Power - Increased Stats; Increased Chance to Counter-Attack; Removed by WebbedInheritor's Power - Increased Stats; Increased Chance to Counter-Attack; Removed by Webbed
 Inheritor's Power
Remove Debuffs - Remove harmful status effects from the targetRemove Debuffs - Remove harmful status effects from the target
 Remove Debuffs
Draw Power Debuff One Enemy 1 n/a Special Properties
Guaranteed Hit - 100% chance to hit..Guaranteed Hit - 100% chance to hit..
 Guaranteed Hit
Stealthy - Does not trigger counter-attacks or protect abilitiesStealthy - Does not trigger counter-attacks or protect abilities
 Stealthy
One Enemy
Disoriented (1 round) - Single-target attacks have a chance of hitting allies; Removed after attacking an allyDisoriented (1 round) - Single-target attacks have a chance of hitting allies; Removed after attacking an ally
 Disoriented
Self
Inheritor's Power - Increased Stats; Increased Chance to Counter-Attack; Removed by WebbedInheritor's Power - Increased Stats; Increased Chance to Counter-Attack; Removed by Webbed
 Inheritor's Power x3

Karn
Gender: Agent Male Gender Male
Carries Metal? No
Organization: Inheritors

1
Class: Bruisericon Bruiser
Agent Level: 1 - 24
Health: Bar01 Bar01 Bar01 Bar01 Bar02  4
Stamina: Bar01 Bar01 Bar01 Bar02 Bar02  3
Attack: Bar01 Bar01 Bar01 Bar02 Bar02  3
Defense: Bar01 Bar01 Bar01 Bar02 Bar02  3
Accuracy: Bar01 Bar01 Bar01 Bar01 Bar02  4
Evasion: Bar01 Bar01 Bar01 Bar02 Bar02  3
Initiative: -20
Effects:
Takes 2 actions every round.

2
Class: Bruisericon Bruiser
Agent Level: 25 - 99
Health: Bar01 Bar01 Bar01 Bar01 Bar01  5
Stamina: Bar01 Bar01 Bar01 Bar01 Bar02  4
Attack: Bar01 Bar01 Bar01 Bar01 Bar02  4
Defense: Bar01 Bar01 Bar01 Bar01 Bar02  4
Accuracy: Bar01 Bar01 Bar01 Bar01 Bar01  5
Evasion: Bar01 Bar01 Bar01 Bar01 Bar02  4
Initiative: 0
Effects:
Takes 2 actions every round.

3
Class: Bruisericon Bruiser
Agent Level: 100 - 220
Health: Bar01 Bar01 Bar01 Bar01 Bar01  6
Stamina: Bar01 Bar01 Bar01 Bar01 Bar01  5
Attack: Bar01 Bar01 Bar01 Bar01 Bar01  5
Defense: Bar01 Bar01 Bar01 Bar01 Bar01  5
Accuracy: Bar01 Bar01 Bar01 Bar01 Bar01  6
Evasion: Bar01 Bar01 Bar01 Bar01 Bar01  5
Initiative: 0
Effects:
Takes 2 actions every round.

4
Class: Bruisericon Bruiser
Agent Level: 221 - 300
Health: Bar01 Bar01 Bar01 Bar01 Bar01  7
Stamina: Bar01 Bar01 Bar01 Bar01 Bar01  6
Attack: Bar01 Bar01 Bar01 Bar01 Bar01  6
Defense: Bar01 Bar01 Bar01 Bar01 Bar01  6
Accuracy: Bar01 Bar01 Bar01 Bar01 Bar01  7
Evasion: Bar01 Bar01 Bar01 Bar01 Bar01  6
Initiative: 0
Effects:
Takes 2 actions every round.

Bio:
As an exiled member of the Inheritors, Karn seeks to redeem himself for the death of his mother in the eyes of his family by hunting all Spider-Totems across the Multiverse. However, his fate may also lie in the great web of life and destiny.
Appearances
First Marvel: Avengers Alliance Appearance: Special Operations - Along Came the Spiders - Group Boss
First Comic Appearance: Superior Spider-Man Vol. 1 #32 (August, 2014) (Marvel Database Page)
Story Appearances
Season 1: None
Season 2: Unknown
Special Operations Appearances
Missions: Spec Ops 27 - Group Boss
Other Appearances
Daily Missions: None
Simulator: Villain Archive

Abilities[]

Ability Type Target # of Hits Cooldown Effects
Skewer Melee One Enemy 3 n/a Special Properties
Adamantium - Attacks ignore the defense stat; Attacks do not bypass shieldsAdamantium - Attacks ignore the defense stat; Attacks do not bypass shields
 Adamantium
Exploits Delirium - Deals extra damage against targets with Disoriented, Mind Control, and PossessedExploits Delirium - Deals extra damage against targets with Disoriented, Mind Control, and Possessed
 Exploits Delirium
One Enemy
Bleeding (3 rounds) - Taking damage every round or after performing hostile actions; This effect can be applied 3 timesBleeding (3 rounds) - Taking damage every round or after performing hostile actions; This effect can be applied 3 times
 Bleeding
Tenderized (4 turns) - Takes increased damage from Slashing attacksTenderized (4 turns) - Takes increased damage from Slashing attacks
 Tenderized
Pain (3 rounds) - Increases damage taken by 15%; This effect stacks up to 5 timesPain (3 rounds) - Increases damage taken by 15%; This effect stacks up to 5 times
 Pain
Pinpoint Target (3 turns) - Single-target attacks against this target are guaranteed to hitPinpoint Target (3 turns) - Single-target attacks against this target are guaranteed to hit
 Pinpoint Target
Annihilation Melee Slashing All Enemies 1 n/a Special Properties
Adamantium - Attacks ignore the defense stat; Attacks do not bypass shieldsAdamantium - Attacks ignore the defense stat; Attacks do not bypass shields
 Adamantium
Exploits Delirium - Deals extra damage against targets with Disoriented, Mind Control, and PossessedExploits Delirium - Deals extra damage against targets with Disoriented, Mind Control, and Possessed
 Exploits Delirium
All Enemies
Doom (2 rounds) - Removes a large amount of current health when removed by duration or removal effects; Removes and Prevents resurrection effects; Removed by restingDoom (2 rounds) - Removes a large amount of current health when removed by duration or removal effects; Removes and Prevents resurrection effects; Removed by resting
 Doom
Shield Breaker (1 round) - Removes and prevents new shieldsShield Breaker (1 round) - Removes and prevents new shields
 Shield Breaker
Fling Gizmo Ranged One Enemy 1 n/a Special Properties
Exploits Delirium - Deals extra damage against targets with Disoriented, Mind Control, and PossessedExploits Delirium - Deals extra damage against targets with Disoriented, Mind Control, and Possessed
 Exploits Delirium
Guaranteed Hit - 100% chance to hit..Guaranteed Hit - 100% chance to hit..
 Guaranteed Hit
One Enemy
Stun (1 turn) - Loses next turn; Reduced chance to dodgeStun (1 turn) - Loses next turn; Reduced chance to dodge
 Stun
Take a Bow Debuff All Enemies 1 n/a Special Properties
Subtle - Does not trigger most status effectsSubtle - Does not trigger most status effects
 Subtle
All Enemies
Generalized (2 turns) - Removes effects from Class bonuses; Prevents this character from gaining Class benefitsGeneralized (2 turns) - Removes effects from Class bonuses; Prevents this character from gaining Class benefits
 Generalized
Withering Strike
(default counter / follow-up)
Melee Energy One Enemy 1 n/a Special Properties
Adamantium - Attacks ignore the defense stat; Attacks do not bypass shieldsAdamantium - Attacks ignore the defense stat; Attacks do not bypass shields
 Adamantium
Exploits Delirium - Deals extra damage against targets with Disoriented, Mind Control, and PossessedExploits Delirium - Deals extra damage against targets with Disoriented, Mind Control, and Possessed
 Exploits Delirium
One Enemy
Withered - Reduces damage done by 10%; This effect can be applied 3 timesWithered - Reduces damage done by 10%; This effect can be applied 3 times
 Withered
Self
Inheritor's Power - Increased Stats; Increased Chance to Counter-Attack; Removed by WebbedInheritor's Power - Increased Stats; Increased Chance to Counter-Attack; Removed by Webbed
 Inheritor's Power
Furious Assualt Melee One Enemy 6 n/a Special Properties
Adamantium - Attacks ignore the defense stat; Attacks do not bypass shieldsAdamantium - Attacks ignore the defense stat; Attacks do not bypass shields
 Adamantium
Exploits Delirium - Deals extra damage against targets with Disoriented, Mind Control, and PossessedExploits Delirium - Deals extra damage against targets with Disoriented, Mind Control, and Possessed
 Exploits Delirium
One Enemy
Flanked (1 round) - Single-target attacks against this target grant a follow-up attackFlanked (1 round) - Single-target attacks against this target grant a follow-up attack
 Flanked
Subdue (1 round) - Melee attacks do 40% less damage and cannot crit; Counts as Impaired; Cancelled by Impaired or RestrainSubdue (1 round) - Melee attacks do 40% less damage and cannot crit; Counts as Impaired; Cancelled by Impaired or Restrain
 Subdue
Siphon Power Debuff One Enemy 1 n/a Special Properties
Guaranteed Hit - 100% chance to hit..Guaranteed Hit - 100% chance to hit..
 Guaranteed Hit
Quick Action - Grants an immediate free turn after using; Does not trigger follow-up attacksQuick Action - Grants an immediate free turn after using; Does not trigger follow-up attacks
 Quick Action
Stealthy - Does not trigger counter-attacks or protect abilitiesStealthy - Does not trigger counter-attacks or protect abilities
 Stealthy
One Enemy
Disoriented (1 round) - Single-target attacks have a chance of hitting allies; Removed after attacking an allyDisoriented (1 round) - Single-target attacks have a chance of hitting allies; Removed after attacking an ally
 Disoriented
Despair (2 rounds) - Removes and prevents resurrection effects while active; Prevents most healing while activeDespair (2 rounds) - Removes and prevents resurrection effects while active; Prevents most healing while active
 Despair
Self
Inheritor's Power - Increased Stats; Increased Chance to Counter-Attack; Removed by WebbedInheritor's Power - Increased Stats; Increased Chance to Counter-Attack; Removed by Webbed
 Inheritor's Power
Remove Debuffs - Remove harmful status effects from the targetRemove Debuffs - Remove harmful status effects from the target
 Remove Debuffs
Draw Power Debuff One Enemy 1 n/a Special Properties
Guaranteed Hit - 100% chance to hit..Guaranteed Hit - 100% chance to hit..
 Guaranteed Hit
Stealthy - Does not trigger counter-attacks or protect abilitiesStealthy - Does not trigger counter-attacks or protect abilities
 Stealthy
One Enemy
Disoriented (1 round) - Single-target attacks have a chance of hitting allies; Removed after attacking an allyDisoriented (1 round) - Single-target attacks have a chance of hitting allies; Removed after attacking an ally
 Disoriented
Self
Inheritor's Power - Increased Stats; Increased Chance to Counter-Attack; Removed by WebbedInheritor's Power - Increased Stats; Increased Chance to Counter-Attack; Removed by Webbed
 Inheritor's Power x3

Karn
Gender: Agent Male Gender Male
Carries Metal? No
Organization: Inheritors

1
Class: Infiltratoricon Infiltrator
Agent Level: 1 - 24
Health: Bar01 Bar01 Bar01 Bar01 Bar02  4
Stamina: Bar01 Bar01 Bar01 Bar02 Bar02  3
Attack: Bar01 Bar01 Bar01 Bar02 Bar02  3
Defense: Bar01 Bar01 Bar01 Bar02 Bar02  3
Accuracy: Bar01 Bar01 Bar01 Bar01 Bar02  4
Evasion: Bar01 Bar01 Bar01 Bar02 Bar02  3
Initiative: -20
Effects:
Takes 2 actions every round.

2
Class: Infiltratoricon Infiltrator
Agent Level: 25 - 99
Health: Bar01 Bar01 Bar01 Bar01 Bar01  5
Stamina: Bar01 Bar01 Bar01 Bar01 Bar02  4
Attack: Bar01 Bar01 Bar01 Bar01 Bar02  4
Defense: Bar01 Bar01 Bar01 Bar01 Bar02  4
Accuracy: Bar01 Bar01 Bar01 Bar01 Bar01  5
Evasion: Bar01 Bar01 Bar01 Bar01 Bar02  4
Initiative: 0
Effects:
Takes 2 actions every round.

3
Class: Infiltratoricon Infiltrator
Agent Level: 100 - 220
Health: Bar01 Bar01 Bar01 Bar01 Bar01  6
Stamina: Bar01 Bar01 Bar01 Bar01 Bar01  5
Attack: Bar01 Bar01 Bar01 Bar01 Bar01  5
Defense: Bar01 Bar01 Bar01 Bar01 Bar01  5
Accuracy: Bar01 Bar01 Bar01 Bar01 Bar01  6
Evasion: Bar01 Bar01 Bar01 Bar01 Bar01  5
Initiative: 0
Effects:
Takes 2 actions every round.

4
Class: Infiltratoricon Infiltrator
Agent Level: 221 - 300
Health: Bar01 Bar01 Bar01 Bar01 Bar01  7
Stamina: Bar01 Bar01 Bar01 Bar01 Bar01  6
Attack: Bar01 Bar01 Bar01 Bar01 Bar01  6
Defense: Bar01 Bar01 Bar01 Bar01 Bar01  6
Accuracy: Bar01 Bar01 Bar01 Bar01 Bar01  7
Evasion: Bar01 Bar01 Bar01 Bar01 Bar01  6
Initiative: 0
Effects:
Takes 2 actions every round.

Bio:
As an exiled member of the Inheritors, Karn seeks to redeem himself for the death of his mother in the eyes of his family by hunting all Spider-Totems across the Multiverse. However, his fate may also lie in the great web of life and destiny.
Appearances
First Marvel: Avengers Alliance Appearance: Special Operations - Along Came the Spiders - Group Boss
First Comic Appearance: Superior Spider-Man Vol. 1 #32 (August, 2014) (Marvel Database Page)
Story Appearances
Season 1: None
Season 2: Unknown
Special Operations Appearances
Missions: Spec Ops 27 - Group Boss
Other Appearances
Daily Missions: None
Simulator: Villain Archive

Abilities[]

Ability Type Target # of Hits Cooldown Effects
Skewer Melee One Enemy 3 n/a Special Properties
Adamantium - Attacks ignore the defense stat; Attacks do not bypass shieldsAdamantium - Attacks ignore the defense stat; Attacks do not bypass shields
 Adamantium
Exploits Delirium - Deals extra damage against targets with Disoriented, Mind Control, and PossessedExploits Delirium - Deals extra damage against targets with Disoriented, Mind Control, and Possessed
 Exploits Delirium
One Enemy
Bleeding (3 rounds) - Taking damage every round or after performing hostile actions; This effect can be applied 3 timesBleeding (3 rounds) - Taking damage every round or after performing hostile actions; This effect can be applied 3 times
 Bleeding
Tenderized (4 turns) - Takes increased damage from Slashing attacksTenderized (4 turns) - Takes increased damage from Slashing attacks
 Tenderized
Pain (3 rounds) - Increases damage taken by 15%; This effect stacks up to 5 timesPain (3 rounds) - Increases damage taken by 15%; This effect stacks up to 5 times
 Pain
Pinpoint Target (3 turns) - Single-target attacks against this target are guaranteed to hitPinpoint Target (3 turns) - Single-target attacks against this target are guaranteed to hit
 Pinpoint Target
Annihilation Melee Slashing All Enemies 1 n/a Special Properties
Adamantium - Attacks ignore the defense stat; Attacks do not bypass shieldsAdamantium - Attacks ignore the defense stat; Attacks do not bypass shields
 Adamantium
Exploits Delirium - Deals extra damage against targets with Disoriented, Mind Control, and PossessedExploits Delirium - Deals extra damage against targets with Disoriented, Mind Control, and Possessed
 Exploits Delirium
All Enemies
Doom (2 rounds) - Removes a large amount of current health when removed by duration or removal effects; Removes and Prevents resurrection effects; Removed by restingDoom (2 rounds) - Removes a large amount of current health when removed by duration or removal effects; Removes and Prevents resurrection effects; Removed by resting
 Doom
Shield Breaker (1 round) - Removes and prevents new shieldsShield Breaker (1 round) - Removes and prevents new shields
 Shield Breaker
Fling Gizmo Ranged One Enemy 1 n/a Special Properties
Exploits Delirium - Deals extra damage against targets with Disoriented, Mind Control, and PossessedExploits Delirium - Deals extra damage against targets with Disoriented, Mind Control, and Possessed
 Exploits Delirium
Guaranteed Hit - 100% chance to hit..Guaranteed Hit - 100% chance to hit..
 Guaranteed Hit
One Enemy
Stun (1 turn) - Loses next turn; Reduced chance to dodgeStun (1 turn) - Loses next turn; Reduced chance to dodge
 Stun
Take a Bow Debuff All Enemies 1 n/a Special Properties
Subtle - Does not trigger most status effectsSubtle - Does not trigger most status effects
 Subtle
All Enemies
Generalized (2 turns) - Removes effects from Class bonuses; Prevents this character from gaining Class benefitsGeneralized (2 turns) - Removes effects from Class bonuses; Prevents this character from gaining Class benefits
 Generalized
Withering Strike
(default counter / follow-up)
Melee Energy One Enemy 1 n/a Special Properties
Adamantium - Attacks ignore the defense stat; Attacks do not bypass shieldsAdamantium - Attacks ignore the defense stat; Attacks do not bypass shields
 Adamantium
Exploits Delirium - Deals extra damage against targets with Disoriented, Mind Control, and PossessedExploits Delirium - Deals extra damage against targets with Disoriented, Mind Control, and Possessed
 Exploits Delirium
One Enemy
Withered - Reduces damage done by 10%; This effect can be applied 3 timesWithered - Reduces damage done by 10%; This effect can be applied 3 times
 Withered
Self
Inheritor's Power - Increased Stats; Increased Chance to Counter-Attack; Removed by WebbedInheritor's Power - Increased Stats; Increased Chance to Counter-Attack; Removed by Webbed
 Inheritor's Power
Furious Assualt Melee One Enemy 6 n/a Special Properties
Adamantium - Attacks ignore the defense stat; Attacks do not bypass shieldsAdamantium - Attacks ignore the defense stat; Attacks do not bypass shields
 Adamantium
Exploits Delirium - Deals extra damage against targets with Disoriented, Mind Control, and PossessedExploits Delirium - Deals extra damage against targets with Disoriented, Mind Control, and Possessed
 Exploits Delirium
One Enemy
Flanked (1 round) - Single-target attacks against this target grant a follow-up attackFlanked (1 round) - Single-target attacks against this target grant a follow-up attack
 Flanked
Subdue (1 round) - Melee attacks do 40% less damage and cannot crit; Counts as Impaired; Cancelled by Impaired or RestrainSubdue (1 round) - Melee attacks do 40% less damage and cannot crit; Counts as Impaired; Cancelled by Impaired or Restrain
 Subdue
Siphon Power Debuff One Enemy 1 n/a Special Properties
Guaranteed Hit - 100% chance to hit..Guaranteed Hit - 100% chance to hit..
 Guaranteed Hit
Quick Action - Grants an immediate free turn after using; Does not trigger follow-up attacksQuick Action - Grants an immediate free turn after using; Does not trigger follow-up attacks
 Quick Action
Stealthy - Does not trigger counter-attacks or protect abilitiesStealthy - Does not trigger counter-attacks or protect abilities
 Stealthy
One Enemy
Disoriented (1 round) - Single-target attacks have a chance of hitting allies; Removed after attacking an allyDisoriented (1 round) - Single-target attacks have a chance of hitting allies; Removed after attacking an ally
 Disoriented
Despair (2 rounds) - Removes and prevents resurrection effects while active; Prevents most healing while activeDespair (2 rounds) - Removes and prevents resurrection effects while active; Prevents most healing while active
 Despair
Self
Inheritor's Power - Increased Stats; Increased Chance to Counter-Attack; Removed by WebbedInheritor's Power - Increased Stats; Increased Chance to Counter-Attack; Removed by Webbed
 Inheritor's Power
Remove Debuffs - Remove harmful status effects from the targetRemove Debuffs - Remove harmful status effects from the target
 Remove Debuffs
Draw Power Debuff One Enemy 1 n/a Special Properties
Guaranteed Hit - 100% chance to hit..Guaranteed Hit - 100% chance to hit..
 Guaranteed Hit
Stealthy - Does not trigger counter-attacks or protect abilitiesStealthy - Does not trigger counter-attacks or protect abilities
 Stealthy
One Enemy
Disoriented (1 round) - Single-target attacks have a chance of hitting allies; Removed after attacking an allyDisoriented (1 round) - Single-target attacks have a chance of hitting allies; Removed after attacking an ally
 Disoriented
Self
Inheritor's Power - Increased Stats; Increased Chance to Counter-Attack; Removed by WebbedInheritor's Power - Increased Stats; Increased Chance to Counter-Attack; Removed by Webbed
 Inheritor's Power x3

Karn
Gender: Agent Male Gender Male
Carries Metal? No
Organization: Inheritors

1
Class: Scrappericon Scrapper
Agent Level: 1 - 24
Health: Bar01 Bar01 Bar01 Bar01 Bar02  4
Stamina: Bar01 Bar01 Bar01 Bar02 Bar02  3
Attack: Bar01 Bar01 Bar01 Bar02 Bar02  3
Defense: Bar01 Bar01 Bar01 Bar02 Bar02  3
Accuracy: Bar01 Bar01 Bar01 Bar01 Bar02  4
Evasion: Bar01 Bar01 Bar01 Bar02 Bar02  3
Initiative: -20
Effects:
Takes 2 actions every round.

2
Class: Scrappericon Scrapper
Agent Level: 25 - 99
Health: Bar01 Bar01 Bar01 Bar01 Bar01  5
Stamina: Bar01 Bar01 Bar01 Bar01 Bar02  4
Attack: Bar01 Bar01 Bar01 Bar01 Bar02  4
Defense: Bar01 Bar01 Bar01 Bar01 Bar02  4
Accuracy: Bar01 Bar01 Bar01 Bar01 Bar01  5
Evasion: Bar01 Bar01 Bar01 Bar01 Bar02  4
Initiative: 0
Effects:
Takes 2 actions every round.

3
Class: Scrappericon Scrapper
Agent Level: 100 - 220
Health: Bar01 Bar01 Bar01 Bar01 Bar01  6
Stamina: Bar01 Bar01 Bar01 Bar01 Bar01  5
Attack: Bar01 Bar01 Bar01 Bar01 Bar01  5
Defense: Bar01 Bar01 Bar01 Bar01 Bar01  5
Accuracy: Bar01 Bar01 Bar01 Bar01 Bar01  6
Evasion: Bar01 Bar01 Bar01 Bar01 Bar01  5
Initiative: 0
Effects:
Takes 2 actions every round.

4
Class: Scrappericon Scrapper
Agent Level: 221 - 300
Health: Bar01 Bar01 Bar01 Bar01 Bar01  7
Stamina: Bar01 Bar01 Bar01 Bar01 Bar01  6
Attack: Bar01 Bar01 Bar01 Bar01 Bar01  6
Defense: Bar01 Bar01 Bar01 Bar01 Bar01  6
Accuracy: Bar01 Bar01 Bar01 Bar01 Bar01  7
Evasion: Bar01 Bar01 Bar01 Bar01 Bar01  6
Initiative: 0
Effects:
Takes 2 actions every round.

Bio:
As an exiled member of the Inheritors, Karn seeks to redeem himself for the death of his mother in the eyes of his family by hunting all Spider-Totems across the Multiverse. However, his fate may also lie in the great web of life and destiny.
Appearances
First Marvel: Avengers Alliance Appearance: Special Operations - Along Came the Spiders - Group Boss
First Comic Appearance: Superior Spider-Man Vol. 1 #32 (August, 2014) (Marvel Database Page)
Story Appearances
Season 1: None
Season 2: Unknown
Special Operations Appearances
Missions: Spec Ops 27 - Group Boss
Other Appearances
Daily Missions: None
Simulator: Villain Archive

Abilities[]

Ability Type Target # of Hits Cooldown Effects
Skewer Melee One Enemy 3 n/a Special Properties
Adamantium - Attacks ignore the defense stat; Attacks do not bypass shieldsAdamantium - Attacks ignore the defense stat; Attacks do not bypass shields
 Adamantium
Exploits Delirium - Deals extra damage against targets with Disoriented, Mind Control, and PossessedExploits Delirium - Deals extra damage against targets with Disoriented, Mind Control, and Possessed
 Exploits Delirium
One Enemy
Bleeding (3 rounds) - Taking damage every round or after performing hostile actions; This effect can be applied 3 timesBleeding (3 rounds) - Taking damage every round or after performing hostile actions; This effect can be applied 3 times
 Bleeding
Tenderized (4 turns) - Takes increased damage from Slashing attacksTenderized (4 turns) - Takes increased damage from Slashing attacks
 Tenderized
Pain (3 rounds) - Increases damage taken by 15%; This effect stacks up to 5 timesPain (3 rounds) - Increases damage taken by 15%; This effect stacks up to 5 times
 Pain
Pinpoint Target (3 turns) - Single-target attacks against this target are guaranteed to hitPinpoint Target (3 turns) - Single-target attacks against this target are guaranteed to hit
 Pinpoint Target
Annihilation Melee Slashing All Enemies 1 n/a Special Properties
Adamantium - Attacks ignore the defense stat; Attacks do not bypass shieldsAdamantium - Attacks ignore the defense stat; Attacks do not bypass shields
 Adamantium
Exploits Delirium - Deals extra damage against targets with Disoriented, Mind Control, and PossessedExploits Delirium - Deals extra damage against targets with Disoriented, Mind Control, and Possessed
 Exploits Delirium
All Enemies
Doom (2 rounds) - Removes a large amount of current health when removed by duration or removal effects; Removes and Prevents resurrection effects; Removed by restingDoom (2 rounds) - Removes a large amount of current health when removed by duration or removal effects; Removes and Prevents resurrection effects; Removed by resting
 Doom
Shield Breaker (1 round) - Removes and prevents new shieldsShield Breaker (1 round) - Removes and prevents new shields
 Shield Breaker
Fling Gizmo Ranged One Enemy 1 n/a Special Properties
Exploits Delirium - Deals extra damage against targets with Disoriented, Mind Control, and PossessedExploits Delirium - Deals extra damage against targets with Disoriented, Mind Control, and Possessed
 Exploits Delirium
Guaranteed Hit - 100% chance to hit..Guaranteed Hit - 100% chance to hit..
 Guaranteed Hit
One Enemy
Stun (1 turn) - Loses next turn; Reduced chance to dodgeStun (1 turn) - Loses next turn; Reduced chance to dodge
 Stun
Take a Bow Debuff All Enemies 1 n/a Special Properties
Subtle - Does not trigger most status effectsSubtle - Does not trigger most status effects
 Subtle
All Enemies
Generalized (2 turns) - Removes effects from Class bonuses; Prevents this character from gaining Class benefitsGeneralized (2 turns) - Removes effects from Class bonuses; Prevents this character from gaining Class benefits
 Generalized
Withering Strike
(default counter / follow-up)
Melee Energy One Enemy 1 n/a Special Properties
Adamantium - Attacks ignore the defense stat; Attacks do not bypass shieldsAdamantium - Attacks ignore the defense stat; Attacks do not bypass shields
 Adamantium
Exploits Delirium - Deals extra damage against targets with Disoriented, Mind Control, and PossessedExploits Delirium - Deals extra damage against targets with Disoriented, Mind Control, and Possessed
 Exploits Delirium
One Enemy
Withered - Reduces damage done by 10%; This effect can be applied 3 timesWithered - Reduces damage done by 10%; This effect can be applied 3 times
 Withered
Self
Inheritor's Power - Increased Stats; Increased Chance to Counter-Attack; Removed by WebbedInheritor's Power - Increased Stats; Increased Chance to Counter-Attack; Removed by Webbed
 Inheritor's Power
Furious Assualt Melee One Enemy 6 n/a Special Properties
Adamantium - Attacks ignore the defense stat; Attacks do not bypass shieldsAdamantium - Attacks ignore the defense stat; Attacks do not bypass shields
 Adamantium
Exploits Delirium - Deals extra damage against targets with Disoriented, Mind Control, and PossessedExploits Delirium - Deals extra damage against targets with Disoriented, Mind Control, and Possessed
 Exploits Delirium
One Enemy
Flanked (1 round) - Single-target attacks against this target grant a follow-up attackFlanked (1 round) - Single-target attacks against this target grant a follow-up attack
 Flanked
Subdue (1 round) - Melee attacks do 40% less damage and cannot crit; Counts as Impaired; Cancelled by Impaired or RestrainSubdue (1 round) - Melee attacks do 40% less damage and cannot crit; Counts as Impaired; Cancelled by Impaired or Restrain
 Subdue
Siphon Power Debuff One Enemy 1 n/a Special Properties
Guaranteed Hit - 100% chance to hit..Guaranteed Hit - 100% chance to hit..
 Guaranteed Hit
Quick Action - Grants an immediate free turn after using; Does not trigger follow-up attacksQuick Action - Grants an immediate free turn after using; Does not trigger follow-up attacks
 Quick Action
Stealthy - Does not trigger counter-attacks or protect abilitiesStealthy - Does not trigger counter-attacks or protect abilities
 Stealthy
One Enemy
Disoriented (1 round) - Single-target attacks have a chance of hitting allies; Removed after attacking an allyDisoriented (1 round) - Single-target attacks have a chance of hitting allies; Removed after attacking an ally
 Disoriented
Despair (2 rounds) - Removes and prevents resurrection effects while active; Prevents most healing while activeDespair (2 rounds) - Removes and prevents resurrection effects while active; Prevents most healing while active
 Despair
Self
Inheritor's Power - Increased Stats; Increased Chance to Counter-Attack; Removed by WebbedInheritor's Power - Increased Stats; Increased Chance to Counter-Attack; Removed by Webbed
 Inheritor's Power
Remove Debuffs - Remove harmful status effects from the targetRemove Debuffs - Remove harmful status effects from the target
 Remove Debuffs
Draw Power Debuff One Enemy 1 n/a Special Properties
Guaranteed Hit - 100% chance to hit..Guaranteed Hit - 100% chance to hit..
 Guaranteed Hit
Stealthy - Does not trigger counter-attacks or protect abilitiesStealthy - Does not trigger counter-attacks or protect abilities
 Stealthy
One Enemy
Disoriented (1 round) - Single-target attacks have a chance of hitting allies; Removed after attacking an allyDisoriented (1 round) - Single-target attacks have a chance of hitting allies; Removed after attacking an ally
 Disoriented
Self
Inheritor's Power - Increased Stats; Increased Chance to Counter-Attack; Removed by WebbedInheritor's Power - Increased Stats; Increased Chance to Counter-Attack; Removed by Webbed
 Inheritor's Power x3

Karn
Gender: Agent Male Gender Male
Carries Metal? No
Organization: Inheritors

1
Class: Tacticianicon Tactician
Agent Level: 1 - 24
Health: Bar01 Bar01 Bar01 Bar01 Bar02  4
Stamina: Bar01 Bar01 Bar01 Bar02 Bar02  3
Attack: Bar01 Bar01 Bar01 Bar02 Bar02  3
Defense: Bar01 Bar01 Bar01 Bar02 Bar02  3
Accuracy: Bar01 Bar01 Bar01 Bar01 Bar02  4
Evasion: Bar01 Bar01 Bar01 Bar02 Bar02  3
Initiative: -20
Effects:
Takes 2 actions every round.

2
Class: Tacticianicon Tactician
Agent Level: 25 - 99
Health: Bar01 Bar01 Bar01 Bar01 Bar01  5
Stamina: Bar01 Bar01 Bar01 Bar01 Bar02  4
Attack: Bar01 Bar01 Bar01 Bar01 Bar02  4
Defense: Bar01 Bar01 Bar01 Bar01 Bar02  4
Accuracy: Bar01 Bar01 Bar01 Bar01 Bar01  5
Evasion: Bar01 Bar01 Bar01 Bar01 Bar02  4
Initiative: 0
Effects:
Takes 2 actions every round.

3
Class: Tacticianicon Tactician
Agent Level: 100 - 220
Health: Bar01 Bar01 Bar01 Bar01 Bar01  6
Stamina: Bar01 Bar01 Bar01 Bar01 Bar01  5
Attack: Bar01 Bar01 Bar01 Bar01 Bar01  5
Defense: Bar01 Bar01 Bar01 Bar01 Bar01  5
Accuracy: Bar01 Bar01 Bar01 Bar01 Bar01  6
Evasion: Bar01 Bar01 Bar01 Bar01 Bar01  5
Initiative: 0
Effects:
Takes 2 actions every round.

4
Class: Tacticianicon Tactician
Agent Level: 221 - 300
Health: Bar01 Bar01 Bar01 Bar01 Bar01  7
Stamina: Bar01 Bar01 Bar01 Bar01 Bar01  6
Attack: Bar01 Bar01 Bar01 Bar01 Bar01  6
Defense: Bar01 Bar01 Bar01 Bar01 Bar01  6
Accuracy: Bar01 Bar01 Bar01 Bar01 Bar01  7
Evasion: Bar01 Bar01 Bar01 Bar01 Bar01  6
Initiative: 0
Effects:
Takes 2 actions every round.

Bio:
As an exiled member of the Inheritors, Karn seeks to redeem himself for the death of his mother in the eyes of his family by hunting all Spider-Totems across the Multiverse. However, his fate may also lie in the great web of life and destiny.
Appearances
First Marvel: Avengers Alliance Appearance: Special Operations - Along Came the Spiders - Group Boss
First Comic Appearance: Superior Spider-Man Vol. 1 #32 (August, 2014) (Marvel Database Page)
Story Appearances
Season 1: None
Season 2: Unknown
Special Operations Appearances
Missions: Spec Ops 27 - Group Boss
Other Appearances
Daily Missions: None
Simulator: Villain Archive

Abilities[]

Ability Type Target # of Hits Cooldown Effects
Skewer Melee One Enemy 3 n/a Special Properties
Adamantium - Attacks ignore the defense stat; Attacks do not bypass shieldsAdamantium - Attacks ignore the defense stat; Attacks do not bypass shields
 Adamantium
Exploits Delirium - Deals extra damage against targets with Disoriented, Mind Control, and PossessedExploits Delirium - Deals extra damage against targets with Disoriented, Mind Control, and Possessed
 Exploits Delirium
One Enemy
Bleeding (3 rounds) - Taking damage every round or after performing hostile actions; This effect can be applied 3 timesBleeding (3 rounds) - Taking damage every round or after performing hostile actions; This effect can be applied 3 times
 Bleeding
Tenderized (4 turns) - Takes increased damage from Slashing attacksTenderized (4 turns) - Takes increased damage from Slashing attacks
 Tenderized
Pain (3 rounds) - Increases damage taken by 15%; This effect stacks up to 5 timesPain (3 rounds) - Increases damage taken by 15%; This effect stacks up to 5 times
 Pain
Pinpoint Target (3 turns) - Single-target attacks against this target are guaranteed to hitPinpoint Target (3 turns) - Single-target attacks against this target are guaranteed to hit
 Pinpoint Target
Annihilation Melee Slashing All Enemies 1 n/a Special Properties
Adamantium - Attacks ignore the defense stat; Attacks do not bypass shieldsAdamantium - Attacks ignore the defense stat; Attacks do not bypass shields
 Adamantium
Exploits Delirium - Deals extra damage against targets with Disoriented, Mind Control, and PossessedExploits Delirium - Deals extra damage against targets with Disoriented, Mind Control, and Possessed
 Exploits Delirium
All Enemies
Doom (2 rounds) - Removes a large amount of current health when removed by duration or removal effects; Removes and Prevents resurrection effects; Removed by restingDoom (2 rounds) - Removes a large amount of current health when removed by duration or removal effects; Removes and Prevents resurrection effects; Removed by resting
 Doom
Shield Breaker (1 round) - Removes and prevents new shieldsShield Breaker (1 round) - Removes and prevents new shields
 Shield Breaker
Fling Gizmo Ranged One Enemy 1 n/a Special Properties
Exploits Delirium - Deals extra damage against targets with Disoriented, Mind Control, and PossessedExploits Delirium - Deals extra damage against targets with Disoriented, Mind Control, and Possessed
 Exploits Delirium
Guaranteed Hit - 100% chance to hit..Guaranteed Hit - 100% chance to hit..
 Guaranteed Hit
One Enemy
Stun (1 turn) - Loses next turn; Reduced chance to dodgeStun (1 turn) - Loses next turn; Reduced chance to dodge
 Stun
Take a Bow Debuff All Enemies 1 n/a Special Properties
Subtle - Does not trigger most status effectsSubtle - Does not trigger most status effects
 Subtle
All Enemies
Generalized (2 turns) - Removes effects from Class bonuses; Prevents this character from gaining Class benefitsGeneralized (2 turns) - Removes effects from Class bonuses; Prevents this character from gaining Class benefits
 Generalized
Withering Strike
(default counter / follow-up)
Melee Energy One Enemy 1 n/a Special Properties
Adamantium - Attacks ignore the defense stat; Attacks do not bypass shieldsAdamantium - Attacks ignore the defense stat; Attacks do not bypass shields
 Adamantium
Exploits Delirium - Deals extra damage against targets with Disoriented, Mind Control, and PossessedExploits Delirium - Deals extra damage against targets with Disoriented, Mind Control, and Possessed
 Exploits Delirium
One Enemy
Withered - Reduces damage done by 10%; This effect can be applied 3 timesWithered - Reduces damage done by 10%; This effect can be applied 3 times
 Withered
Self
Inheritor's Power - Increased Stats; Increased Chance to Counter-Attack; Removed by WebbedInheritor's Power - Increased Stats; Increased Chance to Counter-Attack; Removed by Webbed
 Inheritor's Power
Furious Assualt Melee One Enemy 6 n/a Special Properties
Adamantium - Attacks ignore the defense stat; Attacks do not bypass shieldsAdamantium - Attacks ignore the defense stat; Attacks do not bypass shields
 Adamantium
Exploits Delirium - Deals extra damage against targets with Disoriented, Mind Control, and PossessedExploits Delirium - Deals extra damage against targets with Disoriented, Mind Control, and Possessed
 Exploits Delirium
One Enemy
Flanked (1 round) - Single-target attacks against this target grant a follow-up attackFlanked (1 round) - Single-target attacks against this target grant a follow-up attack
 Flanked
Subdue (1 round) - Melee attacks do 40% less damage and cannot crit; Counts as Impaired; Cancelled by Impaired or RestrainSubdue (1 round) - Melee attacks do 40% less damage and cannot crit; Counts as Impaired; Cancelled by Impaired or Restrain
 Subdue
Siphon Power Debuff One Enemy 1 n/a Special Properties
Guaranteed Hit - 100% chance to hit..Guaranteed Hit - 100% chance to hit..
 Guaranteed Hit
Quick Action - Grants an immediate free turn after using; Does not trigger follow-up attacksQuick Action - Grants an immediate free turn after using; Does not trigger follow-up attacks
 Quick Action
Stealthy - Does not trigger counter-attacks or protect abilitiesStealthy - Does not trigger counter-attacks or protect abilities
 Stealthy
One Enemy
Disoriented (1 round) - Single-target attacks have a chance of hitting allies; Removed after attacking an allyDisoriented (1 round) - Single-target attacks have a chance of hitting allies; Removed after attacking an ally
 Disoriented
Despair (2 rounds) - Removes and prevents resurrection effects while active; Prevents most healing while activeDespair (2 rounds) - Removes and prevents resurrection effects while active; Prevents most healing while active
 Despair
Self
Inheritor's Power - Increased Stats; Increased Chance to Counter-Attack; Removed by WebbedInheritor's Power - Increased Stats; Increased Chance to Counter-Attack; Removed by Webbed
 Inheritor's Power
Remove Debuffs - Remove harmful status effects from the targetRemove Debuffs - Remove harmful status effects from the target
 Remove Debuffs
Draw Power Debuff One Enemy 1 n/a Special Properties
Guaranteed Hit - 100% chance to hit..Guaranteed Hit - 100% chance to hit..
 Guaranteed Hit
Stealthy - Does not trigger counter-attacks or protect abilitiesStealthy - Does not trigger counter-attacks or protect abilities
 Stealthy
One Enemy
Disoriented (1 round) - Single-target attacks have a chance of hitting allies; Removed after attacking an allyDisoriented (1 round) - Single-target attacks have a chance of hitting allies; Removed after attacking an ally
 Disoriented
Self
Inheritor's Power - Increased Stats; Increased Chance to Counter-Attack; Removed by WebbedInheritor's Power - Increased Stats; Increased Chance to Counter-Attack; Removed by Webbed
 Inheritor's Power x3

Gallery[]

For all Images, Artworks, and Icons, see Karn/Gallery.



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